retro gaming

warning: Creating default object from empty value in /home/buckman/public_html/neo/modules/taxonomy/taxonomy.pages.inc on line 33.
Shawn Delahunty's picture

Retro-Repair Adventures, Part 3

"Doing the Shatner...""Doing the Shatner..."

Secrets of the Machine - A Roadmap on Paper...

Hello everyone! I hope that your Summer is beginning well, and that nice weather showed up with it for Memorial Day. In this third installment of "The Retro Repair Adventures", we're going to take a closer look at the truly AMAZING documentation which came with the VIC-20 right out of the box. Then I'll take you through some of the other programming books gifted to me on that fateful Christmas, so long ago. I will also explain in further detail how this documentation enabled me to effect a repair for the "glitchy characters" which my ailing VIC-20 displayed in the last episode.
This is a long one, so warm up your propeller-beanies, strap on your Steampunk geek-goggles, and read on!

Shawn Delahunty's picture

The Retro-Repair Adventures, Part 1

Shatner & The VIC-20Shatner & The VIC-20

How to do "The Shatner Rub"...

Hello my fellow Armchair Arcadians! It's good to be back. Didn't mean to be gone so long again, but hey, Life happens. This time, I'm putting on my "Engineer Hat" (with the mandatory pocket-protector), and taking you on a Retro-Repair Adventure. In this first installment, we'll be delving into my own computing, programming, and gaming past. I'll take it easy to begin with, by giving you a close look at my very own, very beloved, and very much malfunctioning Commodore VIC-20. (We'll get to the nitty-gritty details of the electronics repair in my next posting.)

Valentin Angelovski's picture

Flea86 Retro Gaming Project - Progress Update

Flea86 final revision PCBFlea86 final PCB (click image to enlarge)Progress highlights:

- Significant redesign of hardware carried out to resolve availability problems with the main processor as well as add a few features/enhancements.

- Shipping of beta boards to hardware testers at the beginning of 2012. Firmware debugging now largely complete.

- ISA-bus expansion option for flea86 - design finalized and ready for final testing.

Shawn Delahunty's picture

Retro-Invaders! - Part 2

"That's No Moon, It's A Space-Station!"

Hey again! Time for Part 2 of my little foray into retro-system game programming. This time around, I'm going to jabber on a bit about the process I went through while actually experimenting and coding "The Idea". To bring this "Retro Masterpiece" of slow-poke BASIC code to life took me a grand total of about 18-20 hours; and that includes the time I spent mucking around trying to get the &*#%$-ing cassette port working, plus writing the various bits of test code. (Hah! Take that 3D-Realms!)

Valentin Angelovski's picture

Flea86 Retro Gaming Project - Finally! Improved VGA support added...

Hi all,

After a few distractions (including a bout of flu), I managed to get back to seeing to what extent I can transform this minimal hardware into a real PC...

Valentin Angelovski's picture

Flea86 Retro Gaming Project - Progress Update


Hi All,

Well, a few things have happened since my Flea86 project introduction from the previous month. This month's latest update will cover the following :

1) Completion of Flea86 case design transfer to CAD.

2) Inclusion of EGA (planar) video support for Flea86.



Syndicate content