tandy

warning: Creating default object from empty value in /home/buckman/public_html/neo/modules/taxonomy/taxonomy.pages.inc on line 33.
Matt Barton's picture

Book Review: "Stan Veit's History of the Personal Computer" (1993)

Stan Veit's History of the Personal Computer, authored by--you guessed it, Stan Veit--is a roughly edited collection of memoirs and editorials Veit wrote during his tenure as editor-in-chief of Computer Shopper. Veit's personal experience with personal computer history is tremendous. He was the first personal computer dealer in New York City, and got to know almost every early luminary in the industry on a first-name basis. He's one part technician (he can talk chips and boards with the best of them), one part salesman, and one part patron. In short, it's hard to find an author better qualified to take us on the journey from the Altair to the IBM PC. However, the book is not without its flaws--it's poorly organized, and the typos make your head hurt.

Matt Barton's picture

A Review of DynaMicro's The Dungeons of Daggorath (1982)

DynaMicro's Dungeons of Daggorath, released in 1982 for the Tandy CoCo, is one of the earliest examples of a first-person computer role-playing game. I recently had the chance to play this innovative title a few weeks ago as part of my research on the Tandy CoCo, and I must say that I'm impressed with the title--and can easily see why the game has managed to retain such a devoted cult following that's lasted nearly a quarter of a century. So, what makes the game so great? What I want to talk about here are three features--the immensity of the game world, the intensity of the action, and the creative use of sound. Although Tandy's CoCo arguably suffered from a rather dismal game library, DoD really stands out as a true classic.

Essentially, DoD is a game in the tradition of first-person "D&D" games in the vein of Richard Garriot's Akalabeth (1980, Apple II) and Sir-Tech's Proving Grounds of the Mad Overlord (1981, Apple II). All three of these games focus on exploring 3-D wire-frame dungeons, killing monsters, and picking up various goodies along the way. The basic story behind DoD is of the usual ilk; an evil wizard has built his home deep in a monster-infested dungeon. A terrible curse has come upon the village, and the only way to lift it is for some foolhardy warrior to saunter down there and liquidate him.

brn's picture

whoami - A member's musings on his gaming history

"Willy Byte in the Digital Dimension" for the Apple II"Willy Byte in the Digital Dimension" for the Apple III don't know if this'll show up on my profile page, but I felt like writing up a short history of me and gaming. (ed.: I bumped this to the front page of AA)

1978 - Mmm. Coding basic text games on our Apple II+. Plus I could make a cool string of wine goblets run up the side of the screen.

10 PRINT "Y"
20 PRINT "I"
30 GOTO 10

1980 - The folks bring home an Atari 2600. Love blooms. The games I remember most from this time are Pac Man, Space Invaders, Berzerk, Swordquest: Earthworld, and Combat. Like many people I've talked to, you always had to have one friend with an Intellivision and one with a ColecoVision so that everyone could play every system. :)

Bill Loguidice's picture

Notable Entertainment Software for US Home Computers, 1976 - 1979 Launch Systems

BETS (1980) for the Commodore PET: While many games for Commodore's PET computer were purely text-based, some, like Randall Lockwood's BETS (1980), seen here via the VICE: PET emulator, implemented comparatively excellent visuals and animationsBETS (1980) for the Commodore PET: While many games for Commodore's PET computer were purely text-based, some, like Randall Lockwood's BETS (1980), seen here via the VICE: PET emulator, implemented comparatively excellent visuals and animationsAs part of the editing process for my upcoming US home videogame and computer entertainment systems history book, I've been logging the software I mention in each section. I thought it might be interesting to list the software I'm mentioning in the book for the 1976 - 1979, computers section, which I just finished going through. Most of these are the cream of the crop or notable titles.

How many of the following are you familiar with?

Syndicate content