8bit

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Ramble on Emulation... and a demo of a ZX Spectrum/Timex 1000 emulator on the C64


Using all the different home computer systems, Basiccode, CP/M, SpectraVideo vs MSX back in the day really got me interested in platform agnostic code and emulators. Read more below

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SV-328 Microcomputer - pickup / lot


I got myself a new system (SV-328) in a pretty complete lot. Mind you I was pretty tired when I filmed this so bare with me. Check out what I got.

Spectravideo, or SVI, founded in 1981 as "SpectraVision" by Harry Fox was a US based firm. SVI originally made video games for the VIC-20 and Atari 2600 consoles. They also made Atari compatible joysticks and many C64s actually were completed with a set of Spectravideo joysticks. Some of the later computers were MSX-compliant and some even IBM PC compatible. SVI folded in 1988.

The SV-328 is an 8-bit home computer introduced by Spectravideo in June 1983. It was the business-targeted model, sporting a full-travel keyboard with numeric keypad. Making it look like a professional machine that could compete with the big professional systems out there. It has 80 kB RAM (64 kB available for software & 16 kB video memory). Other than the keyboard and RAM, this machine was identical to its predecessor, the SV-318.
The SV-328 is the design on which the later MSX standard was based. Spectravideo's MSX-compliant successor to the 328, the SV-728, looks almost identical, the only immediately noticeable differences being a larger cartridge slot in the central position (to fit MSX standard cartridges), lighter shaded keyboard and the MSX labels.

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Mark Plays... Alpha Roid (MSX1, 64K)


Lloyd Alpha (? ROID) is a great little game produced by Pony Canyon in 1986. In it you have to destroy the evil forces of the Barugosu and repair the main computer. Well that is as elaborate as the background story of this shooter is going to get.

My European copy of the game comes with a nice cassette inlay but apart from a few lines of backstory there isn't any instructions on the gameplay included. The version I play here is the bare NTSC cart I also own. The Japanese version supposedly comes with more detailed instructions on how to play the game.

In my little gameplay (I didn't really know how to play this game) I didn't go into the holes (craters) that appear on the surface. And you are supposed to do so. Fly into those and the game turns into a little fighting game where you have to hit, kick, jump around to battle against those meanies. So there's more to this game than meets the eye. Check it out for yourself.

Here's a little clip of a guy who actually knows how to play this game and it shows the subterranean battling of the robots
http://www.youtube.com/watch?v=dQL_fWcT0Pc

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Mark Plays... Delver (PC)


Delver is an Indie game that was recommended to me by a friend and this is the first time I take a look at it. It is basically one of these old text based Rogue like games that has turned into a nice 3D game featuring nice pixellated graphics reminiscent of those found in Minecraft. It is a tough game and I only seem to be able to last a couple of minutes. It works quite intuitively and I am liking this a lot even in its current Alpha state (Friday the 13th, 2013).
If you want to go check it out you can get it for PC or Android over here: http://www.delvergame.com/
You can also get the game on Steam.

Here's a link to the developer blog: http://forums.tigsource.com/index.php?topic=24764.0

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Mark Plays... EA Classics (Colecovision) - new homebrew games


In this video I demo the 3 games on Tony's new Colecovision homebrew prototype cart. Munch Mania, Meteor Swarm and Birds of Orion. The retail Colecovision cartridge can actually be bought over here: http://bit.ly/1aWFyaF
I'd recommend this cart to anyone who owns a Colecovision as the games are very playable and tough. They pose a nice challenge. They are what an ElectricAdventure game is all about: tough as nails!

If you haven't checked out ElectricAdventure's channel please do so here:
http://www.youtube.com/electricadventures

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Mark Plays... 'Left' cartridges on the Atari 800XL (50 minute extravaganza)


Ever since I got my Atari 800XL I've been slowly expanding on my 'LEFT cartridges' containing all sorts of arcade ports. It's a bit of a weak spot of mine to try to get all sorts of classic arcade ports on various machines I own. The Atari 8bit line is no exception. I play each cartridge until the 1st game over and this results in about 50 minutes of video. Hope you guys enjoy this one as well.

http://atariage.com/
http://oldcomputers.net/atari800.html
http://www.atariarchives.org/
http://atarihq.com
http://www.atarimania.com/index.html

I must say I just ordered a good microphone on Amazon.de, so things may be looking up on this end sound-wise.

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Mark Plays... Some VIC-20 Classics (1hr extravaganza)


In this video I play quite a few of the classic arcade ports and well known games on the Commodore VIC-20. I grabbed the footage using a Pioneer HD-DVD-Recorder that allows me to grab the footage on the HD or directly on CD-R, DVD-R or DVD-RW. I use the latter so I can reuse the disc after I imported the files off the disc (a simple copy of the mpg stream) into

Okay it turned into an over an hour long extravaganza playing the games until the first game over and me babbling about the gameplay and the technology involved. Read more below...

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Mark Plays... Android2 (C64, Spectrum, Amstrad CPC, Gameboy Advance)


A little gem of a game originally brought out by Vortex Software on the ZX Spectrum, also ported to the C64, Amstrad CPC and even a remade version on the Gameboy Advance (as an entry in a demo competition). In this video I check out all the versions.

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ZX Spectrum - Splat

Developers: Ian Andrew & Ian Morgan from Incentive Software
Year published: 1983
Platforms: ZX Spectrum, C64, Amstrad CPC, Sam Coupé

Here's me explaining some about the game while playing...

RetroGamerVX has challenged us to make Spectrum themed videos this week in honor of the ZX Spectrum's 30th birthday. Of course all I could do is comply to escape the wrath of my Evil Twin from the UK.

His video can be found here:
http://www.youtube.com/watch?v=5_3O0UQP39o

NOTICE:
"Copyright Disclaimer Under Section 107 of the Copyright Act 1976, allowance is made for "fair use" for purposes such as criticism, comment, news reporting, teaching, scholarship, and research. Fair use is a use permitted by copyright statute that might otherwise be infringing. Non-profit, educational or personal use tips the balance in favor of fair use."

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Mark plays... Thunderfox on Atari 8bit

In this video I am trying to play Thunderfox on the Atari 8-bit home computer range (800XL/130XE) and I talk a bit about the game, life, the universe and everything on the side.

Thunderfox appears to be a Uridium clone - or as close to Uridium as you are going to get on the Atari I reckon. It plays a tad different though - so different in fact that I have no idea how to play this.

The son of the game creator got in touch with me and pointed me towards this review which explains how to play this gem of a game properly:
http://abscape.org/legeek/f_atarian_s2_thunder.htm

NOTICE:
"Copyright Disclaimer Under Section 107 of the Copyright Act 1976, allowance is made for "fair use" for purposes such as criticism, comment, news reporting, teaching, scholarship, and research. Fair use is a use permitted by copyright statute that might otherwise be infringing. Non-profit, educational or personal use tips the balance in favor of fair use."

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