I need help developing Puzzle-type games.

3 replies [Last post]
retroc64
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Joined: 05/11/2008

I can design the mechanics for an arcade-type game in my sleep. The patterns are obvious, and I have a deep knowledge of the history of arcade-like games.

What I can't do is figure out how to create a unique puzzle-type game. Where did puzzle games come from? Are they created by more mathematically-inclined people?

I guess I am looking for a historical perspective on puzzle-type games. Maybe that will help my mental block in coming-up with new ideas.

davyK
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Joined: 05/21/2006
There's a pretty good

There's a pretty good documentary the BBC did about Tetris - though it was more about the licence wrangling, there is plenty of input from Pashitnov, and the early part of the doc covers its development and its origins from old physical puzzle games. It's a great place to start as it started the genre off.

It's called From Russia With Love

http://www.youtube.com/watch?v=XN5XSQj8Hfc

retroc64
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Joined: 05/11/2008
Ah, this is excellent. Thank

Ah, this is excellent. Thank you. It would be an interesting and challenging topic for your next book too. :-)

Bill Loguidice
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Joined: 12/31/1969
That's a great question. It's

That's a great question. It's my understanding that it was a mix of both mathematically inclined brains and those that leveraged puzzle books and what-not for inspiration. There are probably a ton of clever ideas to pull from out there these days.

n/a

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