
Well, it had to happen sooner or later! This week, it's back the late 90s for the game many people consider the Greatest Game that ever killed a genre. That's exaggeration, of course, but it does make for a good headline. The story goes that although the game did reasonably well--it was NOT a commercial failure, despite the pundits--it wasn't exactly the cash bonanza that LucasArts was expecting. End result--they pulled the plug on their adventure game development. Now you had a situation where the two greats--LucasArts and Sierra--were not making adventure games anymore. Of course, Cyan was still around, but nobody but me seems to count them.
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In the last segment of my interview with retrogaming's Howard Stern, Shane R. Monroe chats with me about the glorious days of the Amiga (and why it ultimately failed despite having the best tech), the illegal but inevitable abandonware black markets, the "sinister" and self-defeating DRM industry, and why he would have never made the Vita. He gets really fired up in this episode--classic Shane--and there's pretty funny moments.
Download the video here.

Episode 150! Even I'm amazed that I've produced so many episodes. So many reviews! So many interviews! So many bad jokes! Yes, it's time to celebrate. Besides a great interview with Shane R. Monroe--who I assume most of you are familiar with here, I offer up a special "thank you" in the form of an old school demo!
You can download the video here. Below are some thoughts on the show and reflections on 150.

With all the attention of the CRPG community focused on Diablo III, I thought it only fitting to give a retrospective on the 1996 game that launched the franchise--the original Diablo! Reducing the complex CRPG gameplay mechanics to utter simplicity, Blizzard offered up a mesmerizing clickfest that's enjoyed by thousands today. It also introduced "Battle.net," a value-add that allowed groups of players to co-op or compete online--for free!
Download the mp4 here.

Here's the last installment of my interview with The Fat Man, aka George Sanger. In this section, Fat Man answers your questions concerning game audio, careers in the industry, and even a bit of philosophy. If you think I did a good job on this interview series, please send a few dollars my way!
Download the mp4 here.

This week, I'm back with The Fat Man (George Sanger) to talk about some of his most famous game scores. Yes, that means Wing Commander, Ultima Underworld, and The 7th Guest. As always, Fat Man has great behind-the-scenes stories about all this stuff, so you go ahead and kickback with a fine cigar and a horn of Dragon's Milk. I also do a bit of clowning around at the end, giving you a glimpse of what it's really like making these Matt Chat episodes (hint: take after take after take...)
Download the mp4 here.

Smell me!Hi, guys! I'm back with a little podcast here addressing some of the popular threads raised right here at Armchair Arcade. After a special announcement and some talk about my Unity game project, I talk about smelly game environments, three games that made me want to own a system, and backward compatibility. I even briefly kvetch about Tera! Thanks to Mark, Rob D., and Clok for those fun topics!

I'm back this week with a review of my pick for "Game of the Year," Legend of Grimrock! An awesome game for so many reasons, Grimrock has the added advantage of being independently produced and available for only $15! Get it direct from the developer and you'll still get a Steam key for sharing achievements.
*Warning.* My video contains a few minor spoilers. Nothing that should ruin your fun, but if you're worried about it, just listen to the audio or watch it after you've completed the game.
Grab the mp4 here!

Legend of Grimrock: Oh, hellz yeah!Hi, guys, it's been awhile since we had a new podcast up, so here's one I recorded today about the epic Legend of Grimrock and some of the latest Kickstarter news. Are we experiencing a fad--a brief phase--or on the cusp of a gaming revolution? I also chat a bit about Grimrock, though I stick to basic points since I plan to do a Matt Chat on it soon. As always, feel free to comment, ask questions, or do whatever it is you do below.
Download the podcast here.