Announcing Matt Barton's Kickstarter Project: Untitled, A Game with Various Rules and a Quantifiable Outcome

Matt Barton's picture

After days of planning and hours of editing, I have finally completed my Kickstarter announcement video. Please pledge right now to help me reach my funding goal of 100 million dollars in 30 days. That may sound like a large sum, but when you hear this pitch and what I'm planning, I think you'll agree it's well worth taking out a second mortgage on your home.

Download here. More details about the game below.

I can't reveal too much without spoiling the game's many twists and surprises, but following are some FAQs and my responses.
Can you describe exactly the kind of game you're proposing here?
Of course. In short, this will be a game with a system in which players engage in an artificial conflict, defined by rules, that results in a quantifiable outcome. That's about as specific as I can be at this point, but hopefully that answers your question.
$100 million doesn't seem like enough money to make an indie game. How will you budget it out?
You're absolutely right--just the martinis, spa treatments, Belgian chocolates, and Star Wars collectibles for the office can quickly reach upwards of a million. Of course I also have a taste for exotic ales that has to be factored in. But I think there should be at least enough left over to pay an amateur coder a part-time salary to do the heavy lifting. I'm also planning on including art and perhaps some public domain music.
Will it have rats in it?
Who the hell do you think you're talking to here? Okay, that's all the time I have for answering questions. Now pledge!!!

Comments

davyK
davyK's picture
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Joined: 05/21/2006
:)

:)

I'm in.

ruthan
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Joined: 01/22/2012
...

You fucking programmer and designer, go away, you are nothing, only fucking producers matters, they very making games from beach and brothels..
Im also missing parts about, great team, artists, assents and amazing new technologies and pay to win, im expecing it in update article #23

It is definitly next gen, which will redefine whole rpg games and living room design.

Who: Brujah Zealot, the pimp of babylons bitch. / Location: Scorched heart of Europe. // Sorry for my moldavian sort of english, i have 2 possibilities, to be silent or try to say something +look like idiot..

Sokurah
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Joined: 02/05/2011
Very funny video. I almost believed it....almost. ;-)

However, ...this guy;

ruthan wrote:

You fucking programmer and designer, go away, you are nothing, only fucking producers matters, they very making games from beach and brothels..
Im also missing parts about, great team, artists, assents and amazing new technologies and pay to win, im expecing it in update article #23

It is definitly next gen, which will redefine whole rpg games and living room design.

I can't tell if he's making fun or just being an idiot (so sorry if you're just being as extreme in your reply - for fun - as the video.

Still, back to more important things: why does the kitten have to die when your beers are donated to you? ;-)

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Rob Daviau
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Joined: 05/19/2006
Yep
Sokurah wrote:

However, ...this guy;

ruthan wrote:

You fucking programmer and designer, go away, you are nothing, only fucking producers matters, they very making games from beach and brothels..
Im also missing parts about, great team, artists, assents and amazing new technologies and pay to win, im expecing it in update article #23

It is definitly next gen, which will redefine whole rpg games and living room design.

I can't tell if he's making fun or just being an idiot (so sorry if you're just being as extreme in your reply - for fun - as the video.

Yeah he is like that, I think it is a communications problem....

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Mark Vergeer
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Joined: 01/16/2006
Fun

He's making fun.

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TripHamer
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Joined: 07/31/2010
I got a

I got a pair of almost worn out socks that I can donate. You can sell them perhaps. Just send me a postage paid shipping box so I can send them to you.

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Paul H
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Joined: 10/11/2011
:)

This video is excellent. I especially liked starforce + codewheel + manual lookup

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Nathaniel Tolbert
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Joined: 11/06/2010
Yes, but as posted in the

Yes, but as posted in the Youtube comments.. He forgot the lenslock system!!! Now that would be hardcore! Any way you slice it, I'm in on this kickstarter.

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clok1966
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Joined: 01/21/2009
woop , there it is
Nathaniel Tolbert wrote:

Yes, but as posted in the Youtube comments.. He forgot the lenslock system!!! Now that would be hardcore! Any way you slice it, I'm in on this kickstarter.

and I say lots of Lens flare too, works for the movie guys.. blow up alot of crap,add tons of lens flare.. who cares about the story, $300, 000, 000 world wide movie.. this should work in games too I think.

one thing matt is it a FPS? its got to be a FPS.. you mentioned tetris, nobody has done tetris in FPS.. goldmine!!!!!

Matt Barton
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Joined: 01/16/2006
Well, we're doing lots of

Well, we're doing lots of "first times" in this project. For instance, it will be the first time a game has used multiple engines: RAGE, CryEngine, Unreal, Naughty Dog, and SEUCK Construction Kit. And all of those are just for the minigames.

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