Hello again, everyone, I'm back with Episode 2 of "Armchair Arcade TV", this time on Datasoft's 1984 closet classic, Mancopter for the Commodore 64 (C-64). The majority of technical issues from last episode - which were mostly related to a dying hard drive - have been resolved, plus I've gained another episode's worth of experience on Adobe Premiere Elements. I have a proper HD camera coming soon, so that may make it for Episode 3 or 4, improving video quality of the host segments, and after that I'll address the audio issues. In any case, I'm much happier with this episode and look forward to future productions. The full episode transcript is below the video.
The latest in my 'Resembles...' series. This time we take a look at Boulderdash. There's quite a good version for the Atari 400/800 but I couldn't locate it--quite a few things are packed in boxes already (moving soon).
Music by Mahoney (Swedish (retro)composer), his music is a tribute to Boulderdash.
I love the newer generation of consoles, I love the enhanced life-like graphics and I love the online aspects of them. Especially the Xbox 360 Live Arcade experience is something unique and can not be matched by any of the other current consoles like the Wii or the PS3.
But there is something about the older generation of consoles that makes them more timeless, easier to use and their gameplay is guaranteed to last a couple of decades - provided the circuit boards don't corrode etc. Will this be the same with the newer generation of consoles?
Read more about what I think about that subject, I am very curious about what do you think?
This video is 'part one the Wiz review prequel' and it just contains some quick caps of games and emulators running. All emulators - except for the original gameboy and sadly the Vice emulator - run full speed zero frameskip.
The first part truly shows of the OLED screen in full splendor. The latter part of the movie was taped in a rather dark environment with the camera in Macro so there is actually a moire effect visible and the image is over exposed. Ah well just a quick 'Mark plays'... Read more to view the video. Be sure to select HQ or HD to view the video in the best possible quality.
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Wrath of Denethenor is an early Ultima clone written for the Apple II and C64 by Christopher Crim and published by Sierra On-Line in 1986 (c64) and 84-85 (Apple II).
Just saw something great at Gamesetwatch: Vectorized Commodore 64 Loading Screens. The screens look pretty cool! Check it out.
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Wrath of Denethenor is an early Ultima clone written for the Apple II and C64 by Christopher Crim and published by Sierra On-Line in 1986 (c64) and 84-85 (Apple II).
Individual Computers have announced some new products, amongst them is a flicker fixer cartridge for the c64!
Read the full press release at http://icomp.de/news/news131_e.htm
[quote]
Flickerfixer for the C64