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Bill Loguidice's picture

Blogging about Writing the Latest Book: New Concept for Armchair Arcade

We've made no secret here about the book that Matt Barton and I are presently working on for Focal Press (Elsevier) on some of the most greatest and most influential (that's key) videogames of all time regardless of platform. It also explains why things have been a bit quiet around here from our end. We'd like to change that though and kind of give everyone at least a partial glance into the trials and tribulations of the process and perhaps even get some much needed help with certain parts. Hopefully it will be interesting for you and ultimately helpful for us, making a better book.

First off, let me start out by saying that if anyone has any questions about anything, just ask, and, if possible, we'll definitely answer whatever we can. With that all said, I'll just start things off by saying that the chapters on Dune II and Dance Dance Revolution are in the hands of our new tech reviewer, and I'm presently trying to finish up the chapter on Defender. Matt just finished off his part on Final Fantasy VII, and I just need to do my work on it and convert it to publisher's Word template before getting it off to the tech reviewer. Matt is now diving into the Pac-Man chapter.

By the way, Matt and I are doing our initial work in Google Docs, which is an easy way for us to collaborate from anywhere. Once the text is reasonably settled, meaning both Matt and I have done what we wanted to it, I convert it to the publisher's Word template. After that happens it goes over to the tech reviewer, who provides her comments/corrections, then we fix whatever we deem necessary. Matt and I then work on the images, I insert the captions and image references into the document, then zip the Word document together with a folder containing all the images (this usually works out to a 30 - 60MB file). I then pass that on to the publisher. Easy, right? ;-)

Finally, as part of the contract with Focal, we'll need to make a portion of Armchair Arcade dedicated to the book. That should be a lot of fun, as there will be lots of bonus content that simply wouldn't be able to make it in book form. I'd like to see Matt's first book get a similar treatment, right around the same time!

Bill Loguidice's picture

New Book Deal Confirmed!

I can't go into too much detail, but I can finally announce that Matt and I have secured a deal for a new co-authored book. The topic? The best, greatest and most influential games of all time. Not too exciting you say? Well, that's the challenge that Matt and I have--to really push our writing abilities to the limits to make this something that you'll be very, very excited about. And obviously being who we are, you know we won't leave ANY platform untouched in telling what will hopefully be a definitive and compelling tale. One nice thing I can reveal is that this will be a full color book (!) throughout and the publisher, Focal Press, which is part of Elsevier, is targeting only a $35 list price, which is pretty nice for what is estimated to be 350 pages. They also want us to create a special section on Armchair Arcade for bonus content related to the book, which we've agreed to. So, while I was unable to secure a new publisher for the years-in-the-making book excerpted at Gamasutra (which we'll revisit selling at some point in the near future), this is a nice "consolation" prize. In fact, after months of negotiation, Focal ultimately wasn't interested in that book for its economic viability, but was impressed enough to ask us to write to this topic, which was actually their idea originally. We have until roughly September to wrap it up and we're starting with ZERO content, so wish us luck!

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