
Champions OnlineHello everyone! Long time no post. First thing's first I can happily say, that I have completed my degree and graduated as of March 1st, 2011. It's just my first computer science degree and there are two more I am after so I will start on them soon.
So as many people know about a month or so ago, Atari and Cryptic games announced that they were turning Champions Online in to a free to play game. After my final ended last Wednesday and I actually had time to sit down and check it out, I thought I might share my thoughts and opinions on my playtime so far.
The game is based on the a tabletop role playing game of the same name, Champions. It uses the same attributes in game as in the table top game but it doesn't seem to influence characters as much as it does in the tabletop game. It takes place in a fictional city, I believe in Canada called Millennium City. You play the typical role of super hero extraordinaire. Your mission? To defeat all the bad guys that are running amok in Millennium City. Now I cannot say much about plot line as I have only played about 10 hours worth of game time, making it to the paltry level of 11. But I shall start with the graphics set of this review first.

It's so bad!We're back again with a month's worth of audio content for retrogaming fans of all makes and models. Clocking in at two and a half hours, this episode features exclusive content from Bill Loguidice, Rob Daviau, Chris Kennedy, Matt Barton, Nathan Tolbert, Andre Faucher, Rebecca Tolbert, Max Shelton, and special guest Chip Hageman.
Download the episode here (128 K format).
Segments and approximate times below:

There are some interesting articles in EGM that you should check out if you get the chance. The first is a thoughtful PC vs.

Okay, everyone. Now is the time to sound off about your experiences with MMOs and MUDs!

Gemstone: Entertaining and captivating players for 20 years with no sign of slowing down!I was recently given the chance to sit back with David Whatley, one of the many folks responsible for the famous GemStone online role-playing game, which got its start way back in 1988 on GEnie, one of the big commercial networks that thrived before the rise of the web. GemStone is one of the best known of the text-based online role-playing games (or, MUDs), and is still going strong today. David turned out to be extremely friendly and articulate, and I daresay you'll enjoy reading the great responses he had to my questions. If you ever wanted to learn more about the world of commercial text-based online role-playing, he's the man to talk to.