Feature Article

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Full-length feature articles.
Chris Kennedy's picture

Bayonetta: The Sexiest Videogames of All Time (02)

In Armchair Arcade's fun new series, we ask the provocative question, "What makes a particular videogame sexy?" Each week's feature will explore some of the many intriguing approaches game designers have taken over the years to make their games more sensual, not just with increasingly detailed graphics, but also with romantic and seductive gameplay. While some of the games we'll be looking at are unabashedly low brow, displaying their raw sexuality like a badge of honor, other games in contrast are remarkably subtle, often downplaying their suggestive themes.

This week's entry, written by Chris Kennedy, is on Sega's over-the-top hack and slash action game, Bayonetta. Enjoy, help spread the word, and of course, let us know what you think:

Matt Barton's picture

Announcing: Match 3 Invaders, a New Game by Matt Barton

Match 3 Invaders: Oh, hellz yeah!Match 3 Invaders: Oh, hellz yeah!Here it is Space Aces, my latest game: Match 3 Invaders. Have you ever wondered what it would be like to combine the pulse-pounding, sweaty-palms excitement of the classic Space Invaders arcade game with the relaxing strategy games known as "Match 3?" Now you have the chance to find out! Can you concentrate on lining up color matches while simultaneously dodging enemy fire? Can you endure the excruciating time limit as the aliens descend lower and lower upon your position? Most importantly of all: Can you rack up enough points to enter you name on the hallowed High Score Table?

It's Match 3 Invaders by Matt Barton. Now get in there and start matchin' and poppin' like you mean it!

Special thanks to: Triphamer, clok1966, Salty Pretzels, Eigen, Peter Horvath, Nathaniel Tolbert, and everyone else who beta tested and offered advice.

Bill Loguidice's picture

Dragon's Lair: The Sexiest Videogames of All Time (01)

In Armchair Arcade's fun new series, we ask the provocative question, "What makes a particular videogame sexy?" Each week's feature will explore some of the many intriguing approaches game designers have taken over the years to make their games more sensual, not just with increasingly detailed graphics, but also with romantic and seductive gameplay. While some of the games we'll be looking at are unabashedly low brow, displaying their raw sexuality like a badge of honor, other games in contrast are remarkably subtle, often downplaying their suggestive themes.

This week's entry, written by Bill Loguidice, is on the oft-ported arcade classic, Dragon's Lair. Enjoy, help spread the word, and of course, let us know what you think:

Bill Loguidice's picture

The Sexiest Videogames of All Time: An Armchair Arcade Feature Series

Despite a certain film critic endlessly proclaiming otherwise, videogames are art. Unfortunately, like any other art form, certain videogame creations are nothing more than quick cash-ins that aspire to nothing more than to pander to the masses. Sadly, this artistic failing too often also extends to videogame critique, with deep analyses and provocative topics side-stepped or avoided completely.

Luckily, because of the unique make-up of Armchair Arcade, we're under no such critical artistic restrictions. As a result, we are free to explore some of these more provocative topics in a way that's both thoughtful and fun, and do so over an extended time period.

In one of the first such series we'll tackle, we ask the simple, yet provocative question, "What makes a particular videogame sexy?" In this ongoing series, we'll explore the many intriguing approaches game designers have taken over the years to make their games more sensual, not just with increasingly detailed graphics, but also with romantic and seductive gameplay. While some of the games we'll be looking at are unabashedly low brow, displaying their raw sexuality like a badge of honor, other games in contrast are remarkably subtle, often downplaying their suggestive themes. This is of course the type of nuance you'd expect to find in art.

Your series authors will be me, Matt Barton, Chris Kennedy, Al Vallely, and Christina Loguidice. Each of these individuals will be responsible for crafting their own entries on a particular game, giving each new piece a fresh perspective on the original question. Armchair Arcade will be rolling out the articles in this series at a rate of approximately one per week, starting with my entry on Dragon's Lair. The rest of the dozens of entries will be revealed over time, like an appropriately slow seduction.

Look for the first entry in The Sexiest Videogames of All Time soon. Read them, enjoy them (or not), but, perhaps most important of all, let's hear those comments and help us spread the word!

Matt Barton's picture

Brian Fargo Doing Wasteland 2 with Crowdsource Funding!

Wasteland II!Wasteland II!This just in from Brian Fargo: "I thought you all might be interested to know we are seriously looking at bringing a new Wasteland back with crowdsource funding. If we get enough support it could finally happen. Nothing would make me happier."

This of course, follows in the wake of Doube Fine's success raising money to produce a new game in the style of the classic click-and-point adventures (Secret of Monkey Island, Day of the Tentacle, etc.") Well, thanks to good ol' Brian Fargo, the many fans of Wasteland might get to experience the same thrills!

Imagine it: A core group of CRPG experts making a CRPG the way THEY want to make it, with no clumsy, stupid interference from PUBLISHERS and their armies of clipboard-wielding nincompoops.

For you young pups, Wasteland is a 1988 classic that inspired the Fallout series. Fargo was part of the original team. I've always thought of it as a post-apocalyptic Bard's Tale. It's widely celebrated for its amazing atmosphere and fun gameplay, and of course the box and manual are true collector's items (not the made-to-be-collectible junk we get in "special editions").

As soon as I learn more, I'll pass the news along.

Bill Loguidice's picture

Quick Thoughts on One Nice Way to Convert SCART (PAL/SECAM) in the US (and G7401/Odyssey3 comments)

As any hardcore videogame and computer collector knows, there are many intriguing classic systems out there worthy of your time that never made it to your home territory. One of the biggest challenges when importing vintage systems from foreign countries is having the necessary hardware on hand to convert either or both of the power (voltage) and video (television standard) connections.

With vintage Japanese systems in the US, it's fairly trivial to use those systems here. Generally speaking, the video signal is the same - though you may have to tune in a weird channel if you're stuck using an RF connection - and power requirements are similar, generally 100-110v to our 110-120v. While you can usually get away with just plugging a Japanese system direct into a US outlet, a simple power converter is still recommended in some situations. With vintage European systems, it's not nearly as straightforward, since they use a completely different television standard and power requirements usually run 220-240v, so you need to do double conversions. On top of that, plugs for both video and power are often unusual shapes and may require yet another adapter.

Matt Barton's picture

Portal meets Platforming: Invertion

Invertion: Is that GLADOS?Invertion: Is that GLADOS?I love Portal, and I love a good platformer. What do you get when you combine the two? Invertion! Go check out this awesome free game by my friends at HighUp Studio, game developers from Bogota, Colombia! My good friend David Arcila did the great artwork. The music is also excellent. I love it! Go play it now.

Matt Barton's picture

Announcing Thrust Lifter: A New Game by Matt Barton

Just in time for Christmas!

Armchair Arcade is proud to present a spanking new game from Matt Barton: Thrust Lifter!
Download Thrust_Lifter.zip

Thrust LifterThrust LifterSpace. For most people, it's just an abstract concept, like Hollywood or an honest politician. For you, it's a day job. Sure, you won't find "rescuing trapped space miners" on your resume, but that's because you don't have a resume. You're known in this galaxy simply as "The Captain." Most folks think you're a hero. Others think you're just plain nuts. But one thing's for sure--they all call YOU when it's a matter of life or death.

You see, mining has never been the safest occupation, but multiply it by ten--make it a a hundred--when you're talking space mining. The rewards are great, but so is the danger. When all you've got is a half centimeter of neoprene-coated nylon between you and vacuum, though, it's nice to know that someone like you is up there watching your butt.

It's never been easy, but I don't have to tell you that, Captain. But now we're getting reports of unidentified flying objects in sector 42--aliens, if you can believe it. All the other pilots are too spooked to even enter the sector. I need you go there, Captain, and rescue those Chilenoids. Get'em out of the tunnels and mountains and bring them back to their home base.

I suspect this is a one-way mission, Captain. So I'll just say goodbye, and it's been an honor serving with you.

Sincerely,

Admiral Blount

Thrust Lifter is a game of timing and precision. Guide your lander into narrow tunnels, avoiding collisions with walls, fires, lava, electricity, and all manner of aliens. Get to the Chilenoids before they run out of oxygen and bring them back to the home pad before taking off to your next destination.

Features:

  • 15 beautiful, massive levels for you to navigate
  • Five original songs composed by Matt Barton with keyboards and real electric guitar
  • Amazing fire, lightning, and particle effects
  • Sprites built from 3D graphics made with Blender
  • Two boss fights
  • Compete to finish levels in the shortest time
  • High score list
davyK's picture

7000 Club Nintendo stars = SNES classic controller for Wii

Just cashed in my club nintendo stars for this (all 7000 of them). Its a replica SNES controller for using with virtual console games - it plugs into the remote for wireless authentic SNES gaming :).

Bill Loguidice's picture

The Top Free Browser-based Videogame and Computer Emulator Sites - December 2011 Edition

Dungeons & Dragons: Order of the Griffon for the NEC TurboGrafx-16 (via Retro Uprising)Dungeons & Dragons: Order of the Griffon for the NEC TurboGrafx-16 (via Retro Uprising)I'd like to provide the latest update to my list of working emulator and simulator sites for various platforms and games. All of these enable play directly within your browser, so there's no sticky business of downloading software and finding the necessary game files to get it all going. These are all great sites and we should all show our support. This is the "December 2011" edition of the list and, naturally, I'd love to keep adding to it, so suggest away. Here goes:

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