Ah, it's Tuesday, May 24th. Weather: unpleasant. News: funny, unless you were looking forward to Shunted: The Demon's Hemorrhoid. Let's go:
I guess you've probably heard by now that Duke Nukem Forever has gone gold. There's already a disclaimer: "Slow down, guy, the game's not out yet." I bet those folks who pre-ordered this back in 1975 are really glad it's finally rumored to almost be coming out eventually. The producers have a vision, though--if they can just stretch it out to October 21st, it won't matter anyway.
This week's Matt Chat is really something special--Scott Miller tells the exciting, spy-novel like strategy he had to use to recruit star talent John Romero, who was laboring under a contract with the militant Softdisk group. He then goes on to recount his falling out with Carmack over Rise of the Triad. But I know what you've really been waiting for--the story of The Duke! With no small emotion, Scott talks about how the character came about, why people loved Duke Nukem 3D so much (including the strippers), and how he feels about the publisher's decision to rip the game out of his hands and give it to Gearbox. Even though the game was finished (just lacking console ports), Gearbox will probably end up with the credit despite all the years of TLC put into it by Scott Miller and 3D Realms. You really don't want to miss this one.
You can download the mp4 here.
The game that brought down a company, Duke Nukem Forever, is actually, really, genuinely coming to your Xbox 360, PS3, and PC, but you'll have to wait until 2011. The Press Release:
What more needs to be said than the following in regards to just a few of the things that have happened in the time Duke Nukem Forever was announced to it still not being released (click here for Duke Nukem Forever Atari 2600):