Quick Visual Recap of Day 2 at the Vintage Computer Festival East 9.1 (Part 1 of 2)

Bill Loguidice's picture

I was lucky enough to be able to attend the second day of Vintage Computer Festival (VCF) East 9.1, which ran from April 4 - 6, 2014. The event featured workshops, seminars, vendor displays, a small flea market area, and full museum access. While I wasn't there in any formal capacity, I did get a chance to snap a few pictures of items of interest to me. Evan Koblentz and crew put on a great show at the InfoAge Science Center in Wall, New Jersey, which also plays host to several active sub-museums, some of which are tied to the venue's previous life as the Camp Evans base and radio technology hotspot. Here are the photos, taken with my HTC One (M8) smartphone, with some light commentary (Part 2 is here):

I had the pleasure of meeting my co-author on CoCo: The Colorful History of Tandy's Underdog Computer, Boisy Pitre, in person for the first time. John Linville, Boisy's good friend, a CoCo guru himself and who was running a CoCo-themed display, was kind enough to snap a quick photo of the two of us right after I paid my admission. Needless to say, I had a great time hanging out most of the day with those two gentlemen and look forward to seeing them again later this month at the CoCoFest in Chicago.

After Evan gave the welcome session in the outdoor tent, it was Jason Scott's turn to present, "The Internet Archive Software Collection: A Primer." While there were no visual aids due to an equipment malfunction, it was still an interesting talk.

Next up was Franklin Computer Corporation co-founder, Joel Shusterman, who talked about his life and how the company, which created controversial, but powerful, Apple II computer clones, came about. While there was nothing Earth shattering in his presentation, it was nice to get the inside scoop, including what the "ACE" in their Frankline ACE computer line stood for. After leaving Franklin, Mr. Shusterman became VP of Marketing for Commodore. For those who remember Commodore's marketing, or lack thereof, you wouldn't be surprised to find out that he had nothing good to say about the experience.

My admittance number. I'm a good guy, really.

The insides of the unreleased Deluxe CoCo, which is detailed in our book, CoCo: The Colorful History of Tandy's Underdog Computer.

The only known prototype of the CoCo 4. The shell is empty, but it's an interesting design. This was first publicly revealed in our book.

John's display area, where he showed off two of his games and a nifty CoCo 3 full motion video player, which works in several of the system's video modes.

Various other vendor displays:

Some of the museum items: