What effect does DRM have on your software purchases?

Matt Barton's picture

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gilgamesh
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Joined: 03/02/2012
OUYA and tablets will benefit

It will be the same story with the next PS. Maybe this will give OUYA some edge.

Relying on "always on" or "the cloud" or what's the newspeak for this will shut out lots and lots of players in rural areas without broad band access.

BitWraith
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Joined: 12/11/2012
XBox 720

Looks like the new XBox is going to have always on DRM. Kotaku is reporting that it will shut the game off after 3 mins of no connectivity. Seems to be bolstered by some big-wig with Microsoft arguing with fans on Twitter about it.

I love my 360. I will not be buying a 720 unless they reverse this decision.

Matt Barton
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Joined: 01/16/2006
Ha! You got yours before I

Ha! You got yours before I got mine. I hope you enjoy it!

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MazokuRanma
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Joined: 01/01/2011
Military

I spent 8 years in the military, so I back then this would have been a huge deal. I remember HL2 being a big issue for myself and others because there is no way to use the shipboard internet connection for something like activation. Only people who managed to get the crack by downloading it during a port call could play the game.

I'm out now, so games like D3 and SimCity don't affect me as I now have access to a constant and stable internet connection, but if I were still serving there would have been no purpose for me to purchase those games at release.

Also, I'm going to momentarily hijack your thread to remind everyone that Honoring the Code is out! I got my copy today, can't wait for the weekend when I'll have time to sit down and read it! I'm still happy they didn't invert your title like you had mentioned they might. Who even considers putting the sub-title first?

clok1966
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Joined: 01/21/2009
steam

BitWraith wrote:

I, for one, welcome our Steam overlords.

I truely HATED steam when Half-Life2 came out.. You really have to think of it is the first "ON" to play DRM. I refused to use it and did not play Hl2 untill it was "patched" by somebody.. I didn't use it again until steam seduced me with its "everything " pack for $99 STEAM required.. ( i liked CS and TF, so wanted the new ones.. not to mention playing HL and all the other valve games again was a plus) it included L4D when it came out too.. in the end I play more LFD then almost any game I own..

I -WAS- a pirate.. the local software stores often don't have anything but the AAA titles.. waiting on mail is a day or two behind ( i cant wait!!!!) STEAM simply changed all that.. I could Preload and have it on release. it was quite often $5 or $10 less then a store.. The real thing STEAM did for me.. I saw games I would have never played (or paid for ) and got them.. In fact if STEAM has one negative for me... I buy way to much.. STEAM made me a 100% legit gamer on the PC.. it alone.. today its far easier to Pirate then it ever was.. yet I have not pirated a game in at least 2 years.. probably closer to 4-5...I have bought more games then i ever would.. I am grumpy when steam is down (rare)..

If consoles made this easy (and cheap like STEAM ) i would be all over it.. the current stores on Consoles are.. pretty much more then Brick and mortar.. there are seldom deals.. Steam has spoiled me i think.. its going ot be a hard model to follow for anybody.. its my understanding EA did really bad on CRYSIS 3 so far(pc wise) its way off in sales compared to STEAM on CRYSIS 2, of course EA inst saying this.. (supposedly one of the CRYSIS devs did)

If they couple DRM with Great Prices, a solid system ( STEAM has been down, but rarely.. maybe 3X for me in last 3-4 years) I can live with it.. In fact I cant imagine being without STEAM right now.. To be hones its real downfall is the same one we all talk about.. the net and always on.. My provider is good, but its down form time to time.. STEAM does have a offline mode.. or so I'm told.. the few times I cant use it.. I go out into that Bright light I see after work on my drive home. maybe cut the lawn or do some work..

yep.. The steam overlords can own me too.. as long as they don't change to much.. get to big a head.. EA (maybe but I doubt it ) activision might have enough clout to screw things up.. it very much like the CABLE industry.. we where locked into it.. NETFLIX (amazon) are changing it.. but sadly a good company for content (HBO) does have the clout to break this.. NETFLIX is the whipping boy.. everybody loves or hates um.. the almost double the price thing ($15 is still a steal if you really compare it) and the HATE started.. teh cable companies loved this.. $5 for HBO, $5 showtime, $5 stars, $5 cinemax, $10 for sports, $40 for the rest.. and $15 was to much? yes the movie channels have NEW stuff. but its on their schedule.. you watch when they have it on.. 3am you cant sleep.. you cant just pick the movie.. They all want the multi service model.. the more we fragment this, the more they get one service on Amazon, one on Netflix etc.. the better they do.. One service for $10.... much better 4-5 for $10 each.. we get a chunk off um all.. and it mirrors our old $5, $5, $5 pretty close.. Im not much of a conspericy guy.. but watch the stories wrote about Netflix.. (its currently a HOT stock) everybody "in the know" slams it.. its almost like the media is trying to kill it.. and it might die because the content providers have enough clout to kill it (possible) or the people will win and the content delivery model they have used for years will have to be rethought..

I would pay for netflix.. and pay big.. heck if steam charged $5-10 a month .. i would pay.. (but they wont).. right now they even have slight DIG into KICKSTARTER craze.. you pay to play early games (pay to beta is nothing new, MMORPG have done it for years).. instead of investing in pictures, and talk, it lets you play the game while its made.. one could argue its silly to pay to beta.. but You must admit, paying for something that isnt even playable yet is silly too.. unless you really believe in it. Paying for a game that you can play and believe in seems a better idea to me..

BitWraith
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Joined: 12/11/2012
Death of an industry

The nice thing about gaming (PC gaming especially) is as long as there are people who love them, there will always be someone who will write games. I think Kickstarter and the Indie scene will be the future of gaming. Lord British's Kickstarter, and what the Torment guys are doing, are like a rays of hope. And it should be mentioned that, excluding steam, those products are all DRM free.

This next console cycle is going to be interesting. Wii U has flopped catastrophically hard. I think PS4 and XBOX will sell decently. I think this next cycle will be dominated by the PC though.

I, for one, welcome our Steam overlords.

clok1966
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Joined: 01/21/2009
I often wonder if DRM ( the

I often wonder if DRM ( the draconian) stuff is the last gasp attempts.. Look at the money the entertainment industry generates.. its astounding.. yet company after company is failing.. I am of the opinion the companies are killing themselves slowly. The repeat games , the copy cat games.. COD 4, 5 and 6.. GTA and all the clones. I think this part most agree... but the problem is the big companies are losing on Piracy (how much it to debate. I think they are just blind. We released game X it was huge, Game X part 2, was huge, Game X part 3 was huge.. now game company 2 see's this and release a copy cat.. its huge.. now we have game X part 5 and Game y part 3, and new company copy cat GAME Z.. (cod, BF, Halo) to compete each company has to raise the bar so high they cant sell 3 million copies.. but 5 million plus to break even.. they build a bigger (better?) game for more money.. and expect us to buy all of them.. They have to see this product model will tire out.. movies can only go so far on sequels (some are exceptions, and even they fail sometimes, Star Wars, Star Trek... not alot that can pump um out year after year) Bands that dont change and compete die.. again.. there are exceptions.. but the companies cant live on the exceptions..

here is where I see the issue.. the old guard still thinks it can control the market.. but its nto, its slipping away.. instead of blame yourslef you blame somebody.. you cant blame the guy sitting beside you, he was the master mind behind GAME X part 3!!! (and if he goes, he might just drag you down with him).. marketing says it should have sold 5 million.. they cant be wrong, they where right on the first 4 games..where is the money going? the sales.. PIRATES!!!! we all hate.. they are illegal.. nobody cares if we fight the good fight against um.. scapegoat.. and since I think (again maybe?) we all agree its a harm to publishers.. its been going on forever.. its not the problem.. they think we are not doing enough to stop um.. we are still losing money.. next step.. BIG BROTHER, watch um all the time..

never once does the HUGE budgets, the constant repeats, the shift in game platforms even occur to them.. we held the statis for 20 years.. we controled the market.. how could that change? its fear.. worried men in a boardroom trying anything to shift blame, or save azz.

Bill Loguidice
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Joined: 12/31/1969
It's early days, but yeah...

BitWraith wrote:

The problem with the EA model isn't always with the end-user's internet connection. With Sim City - it was server issues that caused the most problems. That becomes a case of the company not delivering. The other problem is EA has complete power and authority to shut the game down at any time. With Sim City, I could really see that as a problem because people tend to play Sim games for a very long time. I play Heroes 3 A LOT. Imagine if New World Computing (if they still existed) had shut that game down after 2 or 3 years...

Same goes for Diablo III. The right thing would be to do is once the game servers shut down to issue a patch that removes the always-on requirement. It's definitely messy business. It's probably the way of the future for many titles, but certainly the potential gotchas need to be worked out. I'm sure most of them will.

We're seeing the same thing on the console side, by the way. Digital PS3 purchases are already confirmed to NOT work with the PS4. Wii U purchases are locked to a single, specific console. Clearly much to be worked out going forward...

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BitWraith
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Joined: 12/11/2012
Always On DRM

Bill Loguidice wrote:
As for the always-on Internet thing, frankly, that's a requirement to use most modern devices, so you're going to be doing without a lot of things - not just certain games - if you don't have a reliable connection. That has nothing specific to do with the games themselves and whether or not there should be DRM because of that.

The problem with the EA model isn't always with the end-user's internet connection. With Sim City - it was server issues that caused the most problems. That becomes a case of the company not delivering.

The other problem is EA has complete power and authority to shut the game down at any time. With Sim City, I could really see that as a problem because people tend to play Sim games for a very long time. I play Heroes 3 A LOT. Imagine if New World Computing (if they still existed) had shut that game down after 2 or 3 years...

gilgamesh
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Joined: 03/02/2012
DRM? I'd rather be playing Tetris for the rest of my life.

DRM? I'd rather be playing Tetris for the rest of my life. There are so many great DRM-free indie games out there...

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