shooters

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Matt Barton's picture

Some Thoughts on 3D Gaming

After watching Avatar in 3D, I've been thinking off and on about how this technology could apply to gaming. Would those 3D effects make a game more immersive, or just be another gimmick?

Matt Barton's picture

Matt Chat 54: Quake with John Romero

Here's part IV of my John Romero interview series, this time on Quake.

Matt Barton's picture

Thoughts on Crysis, Bioshock, Mass Effect, and Assassin's Creed

I've been slogging through a lot of games lately and thought it was time to try to post some thoughts on them. Instead of posting about them individually, I thought I'd discuss them together, comparing and contrasting.

Matt Barton's picture

Space Invaders: Birth of the SHMUP

Okay, folks. This damn book was due like a week ago, so ante up with your thoughts on Space Invaders. I know Mark has posted some great stuff on shmups that I intend to look at for this chapter, but if you have any "YOU GOTTA MENTION THIS" type crap, type it up. What I'm probably going to focus on is how the game was so appealing to the general public (instead of "hardcore" gamers), the importance of the high score, and a bit about how it inspired a whole genre of games that is still around today. Just to let you know now, though, there is no way in hell this is going to be a comprehensive look at all shmups, or even all the really good ones. I'll be lucky to get in the top five, so help me out with that if you will.

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