I know a lot of you guys are big fans of the Dreamcast, so prepare to be traumatized by this episode. Josh acknowledges that there might be plenty of other reasons for the short production cycle of one of the best consoles ever, but his description of the inexplicable attitude of Sony of Japan's attitude towards their American branch is pretty damn revealing, if not downright disgusting.
You can also download the video here, but don't forget to tip the bard first. A few bucks and a few minutes of your time is all I ask for all my work.
Pre-orders for GunLord, a Eurostyle Platformer with emphasis on exploring huge worlds and blasting enemies, are now available for the Sega Dreamcast, SNK Neo Geo MVS, and SNK Neo Geo AES. The game features 8 stages of exciting 2D game play with over 45 unique enemy types: Blast yourself through giant landscapes, explore caverns and reveal all secrets!
Fans of classic games like Turrican will feel right at home here. GunLord looks and plays like an original full commercial release--on the Neo Geo platforms it even has the price to match!
Brains!!! Oh, yes, brains. Are you an idiot? Well, fret no more, now there's a brain exercise that really works. The key is Dual N-Back Tasks, which looks about as fun as it sounds. Still, with just a few hours ago, you won't be doing stupid stuff like virginity checks! Hurry; new people are signing up every minute!
It's the month of love. Nope, we're not sending you valentines and a heart-shaped box of assorted fine chocolates, but you do get a podcast sealed with a kiss! We have a humongous show clocking in at nearly three hours, with special guests Jay Barnson of Rampant Coyote, John Pio of MAMECADE, and Alex Layne of Not Your Mama's Gamer. We're also joined by almost all of the regular AA team, including Bill Loguidice, Christina Loguidice, Mark Vergeer, Rob Daviau, Chris Kennedy, and yours truly, Matt Barton.
Segments and approximate times below:
There's a great history piece up at Gamasutra on the history of the Dreamcast. It has lots of quotations from interviews with key people and is well worth checking out. It's always fascinating to think of "what might have been" if certain decisions had gone the other way.
Today's casual iPhone photos, which are a real mixed bag (shown below): Konami's Nightmare Creatures II (2000) for the Sega Dreamcast, id's The Ultimate Doom (1995) with Episode IV: Thy Flesh Consumed for the Apple Macintosh, and Tandy's Monster Maze (1983) for the Radio Shack Color Computer.
Racketboy has a neat feature up called Together Retro Game Club: Sega Light Gun Games, in which the community explores a number of great light gun games for the Sega systems (Saturn and Dreamcast) with a few hits for the PC and Wii thrown in. It's a nice feature if you're interested in lightgun games.
Chris Kohler, author of Retrogaming Hacks and PowerUP, has a fantastic feature at 1-UP called Out of Control: The Craziest Game Controllers Ever. This article is definitely a must-visit for all retrogaming fans, particularly those with an interest in novel input devices. Where else are you going to read about Boong-Ga Boong-Ga, the Korean arcade fisting simulator? I thought I had seen some quirky controllers before, but Pom Poms? An accordion? There are also lots of comparisons here between Atari and Nintendo, as well as a look into modern arcades.