
From Oldschoolgamer: A video look, below, at the Commodore CD32 Console. This was a somewhat obscure and unsuccessful console despite actually being an Amiga 1200 computer at heart. Actually, this was the first true standalone 32-bit CD gaming console, but was let down once again by Commodore's lack of marketing and third party inability to take advantage of its capabilities!

The Labyrinth of Time, created by Bradley W. Schenck and Michal Todorovic of Terra Nova Development, and published by Electronic Arts, was a CD-ROM-based graphics adventure released in the wake of Myst and 7th Guest, which explains why the game never really took off and why the game's intended sequels were never created. After all, if you're basically third after two of the biggest selling computer games of all time to that point were released, you don't stand much of a chance in the marketplace. Anyway, what's interesting is that beyond being released for the Apple Macintosh, Commodore Amiga and PC platforms, there was also a version specific to the Commodore Amiga CD32 released, and in the US to boot.

The month of the Commodore Amiga CDTV/CD32 continues with a quick overview - including direct screen capture and video - of Impossible Mission 2025 - The Special Edition for the CD32. As stated earlier, I'm going to go into these overviews as if the CD32 version were an "island", meaning I will simply take the games as they are, paying little mind to whether the game is a simple floppy port or a fully realized platform-specific experience. In other words, whether you can play the same exact game on an AGA (or even OCS/ECS!) Amiga computer from a single floppy drive in lieu of this CD-based multimedia platform, it will have no bearing on my opinion. Now, "stay awhile" and let's get to it:

The month of the Commodore CDTV/CD32 continues with a visual inventory of my CD32 collection, much of which will be featured throughout the rest of the month, particularly in regards to playthroughs and reviews of the software. These exclusive high resolution photos are as follows:

G A S G: Some great & not so great Amiga games I've come across whilst testing out various emulators, read more about my initial findings and take a look at some of the screenshots.

Amiga emulation - especially CD32 emulation - is well what can I say "worse than on any other platform." The Amiga was a very versatile and well-known computer in its time with a lot of multimedia capabilities that you'll find on todays computers too. The OSX has sort of been left out in the cold when it comes to an easy to use emulator. If you want a quick and solid emulation experience you might opt to install Windows on your Mac and use the Windows emulators on that platform. But today I go back to OSX based Amiga emulation and I have discovered that there might be some more Amiga emulators out there for Mac OSX than I initially thought. Let's take a look at them:

WinUAE - the Unusable Amiga Emulator - isn't as unusable as it was in the past. The latest Windows versions have made huge strides. The latest release - WinUAE 1.4.6 - features a nice drop down menu that makes it possible to quickly select the appropriate machines.

On Lemonade - thanks Oldschool!
Lemonade Initial Configuration

Full CDTV packageLet me say first and foremost I am loving this THEME idea! Concentrating on various retro platforms is a smart idea. As I've said in my other posts, I have always considered the Amiga platform as shafted and often overlooked and underrated. I DO own an NTSC version of CD32. As for the CDTV, well let me say that when that came out I was young and very poor, but man did I want one of those. I too had forseen the future of computing as being optical disc based and multi-media driven, so the debut of the CDTV was awe inspiring to me; I mean the heart of an Amiga 500 with optical drive, digitized video in a sleek BLACK interior? Holy crap, I am not sure if the BLACK version of the 1084 monitor came to US / Canada, but man I wanted one, and combined with the CDTV? Well damn, look for yourself!