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Matt Barton's picture

YouTube Spotlight on Under-Viewed Retrogaming Channels

Hi, folks. One of my friends at YouTube recently posted a video that I wanted to publicize because I agree with it so strongly. The idea is that there are some really great YouTube channels out there focused on retrogaming, but their audiences are ridiculously small given their quality. So, I've posted the original video here along with representative videos of all the guys n8great321 mentions plus a few of my personal favorites. Check them out and subscribe if you like what you see! Also, let us know about your favorite YouTube retrogaming channels.

Bill Loguidice's picture

Another Mattel Intellivision Keyboard Component Owner Comes Forward - Needs Help (plus amazing photos!)

If you guys remember an earlier blow-out feature I did with Matt Barton that Gamasutra ran back in May 2008, we discussed all aspects of the Intellivision platform, including the infamous Keyboard Component, which was the precursor to the wide release Enhanced Computer System (ECS) add-on. There were only about 4000 Keyboard Components made, many of which were recalled, leaving only a handful in active circulation, making them very, very rare and highly sought after - and valuable - collectibles. Charles Ray recently got in contact with me requesting some help with the tape drive for his Keyboard Component. It turns out he has quite a bit of other stuff in his collection related to the Keyboard Component, which he both described and took photos of, the latter of which he gave me the kind permission to show, below. More importantly, I'm also soliciting suggestions for his problem, which I'll describe via his original e-mail to me.

Matt Barton's picture

R.I.P. Retrogaming Radio

Well, I guess you've probably heard the news by now that Shane R. Monroe is ending his ten-year stint (wow, is it really that long?) as host of Retrogaming Radio. I'm not happy about this news, but I respect Shane's decision and can understand why he'd want to quit while the show was going strong.

Rob Daviau's picture

MaximumRD presents The Atari Flashback II

Hey guys! I JUST posted this video I finished last night. I wish I had more time to work on these but anyway here is a 10 minute look at the Atari flashback II, I hope you enjoy it! THANKS, any feedback/comments welcome............

Matt Barton's picture

Pong !

Well, I've decided to leap forward a bit and start working on the Pong chapter. While many people seem to think Pong is more fun to historians than gamers, I did see its draw demonstrated recently in Chicago during a videogame exhibit.

Bill Loguidice's picture

The Second "New Book Being Published" Announcement!

I have great news! The now infamous book on the first 15 years of US home videogames and computers - what I believe will be the most comprehensive work of its kind ever created - has finally found a new publisher. Matt and I are very excited to be working with Andrew Rollings and Hiive Books, well known for The Commodore 64 Book - 1982 to 199x and The ZX Spectrum Book - 1982 to 199x. We're confident Andrew and Hiive will give the material the layout/design and distribution that this deserves. We'll begin work on the book again in late August of this year, after we finish off the previously mentioned book for Focal/Elsevier. As always, we'll keep you posted on the status of this and other exciting projects. By the way, thanks to AA member Harmik for the heads-up on reaching out to Hiive!

Bill Loguidice's picture

New Mattel Intellivision Article on Gamasutra - Loguidice and Barton

Gamasutra has just posted the fifth of six entries from me and Matt Barton in the "A History of Gaming Platforms" series, this time on the Mattel Intellivision, here. This was one of my favorite entries to write in the book this series is based off of, so I hope that you enjoy it as much as I did writing it. As a bonus, I've included here on Armchair Arcade the additional captions and images that Gamasutra chose not to include (I think I again improved image quality - by the way, those screenshots are DIRECT video captures straight from an Intellivision II, NOT from an emulator, and everything else of course is also straight from my personal collection). The next and presumably final entry will be on the Atari 8-bit. Enjoy and I'd love to hear some feedback, as I think it ranks right up there with the best overall articles ever written on platform (said with all due modesty and respect, of course ;-) ).

The unused images and all the captions (used and unused):

Matt Barton's picture

February Retrogaming Radio Released!

Shane Raistlin Monroe has released the February edition of Retrogaming Radio, which, as always, is loaded with great content for anyone even remotely interested in retrogaming and classic computing. Shane has even been kind enough to review my book Dungeons and Desktops.

Matt Barton's picture

Retrogaming Blogs: A Look at What Else is Out There

If there's one thing you can say about the internet, it's that it has all the information you need and too much more. Everyday I check my Google Reader, where I have some hundred odd feeds related to gaming, tech, science, and just cool stuff like Digg and YouTube. It would take hours to go through all the links that accrue in there daily, so I've become quite efficient at scanning headlines for interesting material. Eventually, I've noticed that I only tend to really pay attention to 10 or so blogs, so I thought I'd give you my list and ask you to compare it to yours. These blogs aren't all limited strictly to retrogaming, but I daresay that anyone who enjoys retrogaming will probably enjoy them.

Matt Barton's picture

Why Retrogaming?: Some Thoughts on Nostalgia and Gaming

Why are so many people these days, surrounded as they are by some of the most sophisticated gaming technology ever designed, still captivated by so-called "obsolete" games like Pac-Man, Joust, Donkey Kong, Super Mario Bros., and Frogger? Why are so many thousands (if not tens of thousands) of people running MAME or any number of other computer/console emulation programs on their modern PCs? Indeed, why would someone with a "decked out" PC capable of running the latest FPS in near-cinematic quality want to run programs intended for the humble Commodore 64 or the outright meek Atari 2600? The reasons, I think, are not as obvious as we might think.

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