book

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Bill Loguidice's picture

Revealed: The computer, videogame, and handheld platforms covered in the upcoming Vintage Game Consoles book!

Vintage Game ConsolesVintage Game ConsolesAlthough we're still a few months away - February or March 2014 - from the worldwide release of Vintage Game Consoles in full color paperback and ebook formats (Amazon pre-order), our publisher's Website, Focal Press, has posted the Table of Contents. This is a big milestone because it officially publicly reveals the 20 computer, videogame, and handheld platforms we identified as most significant. As with the previous book in the series, Vintage Games, which primarily covered 35 of the most influential games (and those they influenced) of all time, from our industry's beginnings right up to the book's publication, Vintage Game Consoles does the same for the platforms they're actually played on. The only constraints we placed on our choices were that the platforms had to no longer be sold commercially (eliminating all systems released from the start of the Nintendo DS and Xbox 360 eras and beyond) so the complete story could be told (with the obvious exception being PC Windows Computers) and that we kept the focus on primarily North America (our particular expertise, though obviously we discuss all regions throughout the course of the book). This still led to some tough decisions (like not covering platforms that featured similar games to another slightly more popular platform already in the book), but I think you'll find the list fair. If not, let us know, though of course I'd love you to reserve final judgment until you actually have the book in your hands.

Here's the Table of Contents (note, there is also an extensive Forward and Preface, and each Generation sets the scene for that particular section of the book--oh, and there are 400 images as well!):

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CoCo: The Colorful History of Tandy's Underdog Computer goes to press, plus a look at the final cover!

I'm happy to report that CoCo: The Colorful History of Tandy's Underdog Computer has officially gone to press. This means that it should ship out to retail locations worldwide roughly on schedule near the end of December. If you'd like to read more about the book, you can visit the Amazon link or go to the publisher's (CRC Press, part of Taylor & Francis Group) Website.

Finally, here's a look at the full (back, spine, front) cover layout (click through for access to the full-sized image):
CoCo: The Colorful History of Tandy's Underdog Computer

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The upcoming book, CoCo: The Colorful History of Tandy's Underdog Computer, is now available for pre-order!

CoCo: The Colorful History of Tandy's Underdog ComputerCoCo: The Colorful History of Tandy's Underdog ComputerI'm happy to officially announce that my next book, CoCo: The Colorful History of Tandy's Underdog Computer, written with Boisy Pitre, is now available for pre-order from booksellers everywhere, including Wal-Mart, Barnes & Noble, and of course, the publisher's (Taylor & Francis/CRC Press) Website. My personal favorite place is Amazon, where you can buy it at a nice discount from the full retail price, plus, if the price drops upon the book's publication sometime in November, you get it for the lower price. Of course, you don't get charged until it actually ships.

What's nice about the book (available in both paperback and ebook versions) is that this is the first time the story of Tandy's Color Computer - affectionately dubbed "CoCo" - will be told in this manner. The first version of the computer debuted on July 31, 1980, and it and its successors were staples in Radio Shack stores into the 1990s. While never the most popular computer series, the ubiquity of Radio Shack's stores, catalogs, and overall advertising meant that it was impossible to ignore, even if systems like the Apple II, Commodore 64, and IBM PC garnered all the headlines. Thanks to extensive interviews with most of the principles involved in the computer's creation, community, and support, you'll have a definitive first-hand account of how the computer series came to be, from an extensive pre-history right through to what's going on today, where a small, but enthusiastic cadre of fans still enjoy working with the systems. In short, you get to learn about the "soul" of this underdog computer series, including all the business decisions that went into its creation, all the personalities both directly and indirectly involved in its support, and some of the herculean efforts needed to keep the platform alive.

Finally, for those not interested in pre-ordering, I'll be sure to post again once the book is actually ready to ship. As always, I greatly appreciate the support.

Christina Loguidice's picture

Why I wrote Cancer Nutrition & Recipes For Dummies

Cancer Nutrition and Recipes For DummiesCancer Nutrition and Recipes For DummiesSo, I’m excited to announce that my book, Cancer Nutrition & Recipes For Dummies is officially out—okay, it has been out for a few weeks now (since July 29th, to be exact), but finding the time to do anything these days is a tremendous challenge. I’ve come to terms with the fact that I have burnout and need a break from all the extracurricular activities. Bill is in the same territory as I am, so we’re two peas in a pod in that regard. But as tired as we are, we just can’t say no to projects, particularly when they excite us. And that is how it was for me with the cancer book. So, I wanted to tell you a little about how it came to be and what my experiences were along the way.

As many of you know, Bill and I have written a few books together, projects that we got through our agent, Matt Wagner. They were all technology books, of course. And while I love technology, it really isn’t my strong suit. In fact, Bill often likes to tease me by calling me a “technology witch” or “technology lich” (you’ll get that reference if you’re a fan of Adventure Time, like we are). And he’s right! Technology seems to fall apart in my hands. I don’t know why or how, but it always manages to go awry in some way. But I always thought that this quirk, if you can call it that, was what made us a great team on these projects—he’s the subject matter expert who knows his stuff and can fix things and I’m the dope who breaks them, thereby helping us determine which troubleshooting topics to cover.

After coauthoring a few books with Bill, Matt emailed me that he expanded his contacts at various publishing houses and asked if I had any ideas for potential medical titles. He wanted to see if I had an interest in doing stuff in the clinical arena as well. I shot off a few ideas to him, all focused on cancer.

Cancer was foremost on my mind because I had been an oncology editor and writer at my previous job and it’s an area where there’s a lot of activity, so there are always lots of exciting developments to read and write about—kind of like with technology. It was also a topic very dear to my heart because of my mother-in-law’s struggle with breast cancer. I saw the obstacles she faced and felt so helpless to do anything for her. Many people joke about their in-laws, but she was always kind to me and I considered her a second mom, so watching her decline was truly devastating for me.

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Microsoft unveils the next Xbox: Xbox One - What they said and what it means!

Yes, Christina and I will be working on another Xbox book!While we had a previous poll and some thoughts and speculation on the next Xbox here at Armchair Arcade (among many other thoughts from staff and other commenters), it's now time to discuss the reality from today's #XboxReveal, with Microsoft the last of the three to play its next generation hand. As you no doubt already know, Nintendo's Wii U is struggling mightily, while Sony's PS4 has a lot of positive buzz so far and will be released around the same time as the new Xbox (Xbox One). With all that said, let's take a look at what was just unveiled.

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Spacewar! Vintage Games Bonus Chapter Translated to Portuguese, Parts 3 and 4 (of 4)

Check out parts 3 and 4 of the Portuguese translation of our Spacewar! (1962) bonus chapter from our 2009 book, Vintage Games: An Insider Look at the History of Grand Theft Auto, Super Mario, and the Most Influential Games of All Time. Don't forget that Vintage Games is available in its original English language version at Amazon and other fine retailers in both print and ebook variations, as well as in an Italian language version, found here. As a reminder, Matt Barton and I are also hard at work on a new entry in the Vintage Games series focused on the great platforms that powered those great games, Vintage Game Consoles: An Inside Look at Apple, Atari, Commodore, Nintendo, and the Greatest Gaming Platforms of All Time, for release later this year. Enjoy!

Bill Loguidice's picture

Spacewar! Vintage Games Bonus Chapter Translated to Portuguese, Part 2 of 4

Check out part 2 of 4 of the Portuguese translation of our Spacewar! (1962) bonus chapter from our 2009 book, Vintage Games: An Insider Look at the History of Grand Theft Auto, Super Mario, and the Most Influential Games of All Time. Don't forget that Vintage Games is available in its original English language version at Amazon and other fine retailers in both print and ebook variations, as well as in an Italian language version, found here. As a reminder, Matt Barton and I are also hard at work on a new entry in the Vintage Games series focused on the great platforms that powered those great games, Vintage Game Consoles: An Inside Look at Apple, Atari, Commodore, Nintendo, and the Greatest Gaming Platforms of All Time, for release later this year. Enjoy!

Bill Loguidice's picture

Spacewar! Vintage Games Bonus Chapter Translated to Portuguese, Part 1 of 4

Check out part 1 of 4 of the Portuguese translation of our Spacewar! (1962) bonus chapter from our 2009 book, Vintage Games: An Insider Look at the History of Grand Theft Auto, Super Mario, and the Most Influential Games of All Time. It looks like Juan Castro did a nice job and I'm looking forward to future installments. Don't forget that Vintage Games is available in its original English language version at Amazon and other fine retailers in both print and ebook variations, as well as in an Italian language version, found here. As a reminder, Matt Barton and I are also hard at work on a new entry in the Vintage Games series focused on the great platforms that powered those great games, Vintage Game Consoles: An Inside Look at Apple, Atari, Commodore, Nintendo, and the Greatest Gaming Platforms of All Time, for release later this year. Enjoy!

Bill Loguidice's picture

My PlayStation Vita book release and free sample, PlayStation Plus comes to Vita, and Vita's Black Friday Deals

My PlayStation VitaMy PlayStation VitaIt's a busy time for the Sony PlayStation Vita handheld. Due for release within a week at fine retailers everywhere, our latest book, My PlayStation Vita, is available for immediate pre-order at a great low price (Amazon is only $15.93, for instance, for the paperback, and $9.99 for the Kindle version!). You can use Amazon's look inside feature to get an idea of the great content, or download a PDF of Chapter 5 and the Index, direct from publisher Que. You can think of My PlayStation Vita as the Vita's missing manual, and your friendly guide to all of the powerful handheld's hardware features, apps, games, and overall capabilities.

In addition, today, Sony has brought the best deal in gaming, PlayStation Plus, to Vita owners. For a low monthly, quarterly, or yearly price (which is less than the price of a single game!), PlayStation Plus not only gives you regular discounts on games and game content, but also a selection of free games every month. The best part is these are often full blown retail games or AAA downloadable titles. The first batch of freebies are none other than: Uncharted Golden Abyss, Gravity Rush, Wipeout 2048, Jet Set Radio, Final Fantasy Tactics, and Mutant Blobs Attack. All of those amazing games and more each month are yours to keep and play as much as you want as long as you're a current PlayStation Plus member. This is all in addition to similar freebies you get for the PlayStation 3. Best deal in gaming indeed... Finally, if you don't already have a Vita, there are some nice bundles available, and Sony has indicated that a particularly intriguing offer is coming Black Friday: $199.99 for your choice of system and game bundle. Can't beat that!

So, to sum up, check out the book, then buy the book, and then take advantage of all the great deals and get to playing and tapping into the full potential of the Vita. If you're a fan of great gaming and amazing technology, you won't be sorry!

Bill Loguidice's picture

Boisy Pitre, Jerry Heep, and the Tandy Color Computer (CoCo) - Part 3 (video)

In part 3, RadioShack enthusiast Boisy Pitre and RadioShack engineer of over 30 years, Jerry Heep, conclude their sit down and chat about the Color Computer at RadioShack headquarters.

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