Editorial

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Opinion pieces that aren't long or detailed enough to be considered feature articles.
Matt Barton's picture

Hyping Halo 3: A Sign of What's Wrong?

I just came across this rant in the New York Times on a familiar topic--why are modern games so inspid?

Matt Barton's picture

Introduce Yourself!

Greetings, everyone. Now that we've officially entered the summer doldrums, I'm hoping that we can give the ol' Armchair a kick and get more people involved in our little community here. I doubt you'll find a group anywhere that has more interest and knowledge of classic computers and videogames, so there's plenty for us to talk about! What I'm thinking, though, is that it may be time to give folks a chance to introduce themselves, talk about their interests, and just try to get to know each other a little better. Let's swap stories!

Matt Barton's picture

The Greatest Graphical Adventure Games Ever Made

The Secret of Monkey Island: A true classic?The Secret of Monkey Island: A true classic?I recently was visiting the Adventure Classic Gaming site and enjoyed a review of The Secret of Monkey Island, Gilbert's 1990 classic point-and-click that, for many people, represents the very pinnacle of the genre. While I have played all of the Monkey Island games and enjoyed each one immensely, I sometimes wonder if people don't seem a little too enthusiastic. For the same reason that I'd be dubious of someone who claimed that The Princess Bride or The Pirates of the Caribbean was the best movie ever made, I'm a bit leery of people who make similar claims about Monkey Island. Fun, definitely. Well crafted, sure. Classic--I agree. But I find that my list of the best GAGs looks much different from most that I've found on the net, mostly because I think a truly great GAG has to do more than amuse you.

Matt Barton's picture

More Reflections on Zork and IF

I have finally finished writing my history of Zork for GamaSutra. Despite some initial difficulties, I was able to secure interviews from a variety of important figures in the Zork and larger IF world, including Steve Meretzky, Marc Blank, Dave Lebling, Nick Montfort, and Howard Sherman.

Matt Barton's picture

Reflecting on Zork and Activision

As some of you may know, I've been a bit busy of late drafting a retrospective piece about Zork for GamaSutra. Although I initially had problems getting in touch with the famous "imps" (Zork programmers, short for "implementors"), I finally managed to hit the jackpot. I've got interview material with Marc Blank, Steve Meretzky, Nick Montfort, and hopefully Dave Lebling (waiting for response).

Matt Barton's picture

Preserving Game History: "I'm Too Busy" Developers

I've recently been having a hell of a time getting anyone from a very influential developer to consent to an interview for an upcoming GamaSutra feature article on a legendary IF series.

Runaway - The Dream of the Turtle

It seems like classic graphical adventure games on the PC are making a comeback. One in particular called Runaway - The Dream of the Turtle is keeping the tradition of the comedic narrative and hand-drawn animated look typical of adventure games produced by Sierra, LucasArts, and other studios in the early 1990s. Although the game makes heavy use of cell shading, the game uses fixed angles and beautifully hand-drawn animated backdrops done in high resolution.

It seems that there are two games in the series, one released in 2003, and the other (above) which has just been released. Both games are available as digital downloads through the game's website. It's rather unfortunate I missed the first game in the series, it seems that these types of games don't get a lot of publicity in many game media outlets.

Matt Barton's picture

Retrogaming Blogs: A Look at What Else is Out There

If there's one thing you can say about the internet, it's that it has all the information you need and too much more. Everyday I check my Google Reader, where I have some hundred odd feeds related to gaming, tech, science, and just cool stuff like Digg and YouTube. It would take hours to go through all the links that accrue in there daily, so I've become quite efficient at scanning headlines for interesting material. Eventually, I've noticed that I only tend to really pay attention to 10 or so blogs, so I thought I'd give you my list and ask you to compare it to yours. These blogs aren't all limited strictly to retrogaming, but I daresay that anyone who enjoys retrogaming will probably enjoy them.

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