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Matt Barton's picture

Matt Chat 145: The Skinny on The Fat Man

In the third installment of what's being called "my best interview ever," Mr. George "The Fat Man" Sanger continues his discussion of the industry, covering such topics as the dangers of establishing a nickname and why gaming has never had its Woodstock (we can still hope.) He also shows off his exotic instrument collection and explains why a proper musician never blames his tools.

Download the mp4 here. As you know, Matt Chat is 100% funded by people like you. If you want to see it continue, donate today. One dollar is all I ask!

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Matt's Podcast 12: Kickstart me Up!

 Oh, hellz yeah!Legend of Grimrock: Oh, hellz yeah!Hi, guys, it's been awhile since we had a new podcast up, so here's one I recorded today about the epic Legend of Grimrock and some of the latest Kickstarter news. Are we experiencing a fad--a brief phase--or on the cusp of a gaming revolution? I also chat a bit about Grimrock, though I stick to basic points since I plan to do a Matt Chat on it soon. As always, feel free to comment, ask questions, or do whatever it is you do below.
Download the podcast here.

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Matt Chat 144: The Fat Man Talks Business

Here's part 2, and this is one video you do not want to miss if you want to know what's wrong with the industry today. The Fat Man lays it all out with his trademark wit and elegance.

BTW, YouTube misidentified another video as "Matching 3rd Party Content." The Wu-Tang Clan??? Uh, whatever. Thankfully, you can download the video here.

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Matt Chat 143: The Fat Man Part I

Here's the interview with The Fat Man himself, George Sanger. George is indeed "The Man" when it comes to PC game audio, particularly back in the pivotal early 90s when we moved from the PC buzzer/speakers to Soundblasters. George helped standardize the industry and did all kinds of fantastic productions, including The 7th Guest and Wing Commander soundtracks. Lots of great stuff in this interview about how he got his start and much more.

Download the viddy here.

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Matt Chat 142: Wasteland

Wasteland! By now, everybody who has ever been a fan of this game knows about Brian Fargo's Kickstarter project to make the sequel. So, naturally, I decided this week to take a look at the hallowed original. While not everything has aged gracefully, I must say it still holds up rather well today, with a particularly gritty storyline and great writing (printed in the manual, of course). It's also a remarkably violent game, going so far as to have the player slaughtering "cute little animals" and even babies! This game would definitely get an M rating today and probably arouse the ire of our good friend Hillary Clinton. At any rate here's the video!

You can download the mp4 here.

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Matt's Podcast 11: Orbliteration

Orbliterator SketchPencil me in!I'm back from St. Louis with a big new podcast! Topics covered include the gaming events on the trip, Magic the Gathering vs. DLC, the lingering canker sore that is ME3's ending, Gameplay Forever news, the Matt Chat book project, and Orbliterator, the new game I'm working on. Enjoy, and please, lemme know what you think of the game and book ideas.
Download the MP3.

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Matt Chat 141: David Fox on Cadillacs and Dinosaurs

This week's episode is focused mostly on David's later career, which includes the FMV game Cadillacs and Dinosaurs: The Second Cataclysm, which he'd probably rather people forgot about. ;) Still, the story of its creation is definitely worth listening to. David also talks about his news and iOS projects with Electric Eggplant. Finally, the ale of the week is perhaps the ultimate vintage gamer's ale: 8-Bit Pale Ale!

Download the mp4.

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Matt's Podcast 10: Detoxic Waste

Wasteland 2Wasteland 2Hi, folks, I'm back this week with a new podcast. Topics include Wasteland 2 and Kickstarter funding, brainstorming Matt Chat DVDs and documentaries, Baer vs. Bushnell, and a closer look at the Mass Effect 3 ending fiasco. Don't forget to visit the Wasteland 2 Kickstarter page.
Download the mp3 here.

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Matt's Podcast 9: Massive Effect or Affect?

Mass Effect 3Mass Effect 3I was having such a good time this morning WRITING about Mass Effect 3 that I decided to do a 40 minute podcast about it, too. In addition to elucidating why I like the ending, I also jabber on about why gaming NEEDS this sort of thing--indeed, why sheltering kids from unpleasant realities may do them more harm than good in the long run. I also nitpick about the game and why it needs a lot more variety in its gameplay. (Note: I don't address the internal logical inconsistencies of the story here; I admittedly don't pay enough attention to this kind of thing to care if plot point A in the first game doesn't jive with plot point B in the second and makes utter nonsense of plot point C in the third. I'll leave that kind of thing for the alpha nerds.)
Download the mp3 here.

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Matt Chat 140: David Fox on Zak McKracken and the Alien Mindbenders

I'm back this week with David Fox round III, this time focusing on his epic adventure game, Zak McKracken and the Alien Mindbenders. David has plenty of great stories about the game's development, as well as Lucasfilm Games development strategies in general. It's really fun hearing him talk about the competition between his company and Sierra On-Line--and speculate why Zak was so much more popular in Germany than elsewhere. The ale this week hales from the Netherlands, so naturally I had to offer a toast to our very own Mark Vergeer. ;)

Download the mp4 here.

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