console

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Mark Vergeer's picture

Mark plays... Robotron 2084 on Original Xbox (Xbox Live)

Playing a hidden gem on the original Xbox 'Robotron 2084' a port of the original arcade game on microsoft's first venture onto the online gaming market on the original Xbox.

The game has an 'enhanced' background but for the most part remains pretty true to the arcade original. It is controlled by both analog sticks on the xbox controller and the gameplay is fluid and very nice.

The game is very tough though as only 8 way shooting is possible allowing for 45 degree angles of vulnerability and lots of small objects being hurled your way. Loosing a life is easy!

GamingHistorySources comparison of various other home ports:
http://youtu.be/5vJuxdTRGQc

Intro soundtrack by Andy C. aka SynthMonkey aka ZombieAndy1979
http://www.youtube.com/user/zombieandy1979

NOTICE:
"Copyright Disclaimer Under Section 107 of the Copyright Act 1976, allowance is made for "fair use" for purposes such as criticism, comment, news reporting, teaching, scholarship, and research. Fair use is a use permitted by copyright statute that might otherwise be infringing. Non-profit, educational or personal use tips the balance in favor of fair use."

Mark Vergeer's picture

Mark Plays... Galaxy Force II (Arcade)

Telling you all just a little tidbit about the Galaxy Force II game, showing some gameplay.

Title soundtrack by ZombieAndy1979
http://www.youtube.com/user/ZombieAndy1979

NOTICE:
"Copyright Disclaimer Under Section 107 of the Copyright Act 1976, allowance is made for "fair use" for purposes such as criticism, comment, news reporting, teaching, scholarship, and research. Fair use is a use permitted by copyright statute that might otherwise be infringing. Non-profit, educational or personal use tips the balance in favor of fair use."

Mark Vergeer's picture

Mark plays... 19xx - the War Against Destiny (Arcade)

A little video on the Capcom shmup 19xx from the golden era of Shmups. Mind you this was totally unscripted.... it should have been a little scripted as the narration is well.... kinda rough :P

Title soundtrack by ZombieAndy1979
http://www.youtube.com/user/ZombieAndy1979

NOTICE:
"Copyright Disclaimer Under Section 107 of the Copyright Act 1976, allowance is made for "fair use" for purposes such as criticism, comment, news reporting, teaching, scholarship, and research. Fair use is a use permitted by copyright statute that might otherwise be infringing. Non-profit, educational or personal use tips the balance in favor of fair use."

Bill Loguidice's picture

Some Truly Miscellaneous Collection Photos (PC, MPT-03, C-64, Atari 2600, Mac, Vic-20, Stonekeep)

Woot! recently had a deal on an 8GB Eye-Fi memory card that I took advantage of for the express purpose of no-brainer automatic photo uploads from my digital camera directly to my Flickr account, which I thought would provide a smoother and higher quality workflow than using my iPhone 4. As such, I set the Eye-Fi up last night and took some very casual photos. While the transfer process really didn't go well (I'll need to experiment a bit more), transferring only two photos correctly and requiring me to manually transfer the rest, the end result was still some photos of recent items in my collection that also happened to be in my staging area, which I decided to share below with some minor commentary so the initial work wouldn't be totally wasted. Enjoy:

Mark Vergeer's picture

Mark plays... Gyruss on Atari 8-bit with other console footage (HD)

In this video I am trying to play Gyruss on the Atari 8-bit home computer range (800XL/130XE) and I talk a bit about the game, life, the universe and everything on the side.

It is a very fun game and belongs right up there with my all-time favorites (time pilot, gyruss are right up there).

Intro music by ZombieAndy1979
http://www.youtube.com/user/ZombieAndy1979

NOTICE:
"Copyright Disclaimer Under Section 107 of the Copyright Act 1976, allowance is made for "fair use" for purposes such as criticism, comment, news reporting, teaching, scholarship, and research. Fair use is a use permitted by copyright statute that might otherwise be infringing. Non-profit, educational or personal use tips the balance in favor of fair use."

Mark Vergeer's picture

Mark plays... Formula Karts Special Edition (Saturn)

In this video I am trying to play Sega Karts Special Edition on the Saturn and I talk a bit about the game, life, the universe and everything on the side.

This game is fun if you are into your old school PC-VGA-like Kart games, mind you this is not much like Mario Kart and the likes. This pretends to be a serious game and it sort of is.

Again experimenting with various video setups to see what works and what doesn't.

NOTICE:
"Copyright Disclaimer Under Section 107 of the Copyright Act 1976, allowance is made for "fair use" for purposes such as criticism, comment, news reporting, teaching, scholarship, and research. Fair use is a use permitted by copyright statute that might otherwise be infringing. Non-profit, educational or personal use tips the balance in favor of fair use."

Chris Kennedy's picture

Chris's Podcast #1: Nintendo Should Just Quit

Alrighty then... This launches my first podcast entry into the bank of Armchair Arcade podcasts - My first topic focuses on Nintendo. I do not really rant on this as it might seem, however I do inject an opinion that most certainly will not be shared by all.

It is unedited. There are typical pauses, clearing of the throat, etc as I gather my thoughts. Although I personally prefer to edit a podcast and try to strive for high production values, there is something to be said about purely focusing on the fun aspect of it all.

I hope you guys enjoy it.

Download the m4a.

Bill Loguidice's picture

In what ways are console gaming holding PC gaming back?

I recently tweeted - to some degree in frustration after reading the same tired complaint yet again - "For all those who insist console gaming is holding PC gaming back, I'd like to know what that might be other than slightly nicer graphics." In other words, we continue to hear talk that this almost six year old console generation is responsible for holding back what the state-of-the-art in PC gaming can be. But really, keeping in mind that both the Xbox 360 and PS3 are capable of 1080p and full surround sound, and have default controllers with lots of buttons, how exactly are consoles holding PC game designs back? Sure, PC's have more memory, storage and polygon-potential, as well as more buttons thanks to its default keyboard, but really, what game designs would be getting exactly if consoles didn't exist? Flashier versions of current games don't count.

What games would PC developers be giving us if they weren't "held back" by consoles? How much more power is really needed given the designs currently being unleashed? I can't think of one game released where I thought, "boy, more processing power/memory/storage would really make this game so much better". If a dev said, "I have this really radical idea, but I can't do it because consoles are holding me back," THEN I'd listen and maybe even agree. Wanting more polygons is not a design issue.

Matt Barton's picture

Game Over for Consoles

Okay, probable flame bait here, but Peter Vesterbacka (marketing lead for Angry Birds) is claiming that the glorious days of console gaming are over. His argument? For one, as we all know, innovation isn't coming from the big companies these days (the ones who target consoles), but rather indies (ahem, Angry Birds). Secondly, there's a huge cost difference ($60 console game; $.99 Angry Birds). He also thinks that tablets pose a real threat to consoles. The main claim there is that "four generations of new tablets come before a new console." These comments followed a session by Satoru Iwata (Nintendo CEO) who wonders if the rush of mobile and social games might destroy the industry, making it impossible to earn a living as a developer.

What do you think? Are the days of the big three coming to a close?

Matt Barton's picture

More on the PC/Console Divide

Edge Magazine is running a nice article responding to Crytek's Cevat Yerli's rant on PC vs. consoles that we discussed previously. It brings up some good questions, such as whether PCs will step up their invasion of the living room and the effect that might have on the divide: Surely, though, if you were to click a button and magically beam your PC output to your TV today, you’d still be pretty far from a console-like experience. Neither Microsoft nor Steam has shown any real interest in a living-room game UI, even though it’s entirely feasible. In the end, believes Ployhar, the choice might be made for them.

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