Gamasutra has just posted the fifth of six entries from me and Matt Barton in the "A History of Gaming Platforms" series, this time on the Mattel Intellivision, here. This was one of my favorite entries to write in the book this series is based off of, so I hope that you enjoy it as much as I did writing it. As a bonus, I've included here on Armchair Arcade the additional captions and images that Gamasutra chose not to include (I think I again improved image quality - by the way, those screenshots are DIRECT video captures straight from an Intellivision II, NOT from an emulator, and everything else of course is also straight from my personal collection). The next and presumably final entry will be on the Atari 8-bit. Enjoy and I'd love to hear some feedback, as I think it ranks right up there with the best overall articles ever written on platform (said with all due modesty and respect, of course ;-) ).
The unused images and all the captions (used and unused):
For a system line that sold over three (3) million consoles from 1980 - 1990, Mattel's (later INTV's) Intellivision has been woefully lacking in new homebrew developments compared even to some competing hardware platforms that were around for and sold less. Nevertheless, since the days of 4-TRIS (2000, Joe Zbiciak) and Chad Schell's Intellicart (a now exceedingly rare multi-cart; a version 3 is presently in development and will go by the same branding as the Atari versions: Cuttle Cart), both interest and development in and for the system line has been improving. This new year looks to be among the best yet.