cfp

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Matt Barton's picture

CFP: How Electronic Games Mediate Composition Theory and Practice (and Vice Versa)

Call for Papers:

Rhetoric/Composition/Play: How Electronic Games Mediate Composition Theory and Practice (and Vice Versa)

Computer and video games continue to inundate the entertainment market, and culture along with it. Traditional text games, adventure games, first-person shooters, the immersive worlds of role-playing games (massively multiplayer or otherwise), simulations, “casual” games such as solitaire, and even web advertisements posing as games have formed a landscape rich with opportunities to examine composition-rhetoric’s history, theory, pedagogy, and practice, where scholars can use, examine, and imagine the impact of games and gaming on writing.

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