Kickstarter for another handheld / emulation gaming device, BUT WAIT!

Rob Daviau's picture

I too thought here we go yet ANOTHER handheld portable emulation gaming device! YAWN, Well I don't blame you, that was
my initial reaction as well BUT I have been following this one since Qberaddict1 got a Beta unit and has been doing videos on itm each video got me more and more interested, not an ANDROID device just a pure dedicated emulation and classic gaming handheld which again is nothing new in itself
except I really think that this one might actually hit the magic sweet spot balance between PRICE / FEATURES / PERFORMANCE, because I know there are some good developers already working on it, a lot of well performing emulation has already appeared and they are still being optimized and updated even now. Take it from me as someone who was very skeptical of the recent NEO GEO X as being nothing but a cash in by SNK by licensing a cheap Dingoo like device (this being even truer that I guessed as the device gets disassembled and hacked) to one who has not been impressed by offerings from Sega / SNK and don't even get me started on all the cruddy NES on a chip clones, I have been very impressed with everything I have seen and heard thus far when it comes to the GCW ZERO. Now I know this community, been here long enough so I will pretty much leave it at that, I leave it to you to watch the video and check out the kickstarter info HERE:

http://www.kickstarter.com/projects/gcw/gcw-zero-open-source-gaming-hand...

Then do yourself a favour and check out Qbertaddict1's playlist of videos HERE:

Take note of the NEO GEO emulation (and tell me that is not what you had hoped for the NEO GEO X!)
Notice all the other systems emulated in the rest of the videos, the sharp screen, aspect ratio, sound etc, then keep in mind that a Pledge of
$135 or more GETS YOU ONE OF THE UNITS ! Of course there are varying degree of pledges that get you more or less as with all Kickstarters.

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Bill Loguidice
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Thanks for posting this

Yeah, that was exactly my reaction - Yawn! - but I give them credit for demonstrating games on a working unit and having a low cost of entry with seemingly the right intentions, so maybe, just maybe, this will be more than just another device that can do what countless other devices can. So yes, I did in fact kick in to yet another Kickstarter...

Up to 35 backed, 11 specific to Kickstarter deliverered: http://www.kickstarter.com/profile/billloguidice

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clok1966
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Joined: 01/21/2009
Have to agree, there are tons

Have to agree, there are tons of devices just like this that do it.. I personally own a couple. I do like what appears to be a quality design, other then the old GPX's (and those had issues too) most don't seem to be really well done. Price is good (compared to whats come before it).. but its really a bad time to get in handhelds now (opinion) as that segment is FULL, overfull and quite simply anything but IOs and Android is not going to get any support except nitch. The money is in Ios and Android atm..

But again it does appear to do everything right.. just the wrong time... again, opinion only. There is alot there to like, if it was 2 years ago I would have jumped at it.

Bill Loguidice
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It's a bit drafty in here
clok1966 wrote:

Have to agree, there are tons of devices just like this that do it.. I personally own a couple. I do like what appears to be a quality design, other then the old GPX's (and those had issues too) most don't seem to be really well done. Price is good (compared to whats come before it).. but its really a bad time to get in handhelds now (opinion) as that segment is FULL, overfull and quite simply anything but IOs and Android is not going to get any support except nitch. The money is in Ios and Android atm..

But again it does appear to do everything right.. just the wrong time... again, opinion only. There is alot there to like, if it was 2 years ago I would have jumped at it.

That is indeed the issue. It seems like the window of opportunity is closing on dedicated gaming devices like these now that we have so many Android and iOS devices that support physical controls, not to mention emerging form factors on the PC (Windows) side like the Razer Blade. Emulation is no longer that demanding for today's hardware and the fact that these devices can do so much else that's compelling simply seals the deal.

Still, that window is still cracked open a bit and it seems like this GCW is just on the right side of compelling.

Once the $100 Android tablets with the built-in physical controls start to improve and more and more hit the market (I know of some on the way besides the few that are already out), dedicated emulation-centric devices like the GCW will almost certainly no longer be developed. The window will have closed completely.

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Rob Daviau
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Famicom Disk System On The GCW Zero

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Rob Daviau
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Better and better!

The GCW Zero keeps getting better, they have effectively doubled the storage and memory capacity now! That's right, they announced a spec bump from 256 to 512 ram and internal storage from 8 to 16 gigs!

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Bill Loguidice
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It should just go past the goal number...
Rob Daviau wrote:

The GCW Zero keeps getting better, they have effectively doubled the storage and memory capacity now! That's right, they announced a spec bump from 256 to 512 ram and internal storage from 8 to 16 gigs!

Yep, there's little this is doing wrong at this point. It looks like with 10 days left it should squeak by its modest goal., which is good. Of course this should get MUCH MORE support especially considering what some of the software projects - many of which had nothing more than artist renderings and big names to go on - but WE certainly know the reasons why this is not more popular than it is.

There are certainly a few additional things I'd like to see, like Bluetooth support so I can use a keyboard or mouse for FULL emulation (the USB input may be a viable alternative), but again, at the price point, it's hard to take issue with anything this is doing. Certainly one of my issues with past such devices is the major PITA it was to put and configure emulators on them. I'm hoping this is more of a turn-key solution right up to the obvious exclusion of ROMs. Certainly I can see this thing gaining popularity once it's in the Kickstarter supporters' hands and the good word spreads...

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Rob Daviau
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Must listen podcast!

Justin Barwick, the CEO of Game Consoles Worldwide, just completed an interview for the Geeks With Wives podcast. In the interview he discusses many things about the GCW Zero including the Kickstarter campaign, the hardware, the games, the cost, and more. Give it a listen and then let us know what you think.
http://geekswithwives.com/2013/01/gww-podcast-episode-67/

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Bill Loguidice
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Well, it just reached its

Well, it just reached its goal with six days to go: http://www.kickstarter.com/projects/gcw/gcw-zero-open-source-gaming-hand...

Now it's just a matter to see what, if any, stretch goals are reached.

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