I have great news! The now infamous book on the first 15 years of US home videogames and computers - what I believe will be the most comprehensive work of its kind ever created - has finally found a new publisher. Matt and I are very excited to be working with Andrew Rollings and Hiive Books, well known for The Commodore 64 Book - 1982 to 199x and The ZX Spectrum Book - 1982 to 199x. We're confident Andrew and Hiive will give the material the layout/design and distribution that this deserves. We'll begin work on the book again in late August of this year, after we finish off the previously mentioned book for Focal/Elsevier. As always, we'll keep you posted on the status of this and other exciting projects. By the way, thanks to AA member Harmik for the heads-up on reaching out to Hiive!
Zaxxon for the Apple II: Is it really a bad thing that this version of the game is not arcade perfect?It used to be that home videogame or computer translations of arcade games were judged on how closely they mimicked the source material. This included how many levels were brought over - memory constraints often meant that one or more stages were left on the cutting room floor (Donkey Kong translations were rarely complete, for instance) - how accurate the graphics and animation were (did Pac-Man look like Pac-Man?), whether or not the sound captured the intended spirit (did Asteroids provide enough of a bass effect?), and how well the controls matched up (like angling the joystick for Q*bert), among many other areas.