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Rob Daviau's picture

Kickstarter for another handheld / emulation gaming device, BUT WAIT!

I too thought here we go yet ANOTHER handheld portable emulation gaming device! YAWN, Well I don't blame you, that was
my initial reaction as well BUT I have been following this one since Qberaddict1 got a Beta unit and has been doing videos on itm each video got me more and more interested, not an ANDROID device just a pure dedicated emulation and classic gaming handheld which again is nothing new in itself
except I really think that this one might actually hit the magic sweet spot balance between PRICE / FEATURES / PERFORMANCE, because I know there are some good developers already working on it, a lot of well performing emulation has already appeared and they are still being optimized and updated even now. Take it from me as someone who was very skeptical of the recent NEO GEO X as being nothing but a cash in by SNK by licensing a cheap Dingoo like device (this being even truer that I guessed as the device gets disassembled and hacked) to one who has not been impressed by offerings from Sega / SNK and don't even get me started on all the cruddy NES on a chip clones, I have been very impressed with everything I have seen and heard thus far when it comes to the GCW ZERO. Now I know this community, been here long enough so I will pretty much leave it at that, I leave it to you to watch the video and check out the kickstarter info HERE:

http://www.kickstarter.com/projects/gcw/gcw-zero-open-source-gaming-hand...

Rob Daviau's picture

Do you have funny, odd or weird Classic gaming stories?

Here I give you an example of a memory I have about an odd / weird thing that happened to me back in the day. It was a strange thing that involved Classic Gaming and so I thought this would be a cool tag. As always, OPEN TAG all are welcome. Please leave a comment or even better a video response and tell me any WEIRD / ODD / STRANGE or FUNNY Classic Gaming Stories! Thanks to all who participate, it's just for fun! Please comment, rate and share !

Matt Barton's picture

Matt Chat 178: Dave Marsh on Sherlock Holmes: Consulting Detective and Dracula Unleashed

I'm back this week with ICOM Simulations veteran Dave Marsh. In this episode, we chat mainly about his two famous FMV projects, Sherlock Holmes: Consulting Detective and Dracula Unleashed. These delightfully cheesy productions were big news back in the early 90s, when even grainy, heavily-pixelated video footage was extraordinary. We wrap up with a discussion of the TurboGrafx CD game Beyond Shadowgate and the Looney Tunes games from SunSoft.

Download the video.

Matt Barton's picture

Matt Chat 177: Dave Marsh on Shadowgate and Kickstarters

Shadowgate designer Dave Marsh returns to the show this week to talk about ICOM Simulations' Macventure series. We also chat about Kickstarter and why his earlier effort, Sherlock Holmes: Consulting Detective, failed to reach an audience.

You can download the show here.

Matt Barton's picture

Matt Chat 176: Eye of the Beerholder

Hi, guys! I'm back this week with another fan request: Eye of the Beholder! Produced in 1991 by Westwood Associates for SSI, EOB was an attempt to wed AD&D rules to Dungeon Master-style gameplay. The finished product wasn't the best--apparently the second game is much better--but it's still a fun game well worthy of an episode. If nothing else, you get to watch me flip out about R.A.T.S.!

Download the mp4 here.
P.S. Indie Retro News has a DOS version of EOB with an Automapper and mentions a special Amiga AGA version that also had this feature (who knew?).

Matt Barton's picture

Matt Chat 175: Lori Ann & Corey Cole on Quest for Glory 5

Hi, guys! I'm back this week with the final installment of my interview with Quest for Glory designers Lori Ann and Corey Cole. In this segment, we chat about the ill-fated Quest for Glory V, focusing on why it wasn't the game it should have been. We wrap up with more juicy details about their upcoming Hero U project, which was successfully funded a short while back. I also sample the beer some have called "The Best Beer in the World."

Download the mp4.

Matt Barton's picture

Matt Chat 174: Lori and Corey talk QFG 2-4

I'm back this week with Lori Ann and Corey Cole, the wizards behind the Quest for Glory series. In this episode, they discuss games 2-4 in the series, including all the behind-the-scenes shenanigans at Sierra On-Line. It's required listening for all fans of the franchise. On a related note, their Hero U: Rogue to Redemption Kickstarter has been successfully funded along with Dave Marsh's Shadowgate. I'm sure both teams are celebrating quite heavily right now! I wish them all good luck making the games of their dreams without having to worry about some publisher's demands.

Download the mp4 here.

Matt Barton's picture

Matt Chat 173: Lori and Corey Cole on Quest for Glory

Hi, guys! Welcome back. This is the second segment of my gargantuan interview with QFG designers Lori Ann and Corey Cole. We chat here about their backgrounds, the first QFG game (Hero's Quest), and some thoughts about good puzzle design.

Download the mp4 here.

Matt Barton's picture

Matt Chat 172: Josh Sawyer on Fallout 3, New Vegas, Dungeon Siege III, and Alpha Protcol

In this segment, Josh and I chat about Fallout 3 and New Vegas as well as two not-so-great titles, Dungeon Siege III and Alpha Protocol. Josh also talks about getting a job in the industry and the importance of Making Mods.

Download the mp4 here.

Matt Barton's picture

Matt Chat 171: Josh Sawyer on Icewind Dale and Neverwinter Nights

This week I'm back with Josh Sawyer to continue our chat about his history and game design philosophy. Josh started off as a web master at Interplay, but made such a positive impression on the management that he was soon designing his own games. Josh and I (and I suspect YOU!) have a lot of the same games that inspired us, like Pool of Radiance. Josh also talks about some cancelled projects, such as Project Jefferson (BG III) and the Aliens RPG.

You can download the video here.

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