indie

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Chip Hageman's picture

Three for the Road: January 30th 2011

Three for the Road[ JAN . 30 . 2011 ]
 
 01.30.2011Greetings folks! Welcome to the January 30th, 2011 edition of Three for the Road. This week we take a look at a physics based Rock'em Sock'em Robots style game, a rogue-like game with Shoot'em Up elements, and a fun freeware Bat and Ball game with it's roots in a classic Amiga title.
Chip Hageman's picture

Quick Peeks: DuoTris

Quick Peeks[ JAN . 26 . 2011 ]
This week we take a look at a creative take on the "Match Three Blocks" theme. There's certainly a glut of these games out there, but this titles changes things up in one important respect- You're playing the game in real time on two playfields at once.

Colored blocks enter from the top and bottom of the screen and head towards the center. You must arrange them into groups of three or more of the same color in order to clear them. The active blocks on either side of the game grid may be swapped by pressing control or space.. but only if they haven't touched any other blocks. Certain blocks also contain power-up's that can be either good or bad. Experimentation is key. :)

Interesting game.. perhaps too busy for my own personal taste.. but worth a try. The official website for the game is here, although it appears the game file is completely offline.

Anyway, I've decided to host the game myself, so download it and give it a try.

-Chip

Here is a gameplay video, courtesy of Pixel Prospector:

Chip Hageman's picture

Quick Peeks: Tubopac

Quick Peeks[ JAN . 19 . 2011 ]
This week we take a look at a smashing PC remake of the classic computer game Oil's Well. This game was known for it's intense and somewhat frustrating game-play style. It had a very prominent risk/reward system that was almost unmatched, and led to quite a few controllers meeting an untimely demise.
Chip Hageman's picture

Three for the Road: January 16th, 2011.

Three for the Road[ JAN . 16 . 2011 ]
 
 01.16.2011Greetings folks! Welcome to the January 16th, 2011 edition of Three for the Road. As always, we have a nice collection of indie developed titles for you to check out.

First up, is a multiplatform (Win, Mac and Linux) implementation of the Tron light cycle concept. Second, a modern day remake of SkyRoads that, if anything, is even harder than the original. This game is also multiplatform (Win, Mac and Linux). And third, an action adventure game about a man who is suffering amnesia and finds himself stranded in the tundra.. Now he must piece together what happened and who he is. This game is Windows only, but is available in it's native French language or English.

Enjoy.

Chip Hageman's picture

Three for the Road: January 2nd, 2011.

Three for the Road[ JAN . 02 . 2011 ]
 

Welcome back folks. I hope everyone had a great New Years! You may have noticed that we skipped last weeks Quick Peeks segment, and that's simply due to things being fairly hectic around here... Add to that, I'm also working on getting my Armchair Arcade Radio segment finished up.

Anyway, we've got a great selection of games lined up for today. First up is a remake of one of the first real-time 3D games for an 8-bit system. Second, a remake of an early split genre action game with a Halloween theme. Lastly, a curtain fire shoot'em with a resemblance to the great Touhou shooters by ZUN.

Read more here.

Chip Hageman's picture

Three for the Road: December 26th, 2010.

Three for the Road[ DEC . 26 . 2010 ]
 
This week I bring you three great classic game remakes for the PC. First up is the classic Commodore 64/Spectrum shoot'em up/platformer Exolon. Secondly, the very odd Pickford Bro's platformer Zub. Lastly, a remake of the old Commodore 64 shooter Falcon Patrol.

Read more here.

Chip Hageman's picture

Quick Peeks: F-1 Spirit: The way to Formula-1

Quick Peeks[ DEC . 22 . 2010 ]
 
 The Way to Formula-1Way back in the golden age of video games, the humble racing game was nary more then a line on either side of the screen with an amorphous blob in the center to denote your "car". And you know what? It was damn fun to play.

In the ensuing years, the genre pulled itself up by it's proverbial boot straps, dusted itself off and started down the road (pun intended) to refinement... Adding better graphics, physics based handling, simulating realistic weather and track conditions and emulating the driving behavior of famous drivers.

Chip Hageman's picture

Three for the Road: December 19th, 2010.

Three for the Road[ DEC . 19 . 2010 ]
 
This week we have three more indie games for you to check out. An insane ball and paddle game, an on-rails shooter and a "Collect'em Up".

Read more here.

Bill Loguidice's picture

The Humble Indie Bundle #2 - Another Amazing Deal for Windows, Macintosh and Linux Gamers!

Back in May of this year, I talked about the great deal that was The Humble Indie Bundle, where you could name your own price for a collection of great indie games for Windows, Macintosh and Linux, and actually own them free and clear (read: No DRM!). The best part? Proceeds went to the charity of your choice. Now, The Humble Indie Bundle #2 is out, and, luckily, it works the same amazing way, just with a new selection of games: Braid (one of my favorites on the Xbox 360 and a strong case for videogames as art!), Cortex Command, Machinarium, Osmos, and Revenge of the Titans. So, what are you waiting for? Whip out that Paypal, Amazon or Google account and get gaming!

Chip Hageman's picture

Three for the Road: December 12th, 2010.

Three for the Road[ DEC . 12 . 2010 ]
 
Greetings folks. This Sunday I've got a great selection of titles for you to check out. We will take a look at Stu and Smila's new retro Commodore 64 style platform game, Kot-in-Action's new episodic top-down shoot'em-up and Uglysoft's new off-the-wall take on J-RPG's.

This is not one to be missed, so stop on by.

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