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Regularly updated news on all topics relevant to Armchair Arcade.
Matt Barton's picture

New Wiki Leaks Game for Android: Actually fun?

Tricky Leaks: More fun than controversialTricky Leaks: More fun than controversialDo you remember all the media furor over Wikileaks? Just when you thought it was over, Happy Monster Games has released TrickyLeaks, which you can also play for free in your browser. What's interesting is that the designer has actually ended up with a fun and playable game here, somewhat of a cross between the old pipe-connecting games and Tetris. Also, there's no actual Wiki leaks here; just some made-up stuff. Kinda disappointing; I was hoping for something that would have gamers somehow sifting through the actual leaks to find incriminating stuff. Anyway, check out the game and let me now what you think!

Chris Kennedy's picture

More PSN Outage News - Oh Dear... All your info has been obtained.

Those of you have most likely been reading about all of this drama with the Playstation Network. Matt just reported some of the drama earlier today. I have some BAD news...

The short of it is that the following information about YOU (If you are a PSN user) has been obtained thanks to a security issue -

* Name
* Shipping address
* Billing address
* Country
* E-mail address
* Birthdate
* PSN/Qriocity ID
* PSN/Qriocity password
* PSN/Qriocity security question and answer
* Purchase history

They have also said that credit card information along with expiration date (but without security code) may have also been compromised.


Matt Barton's picture

PSN Outage Drama Continues

I was just reading joystiq that the nearly week-long outage of the PlayStation Network might have been caused by "Rebug," a custom firmware mod that lets users add money to their PSN wallets. If I understand this correctly, Rebug tricks the servers into thinking that the user is a developer or debugger. Apparently there's no danger of lost personal information, but I wouldn't bet my life on it.

I hope that this fiasco doesn't lead to a general clampdown from the big three on the homebrew community, but I suspect it will. What do you think?

Bill Loguidice's picture

Two New Upcoming Books from the Armchair Arcade Team

Now that both of our upcoming books have official Amazon listings, I can finally give more details. The first book, due out July 2011, is from Dan Gookin and me, and is titled, Motorola ATRIX For Dummies. It's a full color book that covers all the ins and outs of Motorola's amazing new Android smartphone that, among other things, can turn into a laptop and HD multimedia entertainment center. The second book is due out October 2011 and is from Christina Loguidice and me, and is titled, My Xbox: Xbox 360, Kinect, and Xbox Live. It's a full color book that covers everything Xbox 360, with a particular focus on the non-game features of the platform. As each book releases, we'll of course have more details. We'll also let you know once the covers are finalized, which is why you presently see a placeholder on each of the Amazon product pages. [05/05/2011 Update: There's now a cover image for My Xbox!]

Matt Barton's picture

Your Game Sucks! (Accepting Nominations)

Sorry. It just does!Sorry. It just does!Hi, guys. I wanted to run an idea past you for a fun podcast segment--"Your Game Sucks!" The idea is to take an indie game and explain (in a humorous way) why it sucks. It may sound mean, but the idea is actually to win it some publicity, and the criticisms will be over-the-top. Think of it more as teasing or satire than genuine insults or criticism.

Anyway, I know Chip has been covering a lot of games in his amazing "Three for the Road" series, so let me know what you'd like me to do. I'm thinking I could cover three per episode for Armchair Arcade Radio. (I'd love to make this a joint segment, but still working on that). I also think it'd be hilarious to get some of the designers in the segment, too, reacting (in character, of course) to the ridiculousness.

So, in general what do you think of the idea, and secondly, what games would you like to see bashed? Remember that this is current indie games, not big-budget stuff or abandonware.

Matt Barton's picture

$60 Games Endangered: Doom & Gloom from Epic's Mike Capps

Mike Capps, president of Epic Games, has grave doubts about the games industry as we know it--specifically, he's worried that the ubiquity and popularity of cheap iOS apps are making it impossible to sell big-budget games (like the next Unreal): "If there’s anything that’s killing us it’s dollar apps,” he said. “How do you sell someone a $60 game that’s really worth it? They’re used to 99¢. As I said, it's an uncertain time in the industry. But it's an exciting time for whoever picks the right path and wins." My take on it? Boo f**** hoo.

Matt Barton's picture

Huge PlayStation Retrospectives Book

Good news for all you Sony PlayStation (PS1) fans out there--a 436 page book filled with PS1 retrospectives. It's a print-on-demand book from GameSpite Quarterly, put together by one Jeremy Parish. It's an attractive volume available in paperback ($20) and hardcover ($44). Here's a little blurb from the intro to set the tone: Perhaps more importantly, the PlayStation grew up alongside the World Wide Web, making it the first game console whose audience was connected both to one another and to the latest news the world over. PlayStation was where gaming grew up -- not in the sense of its newfound “mature” content, but rather in the breadth and sophistication of its software. It wasn’t 32-bit technology that marked the birth of gaming’s modern age. No, it was very specifically the PlayStation.

Bill Loguidice's picture

Nintendo working on Wii's successor for a pending announcement and 2012 release?

Well, it was only a matter of time. Many of us have been noticing the dearth of major Wii releases for 2011. In fact, my own observation went a bit further, in that while the Wii received many quality first party titles in 2010, it didn't receive anything that would require a significant monetary or time investment befitting a typical AAA title (because, let's face it, many of these were just 2D-style side scrolling games). That's why the recent news (here, among many other places) of a possible Wii price drop and the potential for a Wii successor announcement in the next month or so - with more details at this year's E3 - was not really all that surprising. It's really the only logical way to explain how Nintendo can trump even if its own classicly lethargic release schedules with what it has been doing - or not doing as the case may be - in regards to new product on the Wii. It would also explain why the relatively modest 3DS launch would have been such a drain on the company, since their resources were divided between that and the Wii successor.

Certainly the price drop is a typical move for a product in this stage of its lifecylce and is one that the competition has parlayed to some advantage as well. However, I feel that the launch of a possible next generation successor to the Wii in 2012 - let alone its potential pending announcement - is extremely premature. Here's why:

  • Though overall sales have dropped considerably, Nintendo could have easily continued to milk the Wii for more sales with a combination of successive and properly timed price drops and a few big first party titles here and there
  • If, as some of the rumors suggest, the Wii successor is only roughly as powerful as the 360 and PS3, it puts Nintendo in the exact same position they're in now with the Wii when the inevitable 360 and PS3 successors are released--presumably as quickly as 2013 if Nintendo releases in 2012
  • By announcing and releasing so early, Nintendo would give both Microsoft and Sony (who are of course each working on their own next generation platforms) plenty of time to copy all of the Wii successor's best features and then trump them. This is not something a company in a solid first place should do.

In any case, what are your thoughts on this? Too soon for Nintendo? Right time? Let's hear it!

Matt Barton's picture

Streets of Rage Remake: 8 Years in the Making, 1 Week in the Ceasing and Desisting

Streets of LitigationStreets of LitigationThis is a story that's sure to get you upset if you're a fan of remakes: Streets of Rage Fan Remake Taken Down At Sega's Request. It looks like the developer (Bomber Games) really went all-out, adding a HUGE amount of new material. Unfortunately, it all came down immediately after goons at SEGA sent them the old C&D. I came across this news via Rampant Coyote, who has a strong position on the issue--why put all that effort into a risky venture when you obviously have what it takes to make an original title?

Bill Loguidice's picture

The Humble Indie Bundle #3 (Frozenbyte) - Another Amazing Deal for Windows, Macintosh and Linux Gamers!

Just like we talked about the last two "Humble Bundles", we couldn't help but mention this latest one. Pay what you want for three awesome DRM-free games on Windows, Macintosh, and Linux: Trine, Shadowgrounds: Survivor, and Shadowgrounds. Additionally, your Frozenbyte bundle includes a preorder for Splot and a prototype with source code for Jack Claw. Choose to support the Electronic Frontier Foundation and the Child's Play Charity at the same time. Check it out here!

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