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100+ Resources for Video Game Professionals from Fan To Pro includes Armchair Arcade

Steven Savage of Fan to Pro, The Blog of Professional Geekery, sent word that Armchair Arcade is his pick for the History section of his 100+ Resources for Video Game Professionals feature. Thanks for the recognition, Steven! You can check out the complete list, here, which really is a nice collection of useful links.

The Definitive List of the Top 88 Games-capable US Home Videogame and Computer Systems of All Time

In the spirit of the umpteenth tedious and unnecessary "Top whatever" list, which I first railed against here, I present The Definitive List of the Top 88 Games-capable US Home Videogame and Computer Systems of All Time, which is based off of my classic System Ranking Matrix, which factors in Visuals; Audio; Controller Options and Quality; Add-Ons, Peripherals, Expandability, Features; Software Lineup Diversity and Complexity; Software Density and Raw Number of Mainstream Titles; Ease to Set Up Optimal Game Playing System; and Initial (first run) Popularity to come up with an overall score. This is the combination of the two previous, separated lists. It's about as scientific as you can make a decidedly opinion-based concept be. Of course this list focuses only on those games-capable videogame and computer systems that actually had a wide release in the US (really, North America), and omits - for now - certain platforms like the iPhone. Enjoy v.09 of the list (and no, I don't feel like showing my work at this time):

The Definitive List of the Top 36 Games-capable US Computer Systems of All Time

In the spirit of the umpteenth tedious and unnecessary "Top whatever" list, which I railed against here, I present The Definitive List of the Top 36 Games-capable US Computer Systems of All Time, which is based off of my classic System Ranking Matrix, which factors in Visuals; Audio; Controller Options and Quality; Add-Ons, Peripherals, Expandability, Features; Software Lineup Diversity and Complexity; Software Density and Raw Number of Mainstream Titles; Ease to Set Up Optimal Game Playing System; and Initial (first run) Popularity to come up with an overall score. It's about as scientific as you can make a decidedly opinion-based concept be. Of course this list focuses only on those games-capable computer systems that actually had a wide release in the US (really, North America), and omits videogame systems (consoles and handhelds) for the sake of clarity, as well as, for now, platforms like the iPhone. Enjoy v.09 of the list (and no, I don't feel like showing my work at this time):

The Definitive List of the Top 54 US Videogame Systems of All Time

In the spirit of the umpteenth tedious and unnecessary "Top whatever" list, this time from IGN with their Top 25 Game Consoles of All Time, I present The Definitive List of the Top 54 US Videogame Systems of All Time, which is based off of my classic System Ranking Matrix, which factors in Visuals; Audio; Controller Options and Quality; Add-Ons, Peripherals, Expandability, Features; Software Lineup Diversity and Complexity; Software Density and Raw Number of Mainstream Titles; Ease to Set Up Optimal Game Playing System; and Initial (first run) Popularity to come up with an overall score. It's about as scientific as you can make a decidedly opinion-based concept be. Of course this list focuses only on those videogame systems that actually had a wide release in the US (really, North America), and omits computer systems for the sake of clarity, as well as, for now, platforms like the iPhone. Enjoy v.09 of the list (and no, I don't feel like showing my work at this time), and let's pray we get at least a few days break before the next "Best of whatever" comes out!:

The 100 Sci Fi Movies To See Before You Die

Nicole at the Only Good Movies Blog was kind enough to give us the heads up about a new feature they're running called, The 100 Sci Fi Movies to See Before You Die. Included on the list at number 26 is "Deathrace 2000", which includes a nice linkback to my own blog post on the related arcade machine from 1976 from when Matt and I went to San Francisco for the week to work on the upcoming feature film documentary, Woot!: The Videogame Revolution. Be sure to check out the complete list of films.

Modojo names Top 15 GB Games

Mobile gaming blog Modojo recently featured an article on the Top 15 GB Games.

I enjoyed how they kept their list to only the old-school black and white GB games, but disagree with several of their choices.

However, they did make a few decent ones. Here's one of them.

Gargoyle's Quest This spin-off title takes it's main character from the famous Ghosts n' Goblins series. However, you won't be playing as Arthur, but instead as the fiesty gargoyle Firebrand. Firebrand is destined to become the Red Blaze, the mighty savior of the Ghoul Realm, and defeat the evil King Breagar. The gameplay differentiates between an overhead world map, and side-scrolling combat levels with light RPG elements. Missing out on this wonderful GB gem is a shame that's not so easy to live down.

50 Worst Videogame Titles Ever?

What, no "Willy Byte in the Digital Dimension" for the Apple II?What, no "Willy Byte in the Digital Dimension" for the Apple II?Game Revolution has a new version of the traditional favorite article type online - the "best of" - in regards to "The 50 Worst Video Game Names of All Time". Of course you need to go into these things with an open mind, as "All Time" never really means that they covered every game for every system ever, but that doesn't make it any less fun to read. Can you think of some of your own worst titles that you've been exposed to over the years?

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