This week, I take a look at the PLATO computer system, originally developed in the 60s and refined in the 70s and 80s. This system had a touch-screen plasma display and was at least a decade ahead of the competition. The games are very hard but definitely innovative and well worth a look!
Moria: Note the 3D, first-person view of the dungeon.No doubt, one of the great "unsung" heroes of the computer gaming industry is PLATO, a "computer assisted instruction system" originating in the 1960s that was so far ahead of its time that it gives you goosebumps to read about it. Until a few days ago, all I'd been able to do was see second or even third-hand accounts of what gaming was like on this platform, but then I learned about Cyber1.org, an organization that simulates the PLATO system on the web. I applied for an account, received one a few days later, and have been having great fun checking out some truly classic CRPGs! Check it out (with screenshots!) below.