16-bit

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Mark Vergeer's picture

Mark Plays... Tubular Worlds (PC / MS-DOS / Amiga / 1994)


I was going to play the Amiga game but that kept on crashing on me so I chose to do the PC version instead which is very similar if not identical.
A great R-type/Nemesis/Gradius like shoot'm up for PC and Amiga systems. Very nice smooth scrolling and a wonderful use of the 256 colours of the VGA palette. It spreads around 4 levels (worlds), has a nice weapons upgrade system comparable to that of Konami and Compile shooters. Nice soundtrack and great sound FX using the wonderful Sounblaster and FM synthesis. A two player mode is optional but I was unable to show you that as I didn't have a second player available to me. The game is controlled through either mouse, joystick or keyboard

Mark Vergeer's picture

Mark plays.... Super Aleste (Fail on 2nd level) (HD)

Compile is one of the great shoot'm up creators from the land of the rusing sun. Aleste / Power Strike has been one of their major series on various platforms. This game is the 16 bit incarnation on the Super Nintendo. Read more below...

Bill Loguidice's picture

Dungeon Master for Atari 8-bit = Dungeon Monster

It looks like yet another incredible homebrew game is in development, this time an Atari 8-bit computer port of the classic 16-bit RPG, Dungeon Master, which made its way to many computers and consoles in the late 1980's through early 1990's.

Check out some of a mock-up and video of the conversion below, and be sure to visit the AtariAge forum post announcing the game's development:

Dungeon Monster (Atari 8-bit preview build)Dungeon Monster (Atari 8-bit preview build)

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