Miscellaneous

warning: Creating default object from empty value in /home/buckman/public_html/neo/modules/taxonomy/taxonomy.pages.inc on line 33.
A catch-all for anything not covered elsewhere...
Mark Vergeer's picture

Mark Plays... Boulderdash (IBM-PC/MS-DOS)(CGA)(1984)


Boulderdash by First Star Software originated on the Atari-8-bit computer line, hopped over to the C64 and was actually released on a whole myriad of other platforms including the old IBM-PC. It came on 5.25" floppy disks and it is a selfbooting disk - with a modified version of MS-DOS on it that directly boots into the game.

Check out the game and see how I play until the first game over.

Mark Vergeer's picture

Mark Plays... Zaxxon (IBM-PC/MS-DOS)(CGA)(1984)


Sega Enterprises released the game Zaxxon on various platforms, they also happened to release it on the old IBM-PC in 1984. I think it was best played with a joystick but as I don't happen to have one I am playing it with the keyboard. That is trying to play it with a keyboard. The ship needs repeated key-presses to move as there is quite bit of lag for it to move on its own.
Everything seems to be there, a nice isometric game that seems to be tougher than the arcade port even. A definite must have in a retro arcade PC gaming collection I say.

Check out how I did (poorly) in the video.

Mark Vergeer's picture

Mark Plays... PSP Emulation on Android (PPSSPP running on the GameMID)


In this video I demonstrate how well Playstation Portable Emulation is running on Android. The GameMID Android handheld has physical buttons that makes running PSP games on an Android device a blast. You'll be able to probably get similar performances on the Archos Gamepad and the JXD 7300B machines although the GameMID seems to run this best.

In my neck of the woods it is legal to make backup copies of your games as well as 'jail breaking' your PSP and you can have your PSN downloads up and running on this emulator in no-time. The games shown in this video have all been purchased by me and are demonstrated running on Android hardware instead of PSP hardware. Now were did I leave by stack of RPG-UMDs?

Mark Vergeer's picture

Mark Plays... Centipede (IBM-PC/MS-DOS)(CGA)(1983)


Centipede on the IBM PC programmed by R.J.Grafe in 1983. It's not the official port by Atarisoft but another release sporting quite an innovative control scheme. It actually features a simulation of the trackball found on the original arcade game. It uses the space bar for firing and the cursor keys to move around the little gun-turret. Pressing a directional key is similar to giving the trackball a swirl. Pressing multiple times in rapid succesion is like giving the trackball more momentum. A bit of an indirect control scheme but it really works well. With this control scheme in place this actually makes for an excellent port.

Take a look at the video and see how I fared.

Mark Vergeer's picture

Mark Plays... Dragon Saber (PCEngine/TG16)(NTSC)


The sequel to Dragon Spirit, a game by Namco falling into the shmup category. Released in 1991 about 3 years after the 1st game. The cool bit about this game is that it actually has a two player mode which I can't show as I can't control two controllers at the same time. It features organic end-of-level bosses that you will find in many other shmups of this golden era of the shmup.
The Wii (Virtual Console) as well as the Playstation (Namco Museum Encore) got ports of this game so it is also available on newer systems.

If you are interested in the 1st game in this 2 game series check out Dave Webster's video on the 1st game called 'Dragon Spirit'
https://www.youtube.com/watch?v=huQBLle9nqM
This video was inspired by him as I heard him mention he didn't own the sequel so I figured I'd show my little gameplay on it.

Check out Dave Webster's channel:
https://www.youtube.com/user/DaveWebster

Mark Vergeer's picture

Mark Plays... Riptide GP2 (Android)(GameMID)


I am showing some of my gameplay and impressions of Riptide GP™2. This game is a cool sequel to the first Riptide on Android and iOS devices. Racing aqua-jets / hydro jets that have been upgraded to have rocket-intro speed boosts on tracks that look amazing. It is possible to tune the game-graphics to meet the specs of your Android device so you can have the most smooth and good looking experience. It has a single player mode as well as an online game mode that I will demonstrate in the video. It needs either Google Play or GameCenter/iCloud on iOS devices.

This game is running on the Android GameMID handheld gaming device running Android 4.1.1. The footage was captured with the AverMedia Live Gamer Portable. Riptide GP™2 was published by Vector Unit. Go grab this game I say. It's worth checking out on both Android or iOS.
http://www.vectorunit.com/riptide-gp2/

This is a link to the first version
http://www.vectorunit.com/riptide-gp/

Matt Barton's picture

Matt's spacey tune

What do you guys think of my latest stab at a Tangerine Dream-like piece?

Mark Vergeer's picture

Mark plays... Screamer (PC MS-DOS)


Screamer is an old MS-DOS game originally released in 1995. Created by Graffiti and published by Virgin. It's also available on GOG.com in both Mac and Windows flavours. A game very similar in looks to a mix of both Daytona USA as well as Ridge Racer. A direct competitor of this game was EA's Need for Speed which I was also a big fan of. This game even features licensed cars from various well known car manufacturers. A cool game even after all this time.

Go check out how I did. It had been ages since I last played it. And it shows ;)

Mark Vergeer's picture

Happy 30th Birthday MSX!


The MSX computer standard has turned 30! Incredible how time just whizzes past. Popular throughout Europe, Russia, Asia and South America. And one should not forget the following in New Zealand and Australia. A lot of users are still actively using the machines.

In celebration of the 30th birthday of the MSX I acquired a new Japanese MSX2 system. It has an issue with the sound sadly - the sound comes out very very low. It's still there but at a very low volume. Probably is a capacitor problem. I will eventually try to fix that.

The Ren-Sha function turns out to be an auto-firing system.

And here's a link to my MSX video playlist if you want to check out more videos on MSX

Mark Vergeer's picture

Mark Plays... Tubular Worlds (PC / MS-DOS / Amiga / 1994)


I was going to play the Amiga game but that kept on crashing on me so I chose to do the PC version instead which is very similar if not identical.
A great R-type/Nemesis/Gradius like shoot'm up for PC and Amiga systems. Very nice smooth scrolling and a wonderful use of the 256 colours of the VGA palette. It spreads around 4 levels (worlds), has a nice weapons upgrade system comparable to that of Konami and Compile shooters. Nice soundtrack and great sound FX using the wonderful Sounblaster and FM synthesis. A two player mode is optional but I was unable to show you that as I didn't have a second player available to me. The game is controlled through either mouse, joystick or keyboard

Syndicate content