mattchat

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Matt Chat 117: Supreme Commander & More with Chris Taylor

Lots of great stuff in this last segment of my interview with Gas Powered Games' Chris Taylor. Here we start getting into some stuff that really disappointed Chris, as he struggled to achieve quality despite pressure from publishers. He also talks about how important it is not to bite off more than you can chew (Space Siege), and why he thinks consoles are the future of RTS. He's very candid throughout, and you definitely don't want to miss the ending when he talks about striking the right balance between pleasing gamers (with modding tools) and publishers (with profitability).

Note: I encourage you to watch the downloadable version this time. YouTube is screwing me with their algorithms again, this time providing advertising for Square Enix at my expense. I'll post it here nonetheless. Last time I ever use clips from one of their stupid game trailers.

Download the video here.

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Matt Chat 111: Interview with Jonas Kyratzes

Jonas Kyratzes is an indie designer who enjoys pushing the boundaries of game design. He's got a lot of great projects under his belt, including The Museum of Broken Memories, Alphaland, Last Rose in a Desert Garden, and much more. Using a more "chat like" format than usual, Jonas and I discuss a range of topics including art, politics, entertainment, and of course, gaming.

Watch above or Download the mp4.

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Matt Chats with Jeff Williams of Darkstar

This week, I'm chatting with Jeff Williams of Parallax Studios, the one-man band behind the epic graphical adventure Darkstar: The Interactive Movie. Jeff is a colorful and witty guy, with lots of fascinating insights and opinions about movies, games, and much more. Would a young George Lucas be able to get Star Wars passed the bean counters today? How about Spielberg's Jaws?

Download the mp4 here.

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Howard Scott Warshaw on Yar's Revenge and E.T. for the Atari 2600

This 15-minute episode features Howard Scott Warshaw talking about his rise and fall at Atari, designing the epic win Yar's Revenge and the epic fail E.T.: The Extra Terrestrial. It's a moving story that, if anything, will convince you of just how little the industry has learned from that fiasco. Enjoy, and, as always, if you like what you see, tell all of your friends!

A very special thanks to DavyK for providing the box scan for this episode!

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Matt Chat 14: The Lost Vikings!

This week's Matt Chat is about The Lost Vikings, one of my personal favorites. I originally played this game on the Amiga, but it was designed for the SNES. Enjoy, and please let me know what you think! I am taking suggestions for future episodes, so please let me know your ideas. I'd love to read them!

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Matt Chat 5: Acornsoft's Elite (1984)

Welcome to the weekend with Matt Chat 5, covering another of the all-time greatest retrogaming classics. This week I look at Acornsoft's Elite, the pioneering space-trading game that made such a huge impact in the mid 1980s on the BBC Micro and other platforms.

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Matt Chat 4: Ozark Softscape's M.U.L.E. (1983) for the Atari 8-bit

Welcome to the weekend with Matt Chat #4: M.U.L.E.! So, leave those multiple-use labor elements alone for awhile and check out my new YouTube video!

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Matt Chat #3: Defender of the Crown!

It took some money and effort, but here it is: Matt Chat #3! This week, I cover the classic Amiga game Defender of the Crown. Please watch, comment, discuss, and enjoy!

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Matt Chat#2: Myst is Now Live!

Matt Chat #2: Myst is now live! Please watch, subscribe, rate it, comment on it, have fun!

I tried to tweak the audio and what not this go round, so let me know what you think.

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