gba

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Mark Vergeer's picture

Mark Plays... Android2 (C64, Spectrum, Amstrad CPC, Gameboy Advance)


A little gem of a game originally brought out by Vortex Software on the ZX Spectrum, also ported to the C64, Amstrad CPC and even a remade version on the Gameboy Advance (as an entry in a demo competition). In this video I check out all the versions.

Mark Vergeer's picture

Revo K101 demonstration and comparion with the K1GBA - Other handhelds & the future of gaming

This hand-held is a 99-100% GBA, GBC hardware compatible game system. It is 99-100% software compatible with GBA, GBC, GB, NES through loading game files off a SD-card. The form factor and looks of the system can seem familiar as it uses the same case as the Gemei A330 aka Dingoo - but mind you this is not the same system. Compared with the original GBA case the system is about the same size, also the screen is about the same size but of a much higher resolution. The angle of the B and A buttons on the original is less steep than the diamond orientation of the Y X B A button layout on the Revo. The screen is not protected by a layer of glass, just a layer of plastic so you need to be a little careful. Don't put it in trousers but put it in the provided sack or pouch.

The camera I use barfed in this video - footage is very blueish so doesn't do the screen of the system justice - the camera makes it very blue with very little red. That's a camera thing. Just check out how it picked up my Nexus 7 - also quite blue so the camera :(

The system touts PC Engine and SMS, GG compatibility but the PCEngine emulation is far too slow. The GG and SMS games don't run full speed. GBA, GBC, GB and NES does.

Last year a SoC was designed based around the hardware of the original Game Boy Advance. It uses a dual core ARM architecture and instead of relying on software emulation to run GBA games, it is capable of running them natively.

Basically it is a hardware-reimplementation of the original GBA. And as a result it supposedly functions in almost exactly the same way as the original Nintendo hardware.This should provide a higher compatiblity- and accuracy-rate. It is possible to use GBA accesories and link the system up to another GBA, K1GBA or RevoK101. It also features video-out that works on a separate jackplug so the link cable can be used while the system is used on the television. The cable (composite) provides monoaural sound.

The real time clock allows for the Pokemon games to function 100% which is a big plus for a lot of Pokemon gamers out there.

What I wonder is if this system has any more advanced features compared to the original GBA (is there overhead) that allows for the installation or implementation of another operating system that opens up the hardware to more advanced emulation software of other systems. But that may not be the case as this seems to pretty much hardware duplicate the original GBA hardware.

The battery used in the K1GBA (the GBA-SP clone is the same one as the battery used in the original GBA-SP). The battery used in the RevoK101 is a clone of the Nokia BL-5B. Order one of these and you got an excellent replacement for the built-in battery.

Where can you get this system? The price is about $60 (~£40) €50 and for that price you practially can't refuse this.

Well you can get one here:
http://www.k1gbasp.com

The GBA-SP one you can get here:
http://www.k1gba.com

The RevoK101 website:
http://revok101.com

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Mark Vergeer's picture

Clone GBA-SP system - the k1gba - a demonstration

A demonstration of a hardware compatible Gameboy Advance SP system that has the capabilities to run real GBA game cards as well as run files from an SD-card. The screen is much brighter and of a higher quality thn the original GBA-SP's screen and they seem to have used the exact same plastic molds as the original. Read more below...

Mark Vergeer's picture

3DS XL - System review (an in depth look)

-System overview (00:43)
-Comparison of the layout
-Comparison of the screens
-Demonstration of viewing angle
-Some information on the easy system transfer option (Internet connection required, you can also transfer your Ambassador status and extra games if you got the 3DS at launch) (10:30)
- An overview of the downloaded software I have
- Sound system
- Demonstration of fantastic 2D 'scanline-like' mode on the 3DS XL screen! (21:40) - this in my opinion makes the screen on this system superior to the regular 3DS screen.

The end sequence features a track created by ZombieAndy1979 'The Lake'
http://www.youtube.com/ZombieAndy1979

I got quite a few PMs and video responses on my last personal 3DS video - some wanted, asked or some even demanded a better more in depth look - so here it is. And not to worry - YT didn't screw up the framerate on this one :P

Capcom Classics Mini Mix (GBA, 2006)

Capcom Classics Mini Mix Box: Despite having 3 great games, this compilation is still a mixed bag.Capcom Classics Mini Mix Box: Despite having 3 great games, this compilation is still a mixed bag.After trading in a few games, I had some credit at the local Gamestop available. In an attempt to beef up my GBA/DS game collection, I got Capcom Classics Mini Mix for only $1! Is this fairly recent collection of retro games for the GBA worth it?

The games are good, but a few niggling presentation issues keep it from what is should be.

To be fair, the games included here are oldies but goodies and are were originally NES ports of arcade games that are heavily changed from the originals in effective ways. Strider adds some RPG elements, a plot hampered by a laughable translation, and Mega Man style stage selection to what originally was a fairly generic, but cool, side scroller. Bionic Commando is arguably the best of the bunch here with several levels, some lite RPG elements, and a plot that some how works in spite of censorship (the original villains in the Japanese versions were Nazis; for the American version, all swastikas were removed and the villains are now a generic evil army). Mighty Final Fight takes an ultra-cute kiddy approach to a remake of the first game of the series with a superfluous addition of having your characters level up.

Matt Barton's picture

A History of Stupid Superman Games

Superman's Buns of SteelSuperman's Buns of SteelIn honor of the newly released movie, 1up has a very colorful feature up called Gamer's Kryptonite: Superman's 10 Worst Games. The article starts with Superman for the Atari 2600 and covers titles from many computers, consoles, and arcade machines. It's really curious how easy it is to take a big budget and really make a cringe-worthy game based on a mega-popular franchise. I mean, how hard can it be to get a Superman game right? I distinctly remember playing Superman: Man of Steel on my Amiga and thinking how lousy it was. Then again, Superman's powers don't necessarily lend themselves very well to a videogame--he's simply too powerful. It's hard to translate his powers into compelling gameplay. About the only challenge left would be strategic ones--assuming Superman can only be in one place at the same time (an assertion challenged in the movies). Should you save a bus from going over a bridge or Lois Lane from an earthquake?

Matt Barton's picture

Retrogaming Ports for Modern Hardware

X360X360Racketboy has collected a list of retrogaming port announcements that are sure to interest retrogamers who don't want to go the emulator route. The GBA is getting a 3-game Capcom pack that includes Bionic Commando and Strider (whatever happened to that franchise?), and the Xbox 360 Live Arcade is getting a whole suite of really sweet classics (including Paperboy and Sonic). It really amuses me how many "obsolete" games are showing up on modern consoles these days--a testament to their status as true classics. Of course, this ties in nicely with Nintendo's announcement to cater more to touch gamers this time around.

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