sensible

warning: Creating default object from empty value in /home/buckman/public_html/neo/modules/taxonomy/taxonomy.pages.inc on line 33.
Matt Barton's picture

Matt Chat 108: Cannon Fodder and Mega-Lo-Mania

How'd you like to hear Jon Hare himself perform the awesome theme song to Cannon Fodder? In the fourth installment of my interview with famed C-64 and Amiga designer Jon Hare, we talk about his most famous games after Sensible Soccer: Cannon Fodder and Mega-Lo-Mania, as well as the monumental but ultimately failed effort to complete Sex, Drugs, & Rock'n'roll. And, oh yes, we get to hear Jon break out the acoustic and do a one-off live taping of the famous Cannon Fodder theme. No true Amiga fan worth his Paula would even consider missing this one.

Download the MP4.

Matt Barton's picture

Jon Hare and the Stupidization of the Videogames Industry

“Tiny Wings is an insult to professional game designers.”

This week, I chat with Jon Hare, founder of Sensible Software and a guy who doesn't mind telling it like it is. The gist is that back in the day, computer games were made for intelligent people and designers could take bigger risks--after all, an intelligent gamer isn't turned off by a true challenge or learning something new. According to Jon, that changed dramatically after the introduction of the Sega Megadrive/Genesis and the Sony PlayStation. Once the ordinary children could play videogames, the industry got really nervous about anything remotely intellectual and the result is the endless sequels and dumbed down games we're saturated with today. Warning: Jon pulls no punches here. If you're a diehard console or FPS gamer, expect to be offended by this video.

Download the mp4.

Syndicate content