share games on steam?

5 replies [Last post]
Joined: 01/21/2009

Seems MANY (almost all) game news sites are seeing code in the latest beta of STEAM about sharing/tradeing games.. Valve was sued last year in Germany on this (they can do whatever they want with a purchased product, book, mp3, etc is my understanding) and after said they where working on some way to do other stuff with games you purchased. This was long before the major brew-ha with consoles now. something that could push PC's visibility even more in gamer minds if done right. Nothing like hitting consoles when they are down! of course if its the sell it and pay to unlock.. who cares.. not me.. I guess one could argue buying COD 9 for $50 and thinking is sucked and selling it for $10 and having whoever bought unlock for $30 is ok.. good for all.. maybe it is?

rumor mill- some of the ones i have seen:

Flat out trade it- you no longer have, new user has. This will not include DLC

I have heard anything from a 5-10 day grace period.. you buy it don't like it, sell it to any other STEAM user at whatever price you want.

to the console like, you give up rights, sell it and dev (and steam i would guess) gets a small fee.. or large one to unlock it.. much like the suposed Xbox one.

Alos its said it will be almost 50% of the steam library when it goes public.. at first that sounds pretty good, but when you consider AAA titles and the rest.. 95% could be trad-able or sell-able and it could still not include one AAA title.

just some food for thought and discussion.

Rowdy Rob
Rowdy Rob's picture
Joined: 09/04/2006
Trading games sounds cool, but...

I would love to trade, share, sell, or give away many of my Steam games to select people. Many games I bought turned out not to be my cup of tea. Or, they were great, but I beat them and have no real desire to replay them. Either way, I wouldn't mind passing many of them on to someone who would get some fun out of them. Perhaps we could start some Armchair Arcade swap club for Steam members here, if the rumors hold true.

I imagine Steam would have to put limits to this swap system, though. I'm sure many AAA publishers, like Clok said, aren't going to go for it if they could help it.

Also, what about "Humble Bundle" games? I might be able to sell/trade/give you my Steam version, but I can still download and play the non-Steam versions of the Humble Bundle games and play them on my computer. I just wouldn't be able to play them via Steam. But if I trade or sell the game(s), I make a profit in some way, since I didn't really lose the game.

ruthan's picture
Joined: 01/22/2012
Digital goods are same as

Digital goods are same as dont consumable (destroyed by 1 use as food/parachute jump) physical goods, there should be possibility resell their.

Only problem is that Apple was first who came with different model in mainstream.. Apple user base is realy deformed, its like some sect, users uncriticaly loving products and loving company boss, loving impossiblity to choice product color, like impossiblity to buy porn app and whatever Apple deceide wihout they.. Apple is their god.

After Apple, other companies copied this model.. in Steam cause it passed, on MS cause dont.. I would like to same wave of hate, against them. This is reason, why im buying Steam games only for very small price (>15E), because i cant reseller it, they havent real world sell value.. (i could only sell whole account), this is not good investment.

Who: Brujah Zealot, the pimp of babylons bitch. / Location: Scorched heart of Europe. // Sorry for my moldavian sort of english, i have 2 possibilities, to be silent or try to say something +look like idiot..

Bill Loguidice
Bill Loguidice's picture
Joined: 12/31/1969
Microsoft's Xbox One

Microsoft's Xbox One requirements reversal is now official:

No region lock now, either.

Mark Vergeer
Mark Vergeer's picture
Joined: 01/16/2006
European situation

In Europe there are a lot of different laws when it comes to digital media - in quite a few countries they are striving for the same rights with digital goods as with physical goods. And basically new laws like this are being introduced European wide. The current more fragmented situation may be the reason why Microsoft wants to limit regions even to specific countries. So a game bought in Germany won't play in the Netherlands hypothetically. An unwanted fragmentation of the market. Anyways my strong opinions about the new way of doing things that Microsoft is trying to introduce may have something to do with the fact that it is a different situation in Europe.

Today I read in the paper that Netflix will finally be available in the Netherlands before the end of the year. The type of content that will be available is yet unclear - may be severely mutilated and not similar to what people in other regions will get but there you have the fragmented laws in Europe again making it very difficult for companies to do a uniform thing in Europe - well that's not really true as a lot of laws are already very similar and streamlined but it is a process that a lot of companies are unwilling to go for despite the huge market potential over here in Europe.

I am hoping for some good European legislation on digital media, media in general that will make it easier for publishers and companies to distribute their work. But it is also the content producers themselves that create these difficult fragmented rules in the first place.

Bill Loguidice
Bill Loguidice's picture
Joined: 12/31/1969
Interesting. Much like what

Interesting. Much like what Microsoft proposed with the Xbox One, though there are rumors now that Microsoft may be doing some backtracking on that. Like I postulated earlier, all this stuff is in a state of flux and we're all learning and refining as we go. That includes these companies. At some point we may actually get a happy medium between protection and an equivalent to physical ownership for digital goods.


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