I was having such a good time this morning WRITING about Mass Effect 3 that I decided to do a 40 minute podcast about it, too. In addition to elucidating why I like the ending, I also jabber on about why gaming NEEDS this sort of thing--indeed, why sheltering kids from unpleasant realities may do them more harm than good in the long run. I also nitpick about the game and why it needs a lot more variety in its gameplay. (Note: I don't address the internal logical inconsistencies of the story here; I admittedly don't pay enough attention to this kind of thing to care if plot point A in the first game doesn't jive with plot point B in the second and makes utter nonsense of plot point C in the third. I'll leave that kind of thing for the alpha nerds.)
Download the mp3 here.
(Spoilers ahead). Let me start off by saying I only finished Mass Effect 3 last night, having read no reviews or anything before or during gameplay. Afterward, I posted about it on Facebook, and in the comments became aware of the so-called "universal outrage" over the way the game ended. After some quick reading about Why Mass Effect 3's Ending Was So Terrible, I became enraged about the outrage. This all culminated in the following ejaculation: GROW UP, GAMERS. Every friggin' game can't end with the Ewok cuddle patrol dancing and chanting "You sure are special, kid!".
Just to sum up for folks who aren't interested in experiencing the "moment" for themselves, the main character (Shepherd) ends the game with a very tough decision.