vintage game consoles

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Vintage Game Consoles in color paperback and ebook versions now available everywhere!

Vintage Game ConsolesVintage Game ConsolesVintage Game Consoles: An Inside Look at Apple, Atari, Commodore, Nintendo, and the Greatest Gaming Platforms of All Time, is now available in color paperback and ebook versions from booksellers everywhere! Check out the Amazon page for the Look Inside feature for the respective color paperback and ebook versions. Vintage Game Consoles covers the history of videogames from the perspective of the 20 greatest and most influential game playing computers, consoles, and handhelds. There are 400 captioned images and 348 overall pages packed with content. The main platforms covered are: arcade, Apple II, Atari 2600 VCS, Atari 8-bit, Mattel Intellivision, PC DOS computers, Commodore 64, ColecoVision, NES, Commodore Amiga, Sega Genesis, GameBoy, Super NES, PC Windows computers, PlayStation, Nintendo 64, Dreamcast, PlayStation 2, Xbox, and GameCube. Of course, many other platforms - and games - are also discussed along the way. Cover art is by homebrew artist, Nathan Strum, and is inspired by classic videogame magazine, Electronic Games. Check it out and be sure to leave a review on Amazon. Every review is much appreciated and goes a long way towards helping spread the word about the book. Of course, any other mentions of the book online and to friends and family are also appreciated. Questions? Just ask. Enjoy!

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Revealed: The computer, videogame, and handheld platforms covered in the upcoming Vintage Game Consoles book!

Vintage Game ConsolesVintage Game ConsolesAlthough we're still a few months away - February or March 2014 - from the worldwide release of Vintage Game Consoles in full color paperback and ebook formats (Amazon pre-order), our publisher's Website, Focal Press, has posted the Table of Contents. This is a big milestone because it officially publicly reveals the 20 computer, videogame, and handheld platforms we identified as most significant. As with the previous book in the series, Vintage Games, which primarily covered 35 of the most influential games (and those they influenced) of all time, from our industry's beginnings right up to the book's publication, Vintage Game Consoles does the same for the platforms they're actually played on. The only constraints we placed on our choices were that the platforms had to no longer be sold commercially (eliminating all systems released from the start of the Nintendo DS and Xbox 360 eras and beyond) so the complete story could be told (with the obvious exception being PC Windows Computers) and that we kept the focus on primarily North America (our particular expertise, though obviously we discuss all regions throughout the course of the book). This still led to some tough decisions (like not covering platforms that featured similar games to another slightly more popular platform already in the book), but I think you'll find the list fair. If not, let us know, though of course I'd love you to reserve final judgment until you actually have the book in your hands.

Here's the Table of Contents (note, there is also an extensive Forward and Preface, and each Generation sets the scene for that particular section of the book--oh, and there are 400 images as well!):

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Floppy Days Vintage Computing Podcast Episode 8 - TRS-80, book mentions, and an upcoming interview!

Episode 8 of Randy Kindig's Floppy Days Vintage Computing Podcast, entitled, The TRS-80 Model I (Part I), gives another shout-out to two of the upcoming books I've co-authored, CoCo: The Colorful History of Tandy's Underdog Computer and Vintage Game Consoles: An Inside Look at Apple, Atari, Commodore, Nintendo, and the Greatest Gaming Platforms of All Time. Though Kindig messed up our names again (they're not easy--we've since given him a pronunciation guide), his support is of course still much appreciated. Kindig will also be receiving review copies of both books for future episodes of his podcast, plus he will be interviewing Boisy and me on an upcoming podcast (we want to wait for him to get a copy of the book). One other correction, the CoCo book should be out by the end of December, not November! Check out the episode here, which is part one of a two part interview with the authors of a popular TRS-80 book, as well as additional info on the computer itself. The TRS-80 was the first major personal computer Tandy did before the Color Computer (CoCo), and was part of the original 1977 trinity, which also included the Apple II and Commodore PET.

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Floppy Days Vintage Computing Podcast Episode 7 - Book mentions!

Episode 7 of Randy Kindig's Floppy Days Vintage Computing Podcast, entitled, Vintage Computer Festival Midwest 8.0, gives shout-outs to two of the upcoming books I've co-authored, CoCo: The Colorful History of Tandy's Underdog Computer and Vintage Game Consoles: An Inside Look at Apple, Atari, Commodore, Nintendo, and the Greatest Gaming Platforms of All Time. Though Kindig understandably butchers both my (it's actually pronounced "Low-joo-diss") and Boisy Pitre's last names (it's actually pronounced "Pete"), the mention at - approximately the 17:58 mark - is much appreciated. Kindig should also be receiving review copies of both books for future episodes of his podcast, which is a regular listen for me. Check out the episode here.

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The upcoming book, Vintage Game Consoles, is now available for pre-order!

Vintage Game ConsolesVintage Game ConsolesI'm thrilled to officially announce that another one of my new books, Vintage Game Consoles: An Inside Look at Apple, Atari, Commodore, Nintendo, and the Greatest Gaming Platforms of All Time, written with Matt Barton, is now available for pre-order from booksellers everywhere, including Wal-Mart, Barnes & Noble, and of course, the publisher's (Taylor & Francis/Focal Press) Website. As always, my personal favorite place is Amazon, where you can buy it at a nice discount from the full retail price, plus, if the price drops upon the book's publication sometime in February/March 2014, you get it for the lower price. Of course, you don't get charged until it actually ships.

What Vintage Games: An Insider Look at the History of Grand Theft Auto, Super Mario, and the Most Influential Games of All Time, did before it for software, Vintage Game Consoles, does it now for hardware platforms, covering 20 of the greatest game playing computers, consoles, and handhelds of all-time. This full color paperback and ebook is packed to the gills with well over 400 pages of content and 400 images. Nathan Strum's amazing cover art, inspired by legendary magazine, Electronic Games (the first I ever bought myself as a child and incredibly influential to my future path in life), rounds out the package.

Also in early 2014, be sure to look out for My Xbox One, written with Christina Loguidice (the follow-up to My Xbox: Xbox 360, Kinect, and Xbox LIVE), and of course, published this holiday season, CoCo: The Colorful History of Tandy's Underdog Computer, written with Boisy Pitre.

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Check out the cover art for our upcoming book, Vintage Game Consoles: An Inside Look at Apple, Atari, Commodore, Nintendo...

It looks like the publisher posted an image of the cover - featuring original Nathan Strum art - for our upcoming book, Vintage Game Consoles: An Inside Look at Apple, Atari, Commodore, Nintendo, and the Greatest Gaming Platforms of All Time. The book, which covers 20 of the greatest gaming platforms of all time and is the next in the Vintage Games book series, won't be out until early next year, but hopefully that awesome looking cover art gets you excited for what's coming soon!

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