Freshly released Vectrex Emulator running on iOS available in the app store. The app itself is free but actual games are available in a pack and that is about 5-6 Euros. The app is available world wide. Sadly no word of an Android version of the app which should be very possible as the Android and iPad hardware really aren't that different and Android tablets should be able to manage something like this well. Read more below...
Well, I did it, I canceled my $359.96 pre-order of the Sony PlayStation Vita - WiFi, ModNation Racers: Road trip, Uncharted: Golden Abyss, and Hot Shots Golf on Amazon. It's not because it was too much money - it was - but I planned for it. It's not that I don't want it either - I do - but it simply doesn't make sense at this time. I have long gone on record - much to the chagrin of the Nintendo faithful - that I believe this is the last generational hurrah for dedicated gaming handhelds. In short, I believe they will still sell well this generation, just not anywhere near the heights of the last generation when the DS and PSP ruled the roost. I've given many reasons for this line of thinking, but I primarily chalk it up to smartphones and tablets being good enough as game machines and the inclination for most people to carry as few electronic devices as possible. In other words, would you rather have a device that does everything multimedia and Internet effortlessly (and, as a smartphone, makes phone calls and texts), and has inexpensive apps (and a great camera for stills and video, etc.), as well as plays good games, or would you rather have a device that plays really good games (thanks mostly to onboard physical controls), but is mediocre (or incapable) at everything else and has expensive apps? Some of us will have both, but many of us will only choose the most logical of the two. If you look at the issue without the emotion of a dedicated gamer, there really is no good argument for having anything other than a smartphone and maybe a tablet in your portable arsenal, particularly since the former has an excuse to be with you 100% of the time.
I finally built my long awaited Mame Cabinet - sort of
I got an iCade because I was able to download iMame from iTunes when it was up there momentarily just before it was pulled from the service. It is possible to add more games to it and it allows your iPhone, iPod or iPad to function as a Mame tablet. Combine it with the iCade and you can turn it into a cheap Mame Cabinet. I am thinking about doing a proper sit down mame cab sometime in the future though but this will suffice for now.
Now I own the white rimmed iPad2 - they were fresh out of black ones when I went to go get one and I think the black rimmed iPad2 would look even better in this iCade cab. :P
If you have jailbroken your device it is possible to download the Mame4All package and run that instead. Mind you the iPad 2 still is not possible to be jailbroken. I have an iPad2 and an iPhone4 and both work great with this iCade cabinet. It is also possible to use this blue tooth arcade stick with Android tablets running a version of Mame compatible with this too :P
so it is not iOS only!
Soundtrack leader by ZombieAndy1979 aka Synthmonkey
Well, the announcement that many of us have been waiting for has finally happened: Amazon is now into tablets. Besides updating their Kindle e-reader (e-ink) line with much-needed $79 (6" standard wi-fi, with ads) and $99 (6" touchscreen and wi-fi, with ads) models, placing them ever closer to "disposable", a la the paperbacks of the tablet hardcovers analogy, they also announced a 7" color tablet, the Kindle Fire, with reasonable specs for just $199.
While many were expecting downright gimped hardware, outside of the limited 8GB storage (this is mostly a cloud device), the dual core processor and reasonable resolution (1024x600@16mm colors) and battery life (~8 hours) say otherwise. The best part is the price and they'll seemingly have some flexibility with that as well going forward. As the TouchPad fiasco has shown, with the throngs clamoring for the $99 - $149 clear-outs, if you're going to go toe-to-toe with the iPad, you better come in with a fantastic price rather than comparable or even better specs. Now Amazon has positioned themselves ideally as a real iPad alternative, with a different form factor and the compelling narrative of Amazon services, which is about as close of a match as you'll get for the iTunes experience outside of, well, iTunes. I assume this will be a big success and will pave the way for a 10", premium tablet, which will in fact attempt to muscle in on the iPad's dominance. Even as an enthusiastic iPad 2 owner, I welcome the competition, and look forward to how this plays out. Frankly, while this won't have a major impact on the iPad's sales (at least for the foreseeable future), if I were a manufacturer of any other tablet, I'd be very scared right now. While the Kindle Fire is very much the embodiment of tablet-as-consumption device versus the productivity possibilities you have with the iPad or similarly powered Android tablets, it offers a truly viable option for those who don't need the latter, or simply want a device in-between their existing smartphone and 10" tablet. I have a feeling this will also impact the dedicated e-reader market, because the prices are really less than $100 apart if you consider the ad-free option from Amazon, but certainly the low end $79 model has room to drop even further. Once that hits $49, all bets are truly off, and there really would be little reason not to own one as your "tablet-lite" experience (with a focus on reading and outdoor usage) that you don't mind bringing to the beach. Good stuff!
OK, it's actually the Worldwide Developers Conference (WDC), rather than E3, but the timing is the same and I like to keep the headers consistent, so kindly deal with it. After starting off with Microsoft and Sony, it's now Apple's turn (leaving only the elephant in the room to cover, Nintendo). Here goes:
Now, for the big iOS stuff (On a side note, I think all but one of the AA staff has iPhones at this point, and at least three of us have iPads, so, while Apple's mojo hasn't worked on us from the MacOS side of things, it sure has on the iOS side.):
Here we are again with another round of web links. I know you'd prefer high-protein sausage links, but these have slightly fewer preservatives.
Yes, a Cat-Food Brand Really Has Created Three iPad Games For Cats. "The game-play has been researched and tested for maximum feline fun," and unlike game testing for humans, actually seems to work. Unfortunately for Friskies, the cats aren't purchasing the DLC.
Fight for your future! We're back with Episode 10! If you have feedback about the episode, please leave it HERE. Also - Don't forget to review the show on iTunes. We really appreciate it.
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Segments and approximate times below:
Everybody here knows how much I love Her Interactive's Nancy Drew series. These are great adventure games with fun characters and charming atmosphere. Her Interactive has recently expanded its offerings to Apple's mobile line, starting with a game called Shadow Ranch, currently $2 for iPhone/iPod and $5 for iPad, which is in HD (holy cow, I'm jealous). I recently completed the game on my iPhone 4, and am pleased to say it's a fun game that's quite distinctive from its desktop predecessor. I don't think Her Interactive (HI) has really tapped the full potential of the platform, but it's definitely a step in the right direction.
This week, Cordes is back with several fascinating insights into the world of adventure games and horror. We talk about the difference between horror films and horror games, storytelling, why adventure games should be sorted by their plot and not as a gameplay genre, and much more. There's quite a bit of meat here for anyone interested in designing an adventure game or wondering how they work. Download the audio here.