mattcast

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Matt Chat 111: Interview with Jonas Kyratzes

Jonas Kyratzes is an indie designer who enjoys pushing the boundaries of game design. He's got a lot of great projects under his belt, including The Museum of Broken Memories, Alphaland, Last Rose in a Desert Garden, and much more. Using a more "chat like" format than usual, Jonas and I discuss a range of topics including art, politics, entertainment, and of course, gaming.

Watch above or Download the mp4.

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Matt Chat 109: Sex Drugs and Rock'n Roll with Jon Hare

Sorry, folks. I forgot to put episode 109 up last week. Here it is! You don't want to miss it, either, since Jon talks about his failed project Sex'n'Drugs'n'Rock'n'Roll, which would have probably been the Guitar Hero/Grand Theft Auto of its generation.

Download the MP4.

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Matt Chat 110: Betrayal at Krondor

Here's a venerable classic from the archives: Betrayal at Krondor! I was inspired to review this game after stumbling across Feist's novelization at the used books section of a local thrift shop. I played this one back in the day, but only because I received it free with the purchase of the sequel, Betrayal in Antara. I think both games are worth playing today, but decided to go with the earlier one since I'm also a fan of Feist. Enjoy! If you do decide to buy the game from GOG, please use my link so I'll get a kickback (no extra cost to you!). It's only $6 for both games with full manuals and no DRM, so there's really no excuse not to pick them up.

Download the MP4.

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Matt Chat 108: Cannon Fodder and Mega-Lo-Mania

How'd you like to hear Jon Hare himself perform the awesome theme song to Cannon Fodder? In the fourth installment of my interview with famed C-64 and Amiga designer Jon Hare, we talk about his most famous games after Sensible Soccer: Cannon Fodder and Mega-Lo-Mania, as well as the monumental but ultimately failed effort to complete Sex, Drugs, & Rock'n'roll. And, oh yes, we get to hear Jon break out the acoustic and do a one-off live taping of the famous Cannon Fodder theme. No true Amiga fan worth his Paula would even consider missing this one.

Download the MP4.

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Matt Chat 107: The Sensible Side of Jon Hare

I'm back this week with the third segment of my interview with Jon Hare. In this section, we finally get into the meat of Sensible's catalog, with Jon describing the creation process behind Parallax, Wizball, Sensible Soccer, Wizkid, and SEUCK. Jon's never played Smurf Hunt! Some great stuff here for any fan of the good ol' days when the Amiga reigned supreme.

Download the MP4.

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Jon Hare on Generation F

"At one time we experimented with putting beer in our drinks machine at work...That was a mistake."

Everyone's favorite cynic is back with another round of foreboding about the present and future state of the videogames industry. In this episode, Jon and I continue our discussion of the ups and downs of the casual and mobile market, Speedball 2, then dip into the early days of Sensible Software and what set them apart from the competition.

Download mp4.

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Jon Hare and the Stupidization of the Videogames Industry

“Tiny Wings is an insult to professional game designers.”

This week, I chat with Jon Hare, founder of Sensible Software and a guy who doesn't mind telling it like it is. The gist is that back in the day, computer games were made for intelligent people and designers could take bigger risks--after all, an intelligent gamer isn't turned off by a true challenge or learning something new. According to Jon, that changed dramatically after the introduction of the Sega Megadrive/Genesis and the Sony PlayStation. Once the ordinary children could play videogames, the industry got really nervous about anything remotely intellectual and the result is the endless sequels and dumbed down games we're saturated with today. Warning: Jon pulls no punches here. If you're a diehard console or FPS gamer, expect to be offended by this video.

Download the mp4.

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Matt reviews The Witcher

By popular request, I've decided to review a modern action-RPG called The Witcher. Originating in Poland, The Witcher offers a rich story, great characters, huge leveling system, and intense action-based combat. Check out the review below. Warning: I do make some criticisms of the game here, which seems to be offending the fanboys--so steer clear if you're unwilling to hear about the game's flaws.

Download the mp4.

Buy the Witcher: Enhanced Edition from GOG for only $10.

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Jeff Williams on the Anti-Adventure Prejudice in the Games Industry

I'm back this week for the second and final segment of my chat with the excellent Jeff Williams. If you don't think Jeff is awesome, it's because you haven't watched these videos. The guy knows exactly what's wrong with the industry and isn't afraid to speak his mind! You also have to admire anyone with the audacity to self-fund such a huge project and the persistence to see it through. And by the way, if you haven't already purchased Darkstar: The Interactive Movie, quit being a lamer and grab it now, if for no other reason than to support this heroic effort to fight the power. We need more guys like Jeff for the betterment of our favorite hobby.

Download the mp4 and save it for posterity!

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Matt Chats with Jeff Williams of Darkstar

This week, I'm chatting with Jeff Williams of Parallax Studios, the one-man band behind the epic graphical adventure Darkstar: The Interactive Movie. Jeff is a colorful and witty guy, with lots of fascinating insights and opinions about movies, games, and much more. Would a young George Lucas be able to get Star Wars passed the bean counters today? How about Spielberg's Jaws?

Download the mp4 here.

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