matt chat

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Matt Barton's picture

Matt Chat 157: Dave Warhol Talks Intellivision

I'm back this week with the first part of my interview series with Dave Warhol. Although Dave is perhaps best known for his extensive audio work, he's also one of the original designers for the Mattel Intellivision. In this segment, he talks all about the system (including a question from our very own Mr. Bill Loguidice), and the ill-fated keyboard component.

Download the video here. If you enjoy the show, please donate and/or tell someone else about the show. Views and donations are currently at a very low level, and it's getting discouraging. I need things to pick back up to maintain my positive energy! Thanks for your continued support and help.

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Matt Chat 155: Jennell Jaquays on Epyx, Ensemble, id, and Game Careers

I'm back this week for the third and final part of my interview with Ms. Jennell Jaquays. In this part we talk about her game 4x4 Off-Road Racing, a fun little game published by Epyx (Amiga version shown here). Then we talk about her time at id and Ensemble, focusing on Age of Empires III and the War Chiefs expansion, her favorite project of all time. We wrap up with a great discussion about what it takes to get (and maintain) a good job in the games industry.

You can download the mp4 here. I'm saving for a new hard drive (mine is full again), so your donations are especially helpful at this time. Click here to make a one-time donation or set up a subscription.

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Matt Chat 151: Shane R. Monroe on DRM, Amiga, Abandonware, and why he'll never play Diablo III

In the last segment of my interview with retrogaming's Howard Stern, Shane R. Monroe chats with me about the glorious days of the Amiga (and why it ultimately failed despite having the best tech), the illegal but inevitable abandonware black markets, the "sinister" and self-defeating DRM industry, and why he would have never made the Vita. He gets really fired up in this episode--classic Shane--and there's pretty funny moments.

Download the video here.

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Matt Chat 148: The Fat Man Answers Your Questions

Here's the last installment of my interview with The Fat Man, aka George Sanger. In this section, Fat Man answers your questions concerning game audio, careers in the industry, and even a bit of philosophy. If you think I did a good job on this interview series, please send a few dollars my way!

Download the mp4 here.

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Matt Chat 147: The Fat Man Returns

This week, I'm back with The Fat Man (George Sanger) to talk about some of his most famous game scores. Yes, that means Wing Commander, Ultima Underworld, and The 7th Guest. As always, Fat Man has great behind-the-scenes stories about all this stuff, so you go ahead and kickback with a fine cigar and a horn of Dragon's Milk. I also do a bit of clowning around at the end, giving you a glimpse of what it's really like making these Matt Chat episodes (hint: take after take after take...)

Download the mp4 here.

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Matt Chat 144: The Fat Man Talks Business

Here's part 2, and this is one video you do not want to miss if you want to know what's wrong with the industry today. The Fat Man lays it all out with his trademark wit and elegance.

BTW, YouTube misidentified another video as "Matching 3rd Party Content." The Wu-Tang Clan??? Uh, whatever. Thankfully, you can download the video here.

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Matt Chat 143: The Fat Man Part I

Here's the interview with The Fat Man himself, George Sanger. George is indeed "The Man" when it comes to PC game audio, particularly back in the pivotal early 90s when we moved from the PC buzzer/speakers to Soundblasters. George helped standardize the industry and did all kinds of fantastic productions, including The 7th Guest and Wing Commander soundtracks. Lots of great stuff in this interview about how he got his start and much more.

Download the viddy here.

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Matt's Podcast 11: Orbliteration

Orbliterator SketchPencil me in!I'm back from St. Louis with a big new podcast! Topics covered include the gaming events on the trip, Magic the Gathering vs. DLC, the lingering canker sore that is ME3's ending, Gameplay Forever news, the Matt Chat book project, and Orbliterator, the new game I'm working on. Enjoy, and please, lemme know what you think of the game and book ideas.
Download the MP3.

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Matt Chat 141: David Fox on Cadillacs and Dinosaurs

This week's episode is focused mostly on David's later career, which includes the FMV game Cadillacs and Dinosaurs: The Second Cataclysm, which he'd probably rather people forgot about. ;) Still, the story of its creation is definitely worth listening to. David also talks about his news and iOS projects with Electric Eggplant. Finally, the ale of the week is perhaps the ultimate vintage gamer's ale: 8-Bit Pale Ale!

Download the mp4.

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Matt Chat 140: David Fox on Zak McKracken and the Alien Mindbenders

I'm back this week with David Fox round III, this time focusing on his epic adventure game, Zak McKracken and the Alien Mindbenders. David has plenty of great stories about the game's development, as well as Lucasfilm Games development strategies in general. It's really fun hearing him talk about the competition between his company and Sierra On-Line--and speculate why Zak was so much more popular in Germany than elsewhere. The ale this week hales from the Netherlands, so naturally I had to offer a toast to our very own Mark Vergeer. ;)

Download the mp4 here.

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