matt chat

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Matt Chat 97: The Horde & More with Paul Reiche and Fred Ford

In my final segment with Star Control creators Fred Ford and Paul Reiche III, we discuss a range of issues including abandonware, their 90s games for 3DO and Playstation, and their plans for Star Control 4. We even talk about their choice of alcoholic beverage! I went through a brief fruity drink phase myself, mostly because one of the local Chinese restaurants in Natchitoches, Louisiana had insanely cheap rum drinks (Zombies, Mai-Tais, etc.) that came in really funky (even scary) looking mugs. Anyway, here's the video!

You can also download the MP4.

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Matt Chat 96: Paul Reiche and Fred Ford on Star Control

Hi, folks, I'm back this week with part two of my interview with Fred Ford and Paul Reiche. In this installment, we talk about Free Fall Associates, Toys for Bob, and, of course, Star Control.

Download the mp4 here.

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Matt Chat 95: Skylanders and more with Paul Reiche and Fred Ford

This week I've prepared the first part of my extensive, in-depth interview with Star Control creators Paul Reiche III and Fred Ford. In this installment, Paul and Fred talk about their latest project, Skylanders: Spyro's Adventures, a game that combines toys and games. We also talk about D&D, science fiction (Jack Vance!), and much more. Enjoy!

You can download or stream the mp4 here.

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Matt Interviews Agustín Cordes

Hi, guys, I'm back, this time with the first part of an excellent interview with Agustín Cordes, the Argentina-based designer and developer of Scratches and the forthcoming Asylum. Both games are fine examples of horror adventures, with first-person gameplay and painstaking, artistic production. Here, Agustín talks about Asylum's engine (formerly called Kinesis), as well as the design of Scratches, the state of indie gaming, and much, much more.

Oh, and check out that new Armchair Arcade splash screen!

Download the audio here.

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Matt Chat 92: Mail Order Monsters

This week we take a look at Mail Order Monsters, the 8-bit classic designed by Paul Reiche III, Evan Robinson, and Nicky Robinson. If you think Pokémon was an original concept, check out this 1985 action strategy game from Electronic Arts. Design and evolve your corral of monsters, then pit them against the computer or friends on your Commodore 64 or Atari 400/800. It's loads of fun, but it ain't easy! Download the mp3 audio here or at iTunes.

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Matt Chat 91: Game Over at Interplay with Brian Fargo

In this last segment of my interview with Brian Fargo, we talk about the end of Interplay (at least the end of the Interplay that dared to take the big risks). We also discuss Brian's new game, Hunted: The Demon's Forge. Enjoy! Download audio here.

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Matt Chat 90: Wasteland, Fallout, and Stonekeep with Brian Fargo

This week, I'm back with part two of my interview with Interplay founder Brian Fargo. In this segment, we talk about Wasteland, Fallout, Stonekeep, and modern CRPGs vs. the great classics of the 80s and 90s. Download the audio here (also available on iTunes). Click here if you'd like to donate to the show. Enjoy!

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Don's Actually Cool Game Related Discussion & Commentary (DACGRD&C)

Greetings, Twilight fans! It's the new and improved Matt Chat with your new host Don "The Dominator" Kurtz. Enjoy, and, as always, sound off with your praise (the deletions will continue until the ratings improve).

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Matt Chat 86: Bard's Tale IV and Wasteland II with Becky Burger

In the truly final segment of my interview with Becky "Burger" Heineman, we chat about Becky's fervent desire to create new Bard's Tale and Wasteland games. We also talk about the often troubled relationship between publishers and developers, and how that structure moves original ideas to the margins of indie gaming. Becky also reveals her favorite 8-bit and 16-bit platforms. Download the audio here (also available on iTunes).

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YouTube Rejects Matt Chat for Partnership

YouTube finally got around to sending me an email today concerning the application for a partnership I put in months ago. Here's what they said:

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