Miscellaneous

A catch-all for anything not covered elsewhere...
Bill Loguidice's picture

Armchair Arcade Affiliation with ACT LABS

For those interested, we now have a new affiliation with ACT LABS, creators of hardcore computer gaming peripherals. We'll post deals and special offers as they come in!

Check out ACT LABS for hardcore mouse, racing, flight and light gun computer peripherals:

Neave tetris

Neave tetris

Neave Asteroids

Neave Asteroids

dragon57's picture

Coleco resurrected?

Could this be the product Coleco has been talking about for a while? I hope not, but until a unit is issued that includes real Coleco games it will have to do.

http://www.target.com/gp/detail.html/sr=1-3/qid=1161671380/ref=sr_1_3/60...

dragon57's picture

One Chip MSX

I don't think this has been posted here yet, so here goes. For those that were fans of the old MSX computers, this promises to be something that will help recreate that old MSX magic.

http://www.bazix.nl/onechipmsx.html

brn's picture

What I Like About You

Obviously, I like games. But in the interest of clear communications and fair warning, you should probably also be aware of my prejudices. The activities I enjoy in games feel like very primal ones to me, far below the lofty concerns of narrative cohesion, human intimacy potential, and other things the designer folk talk about.

Come and join my monkey dance!

brn's picture

whoami - A member's musings on his gaming history

"Willy Byte in the Digital Dimension" for the Apple II"Willy Byte in the Digital Dimension" for the Apple III don't know if this'll show up on my profile page, but I felt like writing up a short history of me and gaming. (ed.: I bumped this to the front page of AA)

1978 - Mmm. Coding basic text games on our Apple II+. Plus I could make a cool string of wine goblets run up the side of the screen.

10 PRINT "Y"
20 PRINT "I"
30 GOTO 10

1980 - The folks bring home an Atari 2600. Love blooms. The games I remember most from this time are Pac Man, Space Invaders, Berzerk, Swordquest: Earthworld, and Combat. Like many people I've talked to, you always had to have one friend with an Intellivision and one with a ColecoVision so that everyone could play every system. :)

Bill Loguidice's picture

A Personal Journey into Classic Game Development...

Spike Supersports Title Screen (Vectrex): Image from Martijn Wenting's developer blogSpike Supersports Title Screen (Vectrex): Image from Martijn Wenting's developer blog...Or so goes the tagline to the blog, d3singer.com, which, despite the tiresome "leet-speak" (which I refuse to ever learn, thank you very much) in the title, is an intriguing development diary from Martijn Wenting of the Netherlands.

I first "knew" of Martijn from frequenting his Vectrex News Website, which not only obviously provides news on one of the most unique videogame systems ever, the Vectrex, but also a plethora of related information and software tools for the highly collectible unit. Fairly recently he decided to document his software development activities in blog format, and, for those who wish to develop for classic systems or are just interested in programming or even classic systems in general, it's terribly fascinating. He's into everything from the Vectrex (natch) to the ColecoVision and MSX systems to the Atari 2600, GameBoy and beyond.

Bill Loguidice's picture

The Hot New Trend - Sony Bashing and its Effects on the PSP

Sony PSPSony PSPI was thinking about the relentless Sony bashing of late, which has been brought upon in big part by Sony themselves. Frankly, they have certain company representatives who simply can't help but mouth off in the most inane manner with a ridiculous amount of bravado and disregard for basic common sense. To put it bluntly, no one likes the 800-pound gorilla (especially in America, we prefer to root for the perceived underdog, justified label or not) or the "dick", and Sony has been both for some time now.

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