I had the honor a few days ago of being a guest on the All Gen Gamers podcast. The topics are pretty eclectic, ranging from Samantha Fox Strip Poker to Madonna's bush (what'd you expect when you put a bunch of 30-something retrogamers together?). We also talk about Matt Chat, PC games, and much more. If you aren't familiar with this podcast, it's hosted by the top dogs of the YouTube retrogaming community. I highly recommend all of their channels; suffice it to say, if you like Matt Chat, you'll love these guys.
Download the episode here.
Deep Space is here! Grab the whole thing now for a mere 5 bucks! And yes, there's SHMUPS for Mark--check out Death Ray Manta! Here's the announcement:
Deep Space Bundle gets spaced out with TEN more games
Bundle In A Box: Deep Space (http://bundle-in-a-box.com/) was rich from the start. It exclusively debuted the eye-melting Death Ray Manta and offered you Jeff Minter’s arcade Tempest influenced masterpiece Space Giraffe, surreal RPG-adventure Dark Scavenger, remade C64 classic Armalyte, space-combat sims The Wreckless and Sol: Exodus, retro-inspired platformer Robot Riot, freshly released shooter Miner Wars Arena and an impressive selection of extras and bonuses.
Now, with the addition of the complete Bagfull of Wrong explosive bundle-within-a-bundle and its 10 loud, glowing and psychedelic arcade games, the Deep Space bundle got even richer! And more exciting too.
Sweeeet! There's yet another must-pledge Kickstarter out now: Project Eternity. This is another REALLY exciting one--they've got Tim Cain and Josh Sawyer working on this. In a nutshell, they want to make a new game in the style of Icewind Dale, which, if you'll remember, was a party-based isometric CRPG with RTWP (real-time with pause) combat. What happens when you put the creator of Fallout and Planescape: Torment together, then turn them loose with a Kickstarter-funded, no-publisher bullshit budget of a million dollars? I don't know about you, but I CAN'T WAIT TO FIND OUT. I went and pledged $65 to get the boxed copy. Knowing Tim, it'll be an awesome box with pack-ins well worth the price of admission.
Pledging ends October 16th, so you better get over there now. I seriously doubt they're going to have funding issues with this one, so you might as well grab all the freebies you can.
We learned several things this morning at Nintendo's big Wii U Preview Event. One, Nintendo of America President and COO, Reggie Fils-Aime, does not appear to be a happy man; two, Nintendo still needs to work on their presentation skills at these events--it was pretty dull overall with not enough meat and too much focus on the wrong things; and three, and most importantly, we got the long awaited hard info on US launch date and system pricing.
You'll have two major system options on November 18, 2012: the Wii U Basic Set, which features 8GB of storage, for $299.99; and the Wii U Deluxe Set, which features 32GB of storage plus the Nintendo Land pack-in game. Besides me correctly predicting all of this back in June (not exactly hard), I still stand by my statement that the pricing is right where it needs to be. Naturally, the Deluxe Set is by far the best value, but Nintendo clearly wanted the sub-$300 talking point. Hopefully, not too many people will lose out either by decision or lack of stock for the Deluxe in getting the Basic.
Anyway, I also predicted that a second Wii U controller would run as high as $149.99. It looks like I was off a bit on that, as reports seems to indicate as much as $170 or so. The Pro Controller - the Xbox 360-like screen-less controller - looks like it will sell for around $65. Again, that seems a bit higher than many of us would have liked (in this case, $49.99 for me). At least the system bundles represent what we can perceive as fair pricing.
In this video, Boisy Pitre is joined by engineering legend, Jerry Heep, at RadioShack headquarters, where they discuss the venerable Tandy Color Computer (CoCo). This is part one of three. Boisy and I are still hard at work on what we hope will be the definitive CoCo history book, so stay tuned...
If you don't have a tablet yet, you might want to look more into the Kindle Fire HD.
Kindle Fire HD 7", Dolby Audio, Dual-Band Wi-Fi, 16 GB
Amazon has announced it on their website today. The 8.9" 4G is selling for $499 with a Wi-Fi only model at $299. The Kindle Fire HD has a 7" screen going for $199.
A new Atari-themed CHRISTMAS BYTES Kickstarter has been launched, and one of the reward tiers features a special bundle with a copy of our hit book Vintage Games. There are four such rewards available. When you're on their Kickstarter page, be sure to click on their YouTube link to watch some reminiscing from yours truly and some of the other partners and fans. Oh, and don't forget to pledge your support!
I just saw on Facebook that Her Interactive is launching a Kickstarter. Why, you ask? Isn't that company raking it in already? Well, they're doing great on PC and MAC, but looking to port their full-fledged adventure games to iOS and Android. I say "full fledged," because they're already done some stripped down "casual" versions of some games for iOS, but this is the real deal.
Yes, the 1986 Intellivision game, Hover Force, can now be played while viewing it in its original 3D, just by using a simple Crayola toy. Check out the video overview and the links below for more details!
Click here for the original AtariAge forum topic discussing the discovery.
Click here for the full YouTube video for Hover Force for Intellivision.
Click here for the Hover Force Wikipedia page.
Click here to purchase the Crayola 3D Chalk with glasses from Amazon (just one of many options to get the required glasses).
I'm a big fan of Kickstarter and have personally backed over a dozen projects to date. I'm also a big fan of technology, particularly videogame and computer stuff, and practically gobble up anything new that I can. So why I am not caught up in OUYA videogame console frenzy? It has over $3 million in pledges in a little over 24 hours from over 25,000 backers, so it's already a success, and this will all surely continue to tick up dramatically and impressively over its remaining 28 days of open pledges, perhaps even breaking the Kickstarter record along the way. Clearly then, I'm in the minority when it comes to figuring out the appeal, so let's break it down.