videogame

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Bill Loguidice's picture

Thoughts on the Digital Game Board

The Philips Entertaible Digital Board Gaming Surface: Photo from PC Magazine onlineThe Philips Entertaible Digital Board Gaming Surface: Photo from PC Magazine onlinePC Magazine, reporting on news from the Internationale Funkausstellung, a consumer electronics show in Berlin, revealed that Philips will show off the Entertaible, a digital board-gaming surface, on Friday.

We've of course recently seen over the past several years the rise of virtual physical games, if you want to call them that, mostly in "arcades" (if even those can be called that anymore). Essentially these games take real world concepts like shuffleboard or bowling, and use partial physical items, like paddles or pucks, that are utilized on a flat, virtual surface, and interact with an impact sensor at the end of the table to make something happen on the video screen, preferably accurately reflecting what would happen if it were an all physical setup. There's also been quite a bit of controversy in the pinball world, where these virtual machines take the form factor of traditional pinball machines, but do the majority of their work via a video screen. This allows for infinitely configurable tables, but is it still really pinball, or more akin to what we play on our computers and videogame systems? In any case, the revolution, if you want to call it that, has been well under way.

Bill Loguidice's picture

Historical Thoughts on Computer and Videogame Collecting

Commodore's SuperPET: From the collection of Bill LoguidiceCommodore's SuperPET: From the collection of Bill LoguidiceIt was back on February 7, 2006, that Matt Barton and I collaborated again publicly for the first time since early 2005. Of course we were working together behind the scenes to kick-start Armchair Arcade's rebirth prior to that, but the now defunct Computer Collector Newsletter's 100th issue was where some of the more observant Armchair Arcadian's would first catch a glimpse of what was to come again. In the interest of historical preservation, I present what was eventually published in that newsletter's 100th issue, complete with edits and changes by newsletter editor, Evan Koblentz:

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