shmup

warning: Creating default object from empty value in /home/buckman/public_html/neo/modules/taxonomy/taxonomy.pages.inc on line 33.
Mark Vergeer's picture

Mark plays... Gyruss - behind the scenes (HD)

A behind the scenes look of one of the latest Atari 8bit videos I did featuring great music from ZombieAndy1979

http://www.youtube.com/user/ZombieAndy1979

NOTICE:
"Copyright Disclaimer Under Section 107 of the Copyright Act 1976, allowance is made for "fair use" for purposes such as criticism, comment, news reporting, teaching, scholarship, and research. Fair use is a use permitted by copyright statute that might otherwise be infringing. Non-profit, educational or personal use tips the balance in favor of fair use."

Mark Vergeer's picture

Mark plays... Gyruss on Atari 8-bit with other console footage (HD)

In this video I am trying to play Gyruss on the Atari 8-bit home computer range (800XL/130XE) and I talk a bit about the game, life, the universe and everything on the side.

It is a very fun game and belongs right up there with my all-time favorites (time pilot, gyruss are right up there).

Intro music by ZombieAndy1979
http://www.youtube.com/user/ZombieAndy1979

NOTICE:
"Copyright Disclaimer Under Section 107 of the Copyright Act 1976, allowance is made for "fair use" for purposes such as criticism, comment, news reporting, teaching, scholarship, and research. Fair use is a use permitted by copyright statute that might otherwise be infringing. Non-profit, educational or personal use tips the balance in favor of fair use."

Mark Vergeer's picture

Mark plays... Thunderfox on Atari 8bit

In this video I am trying to play Thunderfox on the Atari 8-bit home computer range (800XL/130XE) and I talk a bit about the game, life, the universe and everything on the side.

Thunderfox appears to be a Uridium clone - or as close to Uridium as you are going to get on the Atari I reckon. It plays a tad different though - so different in fact that I have no idea how to play this.

The son of the game creator got in touch with me and pointed me towards this review which explains how to play this gem of a game properly:
http://abscape.org/legeek/f_atarian_s2_thunder.htm

NOTICE:
"Copyright Disclaimer Under Section 107 of the Copyright Act 1976, allowance is made for "fair use" for purposes such as criticism, comment, news reporting, teaching, scholarship, and research. Fair use is a use permitted by copyright statute that might otherwise be infringing. Non-profit, educational or personal use tips the balance in favor of fair use."

Mark Vergeer's picture

Mark plays... Sega Ages Vol 1 (Saturn) - (Outrun, After Burner II, Space Harrier)

In this video I am trying to play Sega Ages Vol 1. on the Saturn and talk a bit about the game, life the universe and everything on the side. Again experimenting with various video setups to see what works and what doesn't.

This disc is a must-have for Saturn gamers, especially if you want Arcade Perfect ports of Outrun, Space Harrier and After Burner II on a home console.

NOTICE:
"Copyright Disclaimer Under Section 107 of the Copyright Act 1976, allowance is made for "fair use" for purposes such as criticism, comment, news reporting, teaching, scholarship, and research. Fair use is a use permitted by copyright statute that might otherwise be infringing. Non-profit, educational or personal use tips the balance in favor of fair use."

Chip Hageman's picture

Three for the Road: March 27th, 2011

Three for the Road[ MAR . 27 . 2011 ]
 

Three for the Road: 03.27.2011

Greetings folks! Welcome to the March 27th, 2011 edition of Three for the Road.

This week we take a look at a retro style platform game where you try to save the dinosaurs from extinction.. a shoot'em up where music plays an integral role in the gameplay.. and a recent scene re-release for the venerable Commodore 64.

Chip Hageman's picture

Three for the Road: March 20th, 2011

Three for the Road[ MAR . 20 . 2011 ]
 
 03.20.2011Greetings folks! Welcome to the March 20th, 2011 edition of Three for the Road. Sorry for the lack of updates the last couple of weeks but my schedule has just been crazy.

Anyway, I'm back this week with a few more indie games for you to check out. First up we have a new port of a shoot'em up- this time for the venerable Amstrad CPC. Next, we take a look at a new Atari 2600 game with possibly the most horrid storyline since Custer's Revenge. Finally, we look at a shoot'em up that takes on the sensitive topic of bigotry as portrayed by squares and circles.

Great stuff!

Chip Hageman's picture

Three for the Road: February 6th, 2011

Three for the Road[ FEB . 06 . 2011 ]
 

Three for the Road: 02.06.2011Greetings folks! Welcome to the February 6th, 2011 edition of Three for the Road. This week we are going to take a look at three great doujin shooters by the one man powerhouse that is Kenta Cho.

First we take a look at one of his early bullet barrage shooters, then we explore his shoot'em up meets Katamari Damacy mash-up, and finally we take a gander at his homage to one of the greatest fixed screen shooters ever made.

BTW: This is only a sampling of Kenta Cho's work, so be sure to check out his website for some more great shoot'em up action.

Chip Hageman's picture

Three for the Road: January 2nd, 2011.

Three for the Road[ JAN . 02 . 2011 ]
 

Welcome back folks. I hope everyone had a great New Years! You may have noticed that we skipped last weeks Quick Peeks segment, and that's simply due to things being fairly hectic around here... Add to that, I'm also working on getting my Armchair Arcade Radio segment finished up.

Anyway, we've got a great selection of games lined up for today. First up is a remake of one of the first real-time 3D games for an 8-bit system. Second, a remake of an early split genre action game with a Halloween theme. Lastly, a curtain fire shoot'em with a resemblance to the great Touhou shooters by ZUN.

Read more here.

Chip Hageman's picture

Quick Peeks: Space Chunks II: Lair of the Chunk Lords [BETA]

Quick Peeks
·  · ·· Quick Peeks: Space Chunks 2 ·· ·  ·

Welcome to another Quick Peeks.. This week I'm taking a look at a free form arena shooter created by George Thornton. This game has it all: Great graphics, weapon upgrades, power-ups, enemies, boss battles, wingmen, commendations, promotions and much more.

Drop in an see what all of the fuss is about.

Matt Barton's picture

Matt's Underexplored Game Concept #1: The Shoot'em Down

We've been having a great discussion over on this thread about where the future great game designers will come from. While I love ranting and speculating about such things, I also like to play fun games.

Syndicate content