This, week, I cover Quest Software's Legacy of the Ancients for the Commodore 64!
Realms of Quest III BeastiaryAs you may or may not know, those of us at Armchair Arcade have been following the progress of Realms of Quest III - the amazing Commodore Vic-20 RPG - with great interest for some time now. Well, we're pleased to announce that the full commercial release of the deluxe package is now available. What follows is Ghislain's post about its release, which was originally here, where we were previously discussing it:
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Realms of Quest III is finally available! You can order it here:
Premium Edition: http://www.binaryzone.org/retrostore/index.php?main_page=product_info&pr...
Budget Edition: http://www.binaryzone.org/retrostore/index.php?currency=GBP&main_page=pr...
(premium means you get a plastic jewel case + 36 page manual, budget is disk-only)
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Hi, guys, here's the new Matt Chat. See below for contest info!
This week's Matt Chat looks at one of my favorite CRPGs of all time, Interplay's Fallout from 1997.
This week, I cover Wizardry, one of the earliest and most influential CRPGs ever made! Enjoy! Also, don't forget to subscribe to Armchair Arcade's new YouTube video feed!
Hi, folks, it's time for another Matt Chat!
Gamasutra have a good article up from John Harris
here is the link;
http://www.gamasutra.com/view/feature/4066/game_design_essentials_20_rpg...
Ten western and 10 Japanese crpgs.
Matts book gets a cite at the end.
Today's casual photos (bit higher quality than usual, with my Panasonic digital camera), shown below, are two rare Apple Macintosh RPG's from 1989, Xor's TaskMaker (original version) and Postcraft's Citadel: Adventure of the CRYSTAL KEEP. The classic Macintosh platform is not known for its RPGs, and stand outs on the platform have been few and far between. Some of the others I own are rare and generally highly sought after, including Legends of the Lost Realm, a multi-character role playing game from Avalon Hill (1988; I don't have the sequel, which uses the same box, just with a small sticker on it to distinguish it), and the classic, Quarterstaff: The Tomb of Setmoth (1988, Infocom), which was originally released by Simulated Environment Systems in 1987 as simply Quarterstaff before Infocom's acquisition, and is considered one of the few authentic pen and paper-style RPGs in videogame form. Photos below:
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Wrath of Denethenor is an early Ultima clone written for the Apple II and C64 by Christopher Crim and published by Sierra On-Line in 1986 (c64) and 84-85 (Apple II).