mattcast

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Matt Chat 134: Peter Oliphant Interview

This week launches a new series of interviews with Interplay programmer and designer Peter Oliphant. Peter has an amazing history as a child actor, math whiz, and finally game designer, with boatloads of interesting stories about all of it. In this first part of the interview, we focus on Peter's work for Mattel, creating some of the early handheld electronic games like World Championship Football and Gravity. Then we get into his work as an actor, working alongside such notables as Dick Van Dyke and Jimmy Stewart, as well as some cult classics like Hotrods to Hell.

You can download the mp4 here.

If you regularly enjoy Matt Chat, why not do your part to keep it going strong? I know it may look like nothing but fun, but believe me, I put a lot of real work into making these shows each week. Why not help me out by making a small donation or setting up a subscription today? It only takes a minute, and you'll be doing YOUR part to keep these interviews and retrospectives coming. Thanks!

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Matt's Podcast 7: SITREP

Hi, folks! Probably not the best time given the recent public flogging I've been getting over my Gothic retrospective, but what the heck. Here's my seventh podcast. This one is admittedly a ramble, but generally focused on making games with Gamemaker and the trials and tribulations of becoming an indie game developer. Is making a "serious" indie game worth the effort if you know your work will make little to no money--and, worse--may only be seen by a dozen or so people, tops? Is the love of making games enough in and of itself to keep you motivated all the way through a year or more of development? In my case, the answer is no.

Download the podcast here.

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Matt Chat 133: Gothic Time

It's Gothic time! Yes, finally, after countless requests, Matt Chat covers the 2001 German CRPG Gothic. Of course, this game launched a trilogy, and apparently Risen is keeping the lineage alive. Lots of fun stuff in this game, and some pioneering stuff like the ability to skin animals (you can even get their teeth and claws!), cook food (grilled chicken!), and much more. Plagued by one of the slowest starts in any CRPG, though, it hasn't attracted the attention that it really deserves. If you can get through the first 3-4 hours of it, you'll be hooked. Just don't blow all your ore at the swamp weed stand!

Download the mp4 here.

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Matt Chat 132: Mark Soderwall Part 4

In the final segment of my interview with Mark Soderwall, we chat about his work on Fracture, Star Wars: The Force Unleashed, Clone Wars, and much more. We also talk about the importance of game history, what it takes to be a professional game developer, and Mark's choice of reading material.

Download the mp4 here.

Be sure to watch around the 20 minute mark for a special Vintage Games surprise!

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Matt Chat 130 & 131: Mark Soderwall

My apologies for not posting these sooner! This is the second and third parts of my interview with Mark Soderwall, who's giving us the lowdown on what it's like to be a graphics artist. He's got 20 years of experience and tons of stories--including juicy stuff about what Arnold Schwarzenegger and the Wachowski brothers are like backstage. It's good stuff.
Episode 130:

Episode 131:

Download Episode 130.
Download Episode 131.

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Matt Chat 129: A Chat with Graphics Guru Mark Soderwall

This week begins my interview series with Mark Soderwall, an awesome guy with 20+ years in the industry. His resume is huge, with jobs at Mindcraft, Atari, and LucasArts. He's worked on games NBA Live, the Terminator games, Demon Stone, and Star Wars: The Force Unleashed, just to name a few. Now he's devoted himself to training the next generation and inspiring indie developers with his Game Creators Vault. Enjoy!

If you haven't supported the show, don't be a scrooge! If you like these videos, please put a dollar in my stocking!. Come on, McDuck, it's Christmas! As always, you can download the MP4 for playback on your mobile device.

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Matt Goes to Stonekeep

This week it's all about Interplay's 1995 miss Stonekeep! Featuring awesome FMV and some truly unique characters (Wahooka!), this is not a game you want to miss if you love CRPGs. While far from perfect (backtracking from hell!), there's enough here to keep you busy for a few days at least. One note: You will definitely want the awesome BOX for this game if you can find it; it's a hologram! You'll also want a copy of the novella Thera's Awakening. But if you can do without those two assets, scoop it up from GOG for a ridiculously low price!

Download the MP4 here.

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Matt Chat 127: Jay talks piracy and DRM for indie games

Hi, guys, this week Jay and I chat about the sales of Frayed Knights and the apparent effect that massive piracy has had on their rapid decline. While Jay acknowledges that DRM has its problems--especially when it makes a pirated product superior to a legal one--it's hard to deny that some kind of protection is essential to maximize sales. Watch the video and let us know YOUR opinion on DRM.

Download the mp4 here.

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Matt Chat 126: Jay Barnson on Dealing with Criticism

Hi, guys! I'm back this week with part 3 of my interview with Jay Barnson. This is probably my favorite segment, with some really heartfelt discussion about dealing with criticism and struggling on despite a lack of financial resources. There's also plenty of sight gags, including a special Skyrim book, a blistering "major site" review of Frayed Knights, and much more!

I'm up to 6,324 subscribers--still 676 left to go if I'm going to make my 7K by 2012 goal. Please help spread the word by posting this or other episodes on your favorite blog, forum, or social networking sites.
Download the video here: mattchat126.mp4.
Download the audio here: mattchat126.mp3.
As always, if you like what you see, consider setting up a subscription ($5 a month is most excellent) or one-time donation. The subscriptions work great; just set it and forget it, no need to bother with it again. And you can, of course, cancel at any time. $5 a month is nothing to you, but everything to me. :)

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Matt's Podcast 6: Frustration and Loathing in Skyrim

It's like, how much more black could this be?It's like, how much more black could this be?I'm so angry about Skyrim that it was hard to make this podcast, but I did it anyway. I shouldn't have to say this, but if you are in love with Skyrim, this podcast isn't for you. This episode is intended only for complete morons, dolts, dullards, and out-and-out nincompoops like yours truly who are just too jaded and bitter to ever enjoy a truly fantastic masterpiece like Skyrim from the glorious design wizards at Bethesda.

Warning: There is some mild adult language here (PG rated).

Download this steaming pile of troll fat here.
Matt's Podcast 6

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