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Regularly updated news on all topics relevant to Armchair Arcade.
Bill Loguidice's picture

RetroGaming RoundUp 26 - We Forgot Star Wars (December 2010 Podcast)

Our friends over at the RetroGaming Roundup Podcast have released their December 2010 episode. The David Crane And Gary Kitchen interview are one of this episode's highlights. Check below for the contents of their latest production:

Bill Loguidice's picture

Playing ICBM Attack Using the MESS Bally Astrocade Emulator

Adam Trionfo, who runs Bally Alley, a Website dedicated to the "Bally Astrocade" family of systems, has posted an excellent how-to written by him and Paul Thacker. The how-to explains how to play the Astrocade's ICBM Attack, which was released in 1982 by third party developer Spectre Systems. What makes this Missile Command-inspired game special is that it requires the Spectre ICBM Attack Handle, an analog controller that was released in even more limited quantities than the cartridge game it was designed. Naturally, this makes playing ICBM Attack near impossible, which is where the MESS emulator comes in. Using MESS, you can emulate the functionality of the analog controller using mouse, trackball, Xbox 360 controller or any other similar analog device. Check out the PDF of the how-to here. For those interested in the Astrocade platform, be sure to check out Bally Alley or join the Yahoo Group mailing list.

Matt Barton's picture

The Burger Speaks: An Interview With An Archmage

Gamasutra has published the transcript of my interview with Rebecca Heineman, who I interviewed on Matt Chat a few weeks ago. Even if you've already heard or seen those videos, you might still get a kick out of the introduction I wrote for it. Enjoy!

Bill Loguidice's picture

Amiga Forever 2011 and C64 Forever 2011 Released!

Amiga Forever DesktopAmiga Forever DesktopCloanto has released the latest versions of their popular and easy-to-use Amiga Forever and C64 Forever emulators. This is great news for old and new fans of the greatest Commodore platforms, including all versions of the Amiga series (inclusive of the CDTV and CD32), and most of the 8-bit line, including PET, VIC 20, C-64/128, and C-16/Plus4. Around here, it's among our absolute favorite emulation packages and used as pack-ins with various devices, including the MCC, so you know it has to be great.

The full press release details are below, along with all the links to the various packages available:

Bill Loguidice's picture

"Commodore USA" Makes Proper Use of the Name with New Version Commodore 64 PC

Though I've been highly critical of Commodore USA in the past for their questionable business practices and use of the Commodore brand, it looks like their latest project is actually a noble one--recreating the Commodore 64 as a modern day PC. While it's clear those are merely high quality renders, they did also post some prototype photos from a plastic printer. While Commodore USA does not have the scalability to offer reasonable pricing, I certainly commend their efforts this time around. As just one example of the usefulness of this forthcoming product, if you're a hardcore Commodore 64 homebrew programmer, there would probably be no better way than to run an emulator on this computer and hack away with a highly usable version of the original keyboard.

Bill Loguidice's picture

Six New Atari 2600 VCS Cartridges Released! Includes 3D and Amiga Joyboard support...

The six games for the Atari 2600 VCS are: 3D Ghost Attack!, 3D Genesis, 3D Havoc, Atom Smasher, Depth Charge, and S.A.C. Alert. The 3D games are the first and only 3D games for the platform (they come with paper glasses), Depth Charge was originally designed to be the first head-to-head game where each player has their own console and TV, and S.A.C. Alert was meant to be used with the Amiga Joyboard, the horrible joystick platform you stood on and whose only game actually released was the skiing game, Mogul Maniac. Keep in mind that these six games from the early 1980s are all in various states of completion and Video Soft is rather vague about how playable each one is. Prices range from $30 to $50 plus shipping and handling (if you buy the full $230 set, shipping is free), and each of the six games is limited to a production run of 100 copies, which includes a cartridge, manual and box. Apparently after a particular game sells out, the ROM will be made available to everyone. I'll leave it to this snippet from the Video Soft Website to provide a bit more detail:

Bill Loguidice's picture

Time Magazine's Top 10 Video Games of 2010 - Actually a Pretty Good Attempt...

The Time Website is junk and the organization of the list is painful, so I've listed the top 10 here for your viewing convenience. Number 1 is certainly a surprise, though I must say overall it's a fairly thoughtful list, even if there are some titles I don't readily agree with (coming from me who is generally down on "best of" lists, that's actually fairly high praise). To see the full descriptions, be sure to visit Time's Website (good luck with that):

01 Alan Wake (Xbox 360)
02 Angry Birds (Android, iOS)
03 Red Dead Redemption (PS3, Xbox 360)
04 Halo: Reach (Xbox 360)
05 Super Mario Galaxy 2 (Wii)
06 Limbo (Xbox 360)
07 Super Meat Boy (Macintosh, Wii, Windows, Xbox 360)
08 Super Street Fighter IV (Arcade, 3DS, PS3, Xbox 360)
09 Starcraft II (Macintosh, Windows)
10 Mass Effect 2 (PS3, Windows, Xbox 360)

Matt Barton's picture

Leadlight: New Text Adventure Homebrew for Apple II

LeadlightLeadlightAre you yearning for a new game to play on your Apple II? Today is your lucky today. A developer named Aeriae (based in Sydney) has released Leadlight. Promising to "bring modern survival horror feel to a classic gaming form," Leadlight looks pretty interesting from where I'm sitting (and I'm sure Rob and Mark's antenna quivered at the words "survival horror"). It's written in 8-bit code, but you can also play it in the ActiveGS emulator. There's even a neato Player Guide available for download. I suggest you check this out now. Information from the official website below.

Bill Loguidice's picture

The Humble Indie Bundle #2 - Another Amazing Deal for Windows, Macintosh and Linux Gamers!

Back in May of this year, I talked about the great deal that was The Humble Indie Bundle, where you could name your own price for a collection of great indie games for Windows, Macintosh and Linux, and actually own them free and clear (read: No DRM!). The best part? Proceeds went to the charity of your choice. Now, The Humble Indie Bundle #2 is out, and, luckily, it works the same amazing way, just with a new selection of games: Braid (one of my favorites on the Xbox 360 and a strong case for videogames as art!), Cortex Command, Machinarium, Osmos, and Revenge of the Titans. So, what are you waiting for? Whip out that Paypal, Amazon or Google account and get gaming!

Bill Loguidice's picture

Pajintov and Loguidice - Together in Tetris

OK, maybe not, but I still had the distinct pleasure of providing some commentary for a wonderful new feature article featuring Tetris creator, Alexey Pajitnov, entitled, Alexey Pajitnov's Tetris Plays It Forward-Now an App Fave. The article was written by Joyce Li for the Vilcek Foundation's Fall 2010 newsletter. At some point soon I'll release the rest of the commentary I provided that didn't make it into the article. Enjoy!

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