I take a look at the third part of the Ridge Racer series called 'Rage Racer'. A game by Namco released in 1996-1997 for the original PlayStation. A game quite different from the first two releases of Ridge Racer where it's not just simply racing but it is possible to advance, get more experience and basically experience a racing career. You can earn money and you get to upgrade your car and/or buy different ones.
You race within 5 racing classes on 4 different four tracks in this game - quite a bit different from the first two Ridge Racers and at the same time they look and feel familiar, especially the start/finish is similar. The car manufacturers found in the game are Gnade (Germany), Age (France), Lizard (USA) and Absoluto (Italy). All types and makes have different features and behaviours. The prologue movie on the game disc is different between American/EU release and the Japanese release. The Music in the game is quite distinct different from the first two releases.
Read more below if you want to see a complete list of all the Ridge Racer games out there.
In this video I take a look at the Japanese Playstation disc with the game Zanac X which is becoming more rare by the day :( Go check it out.
Zanac is a very cool series of Shmup games created by Compile. The game originated on the MSX and NES but also found its way on many other systems like this Playstation One version. It's very similar to other Compile shmups like PowerStrike, Aleste, Super Aleste, M.U.S.H.A. All these games feature a similar weapons system.
Other good Compile shmups are Blazing Lazers on the TG16 and Gunnac on the Nes.
Though some were no doubt disappointed in Sony's PS4 announcement for every reason from general ennui with the whole videogame thing to a passionate allegiance to a competing platform, I fail to see how any real videogame enthusiast can come away anything but impressed at the promise of it all. The keyword of course is "promise," since everything sounds great on paper, but we don't really know how much will be executed how soon (and how well), nor did we have an actual appearance by the apparently camera-shy console itself. You can find many summaries of what Sony did unveil online, including a good one by PlayStation Universe, but I'll try to cover some of the high level highlights.
This week's Matt Chat is on Tomb Raider, one of my favorite games on the PS1. It was my first 3D platformer, and I still vividly remember the experience. Core did an excellent job really demonstrating what was fun about 3D and what the third dimension could add to the genre. Of course, the game also introduced Lara Croft, the most famous female avatar.
I was thinking about the relentless Sony bashing of late, which has been brought upon in big part by Sony themselves. Frankly, they have certain company representatives who simply can't help but mouth off in the most inane manner with a ridiculous amount of bravado and disregard for basic common sense. To put it bluntly, no one likes the 800-pound gorilla (especially in America, we prefer to root for the perceived underdog, justified label or not) or the "dick", and Sony has been both for some time now.
I had some time tonight to update the downloads on my Xbox 360 with the latest demos and Xbox Live Arcade stuff. Three games in particular that I got to try were "Test Drive Unlimited", "Ridge Racer 6" and "Blazing Angels: Squadrons of Doom". Only one truly stood out, and from the title of this posting, I think you can figure out which one...